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RoboJudy Organic Texturing

The organic parts have been textured, rigged and groomed. 

One interesting thing about shading the hair was that I got a smoother blending of the individual hairs with the surface beneath in Eevee when I used a decent amount of subsurface scattering. 

The objects are placed closer together during the painting process as the armor is textured separately and thus empty space can be stripped away. I keep those objects in a duplicate collection so I can reference their transforms, should I need to redo uv unwraps, and can thus recreate the texturing transforms so the brush strokes can be reprojected. 

RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing RoboJudy Organic Texturing

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