SamSuka
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RoboJudy Vibrator Play Animation

So you might have been wondering where I've been for the past month. Hard at work essentially creating two very chonky projects. The first one being this animation, near 4 minutes long again... oh boy.
I'm quite happy how the lighting and the environment turned out on this one since I usually ...

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RoboJudy Decals and Trim Sheet

As promised here are the decals I made for the RoboJudy project. They should work perfectly fine on their own, but the folder structure also enables them to be used with the Blender addon DECALmachine directly.


You can find the individual decals here:
2021-03-26 19:34:39 +0000 UTC View Post

New character batch WIPs

I'm working on a bunch new characters simultaneously. Here are some sculpting wips of them ^^

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Rotating normal maps tutorial

I wanted to make a tutorial for a long time now, but all things I could think of had been covered already. This topic at least to my knowledge hasn't been covered yet, and it's so important and easily overlooked that I thought this would be a good candidate.
If you work with Blender and do so...

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RoboJudy Breast Play Animation

An animation of RoboJudy playing with her breasts. 

The video can be found here:

https://drive.google.com/file/d/1-aRbSzEWry8a4ix_kDB8b7wKhU0zg0Fw/view?usp=shari...

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RoboJudy Renders

For the final composite of these images I rendered the scene both in Eevee and Cycles. The final blend is mostly the Cycles result, but with parts of Eevee mixed in where there is a high concentration of materials using subsurface scattering. So the breasts and the face are using mostly the Eevee...

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RoboJudy Hard Surface Texturing

The individual stages texturing the mechanical parts of the model.

To get a higher level of detail I use a metal texture and use it as an overlay for the roughness and normal information. An additional thing that helps with the blending of the detail maps and the texture painted maps, is th...

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RoboJudy Organic Texturing

The organic parts have been textured, rigged and groomed. 

One interesting thing about shading the hair was that I got a smoother blending of the individual hairs with the surface beneath in Eevee when I used a decent amount of subsurface scattering. 

The objects are placed ...

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RoboJudy cleanup and topology

The cleanup process of the meshes. For most parts I did manual retopology which allows them to be subdivided with an all quad mesh. I took extra screenshots of the face topology if you want to use it as a guide. The red parts are loops and the blue are shape defining parts.

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RoboJudy detailing with decals

Once the basemesh had been cleanly created I could start detailing with the decals. The whole process is a mix between adding planar details and slicing the mesh with panel lines. 

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Decal Tests

For this project I'm learning how to deal with decals. The cylinders are quickly filled with decals that are packaged with decalmachine. For RoboJudy however I made my own set of decals which I tested on the red and white balls. 

I'm also planning to release the entire pack of my decal...

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RoboJudy naughty bits

A look at the genitals and breasts of the model. In cyborg fashion they are detached from the rest and can be moved around. Both parts have sliding doors which move back into the armor and slide open. After that the organic parts slide out and sync up with the boundary of the holes. To retract th...

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RoboJudy additional renders

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RoboJudy main renders

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Robot wip

Hey guys, I got a new wip for ya. I'm currently doing a lot of training in hard surface to get this robot design to look correct. It's an uphill battle but I'm slowly beginning to understand the guidelines of hard surface modeling and sculpting. As of now this is still in a rather early state. Tu...

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Schism Growl Animation

The 60 fps version of the Schism Growl animation.

The first version which is using speedup and slowdown can be found here
https://drive.google.com/file/d/1Lgu2HpiXpV8E7U...

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Schism Tongue Tricks Animation

The tongue tricks animation of the character Schism in 60fps UHD resolution.

Video is here:

https://drive.google.com/file/d/1h4ieVRdb8nGwe0Qn2oO0UgkE4TCC32Iy/view?usp...

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Schism mouth shots

The tongue rig is finished, so here are some preview frames from an upcoming animation that shows off some tongue tricks

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Lattice Rigging

Okay, so this one is more of a technical update. 

For the past week I've been working on creating scripts that will generate control and mechanism bones based on a collection of bones I give it.
The input is simply some bones that have been aligned in a grid (picture 1), and the en...

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Schism Posed

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Schism Pose Test

An update on the Kaiju boi's grooming, texturing and rigging stage

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Schism WIPs

The new commissioned character I'm working on. The main learning focus on this project lies in shape design and adding organic armor pieces like scales to a character to give him a rough exterior while still making him feel appealing. You can see me put a lot of work into the initial shapes to ma...

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Allison Handstand Pushup Exercise Animation

The third animation of the Allison exercise series in 60fps.

Video is here:


https://drive.google.com/file/d/10rR_Ff0fxd1f7BWDEqeFyGrITWKcp1uG/view?usp=shar...

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Allison Mountain Climber Exercise Animation

The second animation of the Allison exercise series in 60fps.

Video is here:


https://drive.google.com/file/d/1C5O-UDVxqPakkR3BsLkM7ZNa7bMqnl-p/view?usp=sha...

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Allison Pushup Exercise Animation

The first animation of the Allison exercise series in 60fps. 

Video is here:


https://drive.google.com/file/d/1Oszem6_ibTe3DvgC4vjzOy399JTQEq_J/view?usp=shari...

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Allison Pushup Animation Behind the Scenes

A series of behind the scenes images that I found interesting. In order of appearance

Dildo shader design

Vagina deformation tests 

Handstand animation test

Mountain climber exercise animation tests

Arm corrective shapes for extension and flexion 

Pus...

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Allison Animation Teaser

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Creation Process of Allison

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Introducing Allison

First pose and preliminary texturing of https://twitter.com/Talonblaze 's raptor girl which I had the pleasure of creating in 3d as a commission. 

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Anatomy Studies

This project is more of an update on what I'm doing at the moment. I really wanted to strengthen my understanding and execution when it comes to anthro and human anatomy for a while now. So I've been studying and creating sculpts of individual body parts and full bodies. The main focus was on bon...

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