SamSuka
PuddingGames

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PuddingGames activity

Luxrior V0.0.12 Public Release

It's the best time of the month! The time when I release the monthly update, and with it, make the last one go public! That said, this one's also a little bit sad, because it's the last one that'll be happening for at least two months. That's because this month's update has some parts that are on...

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Luxrior V0.0.07 Public Release

It's been two months now, but it's finally time for the public update! I'll be honest, I've done so much since this update came out that I don't actually remember what it plays like, so I'm going to have trust past me as to what went into it. So here's the rundown from the Patron post:

&nbs...

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Luxrior V0.0.01b

EDIT: I promise this is the last time I'm releasing this version but a last minute "fix" I did last night broke escaping from grapples entirely and it NEEDED to be fixed.

I suspect this will become a bit of a habit. The first release had some bugs due to testing oversight. So I took a day t...

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Luxrior V0.0.01 Release

It's been a while since I posted an update saying there'd be a delay, and I apologize for the radio silence on that front. There was a cascade of problems, with my wife getting sick after my dog, and a small bottleneck in the code developing because I needed her to tweak the interface elements a ...

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Small delay

As the title suggests there's a small delay on the release of the update. It's close to done, and everything was coming together on schedule for the 21st. Then my dog got sick. She's been taken to the vet and we have a plan to hopefully treat what's wrong, but there's a chance it's way more serio...

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A slight change of plans

Just a quick post to update people about what's going on regarding the Patreon. I swapped over to monthly billing about a week ago in preparation for the next update which WAS aiming for the 14th but has since been re-adjusted to aim for the 21st. Then the Coronavirus situation got a lot worse. S...

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An Update

I posted a note about this on ye olde blog, but I just wanted to post here to make sure everyone knows. I'm making a new game! It's approaching the point of having an 0.1 demo release, so starting next month I will be reverting back to billing monthly.

If you don't want to be billed for nex...

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Big Important News Post

"Hey Pudding Earl, where's that next update?" I hear you all probably asking. WELL.

I'm still working on it slowly but surely. Haven't been particularly motivated, so it's dragging, but it'll get done when it's done. The motivation comes in stops and starts and right now it's a stop but I know mys...

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Shield High 0.69 Release

At least, hopefully it is. It's been a while since I've done this so there's a possibility I've done something wrong. If it doesn't work please let me know and I'll do my best to fix it.

But anyway! What's in the patch?

First of all, probably some stuff I've forgotten about. I was chipping a...

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Shield High 0.69 coming soon!

Alright! Here's the deal! I finished writing the newest story, so I'm going to go ahead and push out an update. I posted about it on the blog, and I'm a lazy bastard, so if you want all the info on what's going into it, go look there. Hell, I'll even throw you the link.

2018-09-09 06:00:56 +0000 UTC View Post

A Discord of sorts

So, as I'm picking up steam on working on Shield High again, I figured I'd put together a discord to let people come and hang out, get live updates on how the work is going and listen to me moan about how whatever new feature I decided was easy was actually a massive mistake.

There's special ranks...

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More testing!

Just want to run another test. This one is for difficulty, as it were. Specifically, I want to see if with the AI changes the fights are too difficult by the base difficulty now. So, feedback on that would be appreciated.

Also be aware, scenes are currently broken, as characters are being transfer...

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An AI Update

Not a huge ton to say right now, but I just thought I'd keep you all posted on what's going on. The combat balance changes have created some...interesting problems within the AI. It fights like a total moron right now. I'm trying to tweak it so that it can actually make some smarter decisions, but i...

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I need a little testing feedback

Alright so real quick gonna get this out the way, you aren't being charged for this or anything. I'm posting it here and not on the blog since it's mostly for those of you still giving money, who I assume care enough to give an opinion. Keeping it public though in case someone stumbles upon it anywa...

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An Unfortunate Situation

Okay, so. I hate doing this but...I'm gonna have to stop working on Shield High. It's always put a bit of stress on my relationship, but the past few days it's really come to a head, and it seems my options are stop working or don't get married. And as much as I do enjoy this project, getting marrie...

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Just some news

So! Last night, my fiance got the letter about my immigration saying our petition has been accepted. Which means the ball is now rolling for my moving to America. Which puts a rough ETA of about 9 weeks in place. Three weeks for everything to get to the embassy, a month at the embassy, and then the ...

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Update on the game

Just making a quick post to let everyone know that the current post of the update has been updated again, this time with an actually functional version. I tested almost a whole week before giving up. So yeah, should work.

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A rare problem

This is a rather short post, but I was amused when I stumbled upon this, but I don't want to bump my musing off the front page of my blog, so I'll just drop it here.

I wrote all the Stacy stuff without any actual testing before it was done. I was pretty sure the story was a bit too short. I was ve...

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Shield High's longevity

Alright, so. Historically I don't have the best track record of sticking with things. Shield High is one of my more successful attempts at sticking with things and you all know how well that went. Not very, is the answer, in case there was any doubt. And so, while I'm still fairly eager and confiden...

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The demo

http://www.mediafire.com/file/jbzxzld8jgj9xfa/Shield+High+JS+0.68.7z

While there's not a lot of content here, this is the first release for the new engine that I've prepared for my rev...

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