For those who have the mod already just overwrite everything.
While watching her gameplay and story, a certain mission piqued my interest. And so, I decided I would make this version of her but time would not allow me. This was a year ago. Also I noticed an issue on her front hair a few mon...
2021-01-07 21:02:27 +0000 UTC
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Just copy abdata folder then overwrite.
- fixed Dolly Hair dynamic bones (transferred values from gravity to force)
- updated hair ribbons to have some bouncing physics
2021-01-07 19:47:31 +0000 UTC
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Happy new year to all. Again I'm very sorry for the slow progress and lack of updates.
This is definitely the most outdated model I've ever worked on. I did everything I could to make it look good. It seems every mod I make has a unique problem but then again every head I have ported since ...
2021-01-05 23:38:12 +0000 UTC
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A few days late as I have to tweak some of the morphs a bit as I couldn't resist copying that one smile (middle, image above) on one of the in-game cutscenes. And now here it is, everyone's(?) favorite and loveable girl. Oh and the aforementioned picture has a scene in the folder.<...
2020-12-03 17:17:43 +0000 UTC
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For those who have the mod already just overwrite everything. However, if you made changes to the original card/s it's up to you. If you don't need the 2 LRE skin cards [Cassandra (N) and/or (V)] and PSDs, just delete them. Same goes for the ABM version folder if...
2020-12-01 16:10:27 +0000 UTC
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Initially, I was reluctant to release this head mod because the facial expressions are kind of
weak and the hair has some problems of its own, also there are already 3 of them out there. This was about more than a year ago before I made a patreon account. I had no time i...
2020-10-31 06:02:19 +0000 UTC
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This is the lowest poly model I came across. I expected it to be easy but the hair has some bad rigging so I had to do my own weight painting from scratch which I'm new to. She has a ton of make-up options and two extra hair sets too, as requested by the client.
Speaking of commissions, t...
2020-10-17 13:00:08 +0000 UTC
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*As of September 29th 8:30 AM EST the original post has been UPDATED.
No need to download this IF you got the mod from the original post <...
2020-09-13 18:28:26 +0000 UTC
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First of all I'm very sorry for the long wait. I already expected this one to give me a lot of trouble but it was just more than that. Just when I thought I was done something comes up. Despite all problems I did what I can to fix them.
There is a minor issue which will only be visibl...
2020-09-01 19:50:22 +0000 UTC
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As you can see on the first picture I've captured every facial expression she makes that can be used for the appropriate HS morph; both mouth and eyes of course. I've just done the eyes and it was a very difficult process because initially the weighting of the eyelid bones were off like when I cl...
2020-08-01 00:45:26 +0000 UTC
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Pledges will be paused for July as this mod is targeted to be released this coming August.
No current patrons will be charged this coming month. For potential patrons if you're wilIing to pledge I highly suggest doing it on the month of releas...
2020-06-24 18:12:03 +0000 UTC
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Some of you may be getting a too shiny head which I just realized not long ago. A certain version of IBL/LRE (don't know which one) does this. Just reduce softness of skin to around 40-50 or however you want.
* Please read the README1ST.txt inside for more inf...
2020-06-24 18:11:41 +0000 UTC
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Definitely and obviously even harder than my previous mods. The shape of her eyes gave me a headache but thankfully, I somehow managed to replicate it. Her facial morphs are gonna be a steep climb. After all that, some extra stuff and polishing as usual.
It's going to be a tough month...
2020-05-31 17:02:37 +0000 UTC
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I hope you didn't miss what I said in the poll. Expect few or several weeks between each WIP update. Okatsu will be next after Aerith. After that I may or may not add a new girl as a candidate. Dong Bai will still remain for sure.
2020-05-13 02:40:18 +0000 UTC
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Vote count for each tier
Archlich - 5
Necromancer - 3
Undertaker - 1
* I wasn't planning on porting this girl because I'm no masochist and others are already onto her. Also they'll be done before I can finish mine. If you're willing to wait for ...
