Button toggle script
Script to make objects toggle On/Off/Toggle/Do nothing
Can be used in any project and allows anything to be toggled,
Script requires Usharp
https://github.com/MerlinVR/UdonSharp
...
2022-08-29 11:36:56 +0000 UTC View Post
Script to make objects toggle On/Off/Toggle/Do nothing
Can be used in any project and allows anything to be toggled,
Script requires Usharp
https://github.com/MerlinVR/UdonSharp
...
2022-08-29 11:36:56 +0000 UTC View PostSpecial couches reduced with low poly count.
Use any material you want, gray preferred
2022-05-06 01:36:03 +0000 UTC View PostCompared to Unity's own Plane object that is made up to 10x10 planes in one, This optimised one is just "1 plane" instead.
A lot less Tris & Verts
Just import the file and use as your regular plane GameObject!
2022-03-23 20:48:58 +0000 UTC View PostThis script let's you automatically teleport any object if a player walks into an area for example
"Moving towards this area unhides this object or Teleport this object".
Take the door example from the other door, But now it's an automatic door that does not require user in...
2022-03-20 00:00:03 +0000 UTC View PostThis script let's you teleport objects freely to a fixed position,
Excellent use if you want to have a script that
"If player opens door -> Teleport object to this position" to prevent having duplicated objects taking up storage
position
rotation
localScale<...
2022-03-18 00:19:50 +0000 UTC View Post
New avatar being worked on, With a few different toggles such as skin colors and of course pc & quest support!
2022-01-14 11:21:07 +0000 UTC View PostWhat we utilize a string that we call
"public string[] allowedUsers;"
Remember that the Name that is this field needs to be a exact match to how it is in VRChat.
A username that is "Abc123"
Is not the same as
"abc123"
Import the script and place it on any obj...
2021-10-12 15:09:16 +0000 UTC View PostSpin the bottle U# script,
Attach it to a GameObject then you should be good to go
using UdonSharp;using UnityEngine;using VRC.SDKBase;using VRC.Udon; namespace Thry.SpinTheBottle{ public class Bottle : UdonSharpBehaviour { //===========Public Config fields==...
2021-10-03 00:00:02 +0000 UTC View PostHave fun with this one!
U#
using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class ChargeRing1 : UdonSharpBehaviour
{
public UdonBehaviour controller1;
publ...
2021-10-02 15:09:02 +0000 UTC View PostHere is a super simple script on how to toggle the state of an object in Unity via Udonsharp U# to be Active or Inactive (Visible or not)
Create a new U# script
Name it something so you can remember it easily.
Open up the script in your editor and then paste this as a...
2021-09-21 18:24:59 +0000 UTC View PostThis script allows you to sync the state of any object to new joiners so they can see what the master sees. Perfect if you use conditions to turn on / off game objects while the world is active.
Example:
Pool table is turned off
Master turns on the pool table
New joiners join...
2021-09-13 03:52:15 +0000 UTC View PostThis is a script with the purpose of resetting the scale of an object to 1,1,1 if you use change the scale of it game.
I attached the script below.
Cheers
2021-09-08 14:52:01 +0000 UTC View PostThis can be used to increase the height of any object in your worlds.
Create a new U# script.
Name it witha fitting name
Attach the following script:
using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
using Unity...
2021-09-06 08:29:24 +0000 UTC View Post