SamSuka
YandereDev

YandereDev

patreon


YandereDev activity

Behind-the-Scenes Development Trivia

Sometimes, when I ask a voice actor to read a character's lines, I record myself reading those lines so that the voice actor understands what kind of tone/attitude/personality the character is meant to have. Here's an example of what that sounds like!

I'm not a voice actor, so my performanc...

View Post

Concept: Each week, Senpai's clothing references the previous rival

Hello! One of Yandere Simulator's modelers independently came up with a fascinating idea, and began creating assets for it: During each "Senpai meets the next rival" cutscene, Senpai will wear an article of clothing that somehow references the previous rival. For example...

In the "Senpai m...

View Post

Gym Stage Adjustments

Hi!

A stage play will take place in the school gym during Kizana's week. While testing and reviewing new assets created for the play, I frequently ran into problems due to the limited amount of space in the gym stage area. The walkway was too low, and the curtains were taking up too much sp...

View Post

Preview of Upcoming Content

Here's a small preview of some models that will be added to the game in the future!

The portly gentleman above will be featured in Kizana's Befriend/Betray elimination method. If you're familiar with the Characters page of the official Yandere Simulator website, you can probably recognize ...

View Post

Upcoming Character Previews

The two characters featured above are going to appear in Kizana's Befriend/Betray stealth mission!

If they look familiar to you, it's because you've probably seen them before - they're both featured on the Characters page of the official website! (By reading their profile, you'll probably b...

View Post

Scrapped Video Idea: An A.I. tells YandereDev how to play Yandere Simulator

Since 2014, I've uploaded over 180 videos to YouTube! There were a few occasions when I started making a video, realized it wasn't as entertaining as I thought it would be, and scrapped the idea. However, there may be a possibility that some of these "scrapped video ideas" could be of interest to...

View Post

Upcoming Content Preview (Video)

View Post

Upcoming Content Preview (Screenshot)

View Post

Upcoming Content Preview (Text)

Hi! I'm going to try something new today. I'll be posting a preview of upcoming content, except you'll get a different preview depending on your Patreon tier.

$3: A text description of the upcoming content.
$5: A screenshot of the upcoming content.
$10: A 70-second video of the upcom...

View Post

Behind-The-Scenes Development Trivia

There might be people who are interested in learning about things like this, so I've decided to share a short video clip with you!

Kizana's week will involve a school play. A bunch of backdrop models have been created for the play. One of those backdrops is meant to have a balcony for Kiza...

View Post

Amai Progress Report and House Preview

The latest feature that I've added to the game is the ability to walk around the protagonist's house! You can read all about it - and watch a video about it - in my most re...

View Post

Modern Rival Event Script

I have good news! All of Amai's "Senpai Interaction Events" are now in the game! These events make up a large chunk of the total amount of content in Amai's week, so this is a pretty big milestone!

(I'd say that 33% of a rival's content is her Befriend/Betray storyline and stealth mission,...

View Post

March 15th Amai Progress Report

Amai's Befriend/Betray elimination method is 100% finished! No further work needs to be done on it.

The Befriend/Betray elimination method is one of the most elaborate elimination methods, requiring more assets, time, and work than almost anything else in the rival's week, with the exceptio...

View Post

March Amai Progress Report

I'm really proud of the progress that I've made on Amai's Befriend/Betray stealth mission, and I'd love to show off everything I've done so far! However, I feel like players would have more fun experiencing all of that new content firsthand, rather than having it spoiled through screenshots and v...

View Post

Amai Progress Report

Hello! I'd like to give you a brief progress report on how my work on Amai is coming along.

Befriend/Betray Stealth Mission Environment

I'm really excited about Amai's Befriend/Betray elimination! So, over the last two weeks, that's what I've been focusing on the mo...

View Post

Preview of Upcoming Content

Please allow me to quote a paragraph from one of my recent Patreon posts:


"The fun of a stealth game is figuring out how to get from point A to point B without getting spotted. I believe that the more options the player has for getting from point A to point B, the be...

View Post

2023 Transparency

In January of each year, I write a post describing how I spent the money that I received through Patreon throughout the previous year, and my plans for the upcoming year.

There have been transparency reports for 2024-01-31 23:22:08 +0000 UTC View Post

Preview of Upcoming Content

Hello! I'm sorry that it's been a month since my last post on Patreon. As you can tell by visiting my blog, I've been quite busy over the past 2 weeks!

Throughout 2023, I made small amounts of progress on Amai's Befrie...

View Post

December 15th Progress Report

Hello! Today, I've decided to show rather than tell. This is a 9-minute long video showcasing the progress that I've made with Custom Mode so far.

It would be redundant to list out every feature that is currently functioning, since I already did that in the video above. Instead, I'll just d...

View Post

December 1st Progress Report

I wanted to take a break from working on Custom Mode, so I turned my attention to some other things that I've wanted to work on for a long time. Here's what I got done over the past two weeks:

New Socialization System

When speaking to students, the "Socialize" optio...

View Post

November 15th Progress Report

Over the past 2 weeks, I've been alternating back and forth between two objectives. The first objective is the implementation of Custom Mode, and the other objective is something else that might not be at the top of your wishlist, but has been on my mind for a long time.

Alternate ...

View Post

Recent Progress

If you haven't read my most recent Wordpress blog post yet, please do.

I've reduced the amount of time that I spend working on Yandere Sim so that I can make room in my life fo...

View Post

Status Report

In my previous post, I said that I wouldn't be able to make any definitive statements about the future of the project until I'd had time to evaluate the situation. How many volunteers have departed? How many assets need to be replaced? Et cetera.

Well, it's been two weeks since then. By now...

View Post

So...what now?

Well, by now, you guys have probably already heard about everything.

https://yanderedev.wordpress.com/2023/09/25/im-sorry/ 

2023-10-01 07:26:27 +0000 UTC View Post

Road Construction Barricades

A lot of progress has been made on two upcoming rival's Befriend/Betray stealth mission environments. Both of these missions take place in an urban district of Buraza town, so the player is surrounded by streets and buildings...but, what exactly stops the player from simply walking out of the pla...

View Post

Foreign Studies Room Progress

Hello! Since the last time we spoke, I've been working on the new "Foreign Studies Room." To be specific, I've added some new items and functionality to the room that you might be interested in seeing.

To start off with, five new weapons have been added to the game: a saber, a battle axe, a...

View Post

Megami Animation Test

There are a lot of music videos on my YouTube channel. I've always wanted to produce a music video where we see "Yandere Versions" of each rival - that's why one of my videos ( https://www.youtube.com/watch?v=9yc1AzIx...

View Post

Foreign Studies Room Progress

All of the models necessary to furnish the Foreign Studies Room have been created and provided to me! Here's a preview of how it currently looks. Please keep in mind that, before I declare the room to be officially "finished," I plan to re-arrange the furniture a bit so that it's not quite so cra...

View Post

Art Room Update

One of Yandere Simulator's 3D modeling volunteers decided to upgrade the Art Room! I think he did an absolutely fantastic job with it! I'm super grateful to him for taking the time to upgrade this room! What do you think of the new room?

View Post

Behind-The-Scenes Peek and Cutscene Update

The cutscene where Info-chan informs Ayano of her next rival, Amai, was always one of the lowest-budget, lowest-production-value, lowest-quality cutscenes in the entire game. Take a look at the video above. In the "Behind-The-Scenes" segment, you can see just how little effort went into creating ...

View Post