2020-05-06 10:51:40 +0000 UTC
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Finally, she's done. This is the hardest one so far; gave me a lot of trouble overall, mostly the makeup and facial expressions. It was a long game of cat and mouse. I'm very sorry for the long wait, it's just I don't stop until all looks good to me.
The window on public release will ha...
2020-04-29 10:01:57 +0000 UTC
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For those who are wondering, I'm still alive (for now maybe?). Potential apocalyptic scenario aside, the facial expressions as expected are the hardest to work with.
As I said I try my best to make the girls look like their original game's look but also beside that I take what I can f...
2020-03-25 22:35:28 +0000 UTC
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Cleaning my PC (hardware and software) took me a long time before starting this one hence the lack of updates in the weeks before.
This is the hardest one yet. It was a pain to get the textures right especially the makeup. Now I can start on the facial expressions then a few more fixes af...
2020-03-03 11:01:19 +0000 UTC
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Hello to everyone!
It has come to my mind and I've finally decided to change how I charge from per mod/creation to per month. One reason is because not all mods starting from next one will have extra accessor...
2020-02-22 22:18:09 +0000 UTC
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You may find the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adjusted her height to 60 (according to HS height conversion). The head might look bigger to some of you, because in SC characters have smaller head to body ra...
2020-02-12 09:38:57 +0000 UTC
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Check your messages inbox. I will send the link there.
̶A̶s̶ ̶o̶f̶ ̶t̶h̶e̶ ̶m̶o̶m̶e̶n̶t̶ ̶p̶a̶t̶r̶e̶o̶n̶ ̶s̶e̶e̶m̶s̶ ̶b̶u̶g̶g̶e̶d̶ ̶f̶o̶r̶ ̶m̶e̶ ̶a̶n̶d̶ ̶c̶a̶n̶'̶t̶ ̶s̶e̶t̶ ̶t̶h̶i̶s̶ ̶p̶o̶s̶t̶ ̶t̶o̶ ̶A̶r...
2020-01-11 20:41:20 +0000 UTC
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First of all, sorry for the delay. Here is the issue with this head; the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adjusted her height to 60 (according to HS height conversion). The head might look bigger to some becau...
2020-01-11 20:09:36 +0000 UTC
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Another mod another problem. As expected, some issues popped up after finishing the morphs. Still have to fix other stuff too. Gonna have to be about less than a week before the job is done.
Such busy times these holidays can be.
Also Happy New Year to everyone!
2019-12-31 06:48:57 +0000 UTC
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Copy abdata from the attachment below then merge. Sorry for the inconvenience.
Updated the public release post for those who haven't downloaded yet.
2019-12-26 19:08:25 +0000 UTC
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Happy Holidays to all!
Again, I strongly suggest opening HSResolveMoreSlotID.exe first for conflicts and StudioNEO items.
For her fan/weapon just disable the hand accessories and use the studio item instead, as it has bones you can pose.
Read the R...
2019-12-26 05:52:54 +0000 UTC
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Aiming to release this before January.
2019-12-15 04:21:51 +0000 UTC
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A bit late but here it is..
I recommend opening HSResolveMoreSlotID.exe first 'cause I couldn't be bothered to switch from the primitive 6 digit ID system.
Read the README1ST.txt for instructions, item IDs and requirements.
* If yo...
2019-11-29 20:33:45 +0000 UTC
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2 Easy Steps
1. Download the attachment from the Xiao Qiao - Honey Select [Base Head] paid post
2. Download the attachment below then copy the abdata and Userdata folders including the README1st.txt then overw...
2019-11-27 22:40:32 +0000 UTC
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So this one roughly took me two months, what with all the issues that popped up.
Read the README1ST (contents different for each tier) for the IDs and requirements.
For the 2 higher tiers take note that this is the base head only
2019-11-27 22:39:48 +0000 UTC
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Bummer. This was harder than what I expected it to be, so I miscalculated on the ETA.
I had to recheck and readjust the morphs, and the number of bones involved only made it more arduous. This is why, for me, the facial expressions take more than half of the ...
2019-11-20 22:22:57 +0000 UTC
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