SamSuka
velocirection

velocirection

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velocirection activity

EVEN MORE @N@L V0R3 (full animation)


Here's the full animation! There's some sort of bad clipping at the end, the bronto's leg on the chair, but I'm okay with that. Fixing that would probably be more trouble than it's worth to b...

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Final render progress so far!


I...

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Next animation poll 1: Dragons?

I have a lot of different ideas things I'd like to do next, all of which I'm equally happy with, but does anyone want the next one to be feral dragons? (that can talk, like, if I'm doing a dragon animation, it's going to talk. We're having a talking dragon, no question about it)

I'm thinkin...

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Add sound?

I've been thinking about it a lot, and wondering if I should go ahead and add some sound in to the animation... (maybe a teeeeny bit of voice acting? I could probably animate some mouth movement- the mouth setup for the characters should be capable of it).

But how much do you value ...

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Some tests + full video of hole cam


H...

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Butt cam view so far


So far, a whopping 1710 frames of it have been rendered. I'm actually quite happy with how everything looks! The lighting, materials and such look quite nice (but maybe it's because we spend ...

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Sound + voice on something (rendering the final cam view also)


Currently rendering the frames for the webcam view

(Last finished frame as of typing this!...

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Animated part final + a lil something extra

Here's very likely the *final* version of the animation aspect of the bronto x raptor animation. I'll be setting up the scene for rendering, then... if all goes well, as in, hopefully I can just hit render and not have forgotten to enable something/hide something and have all the final frames (al...

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Couldn't resists >_>


I gave him some danglin baby producers and wanted to try an add-on I forgot I purchased (bone dynamics) so I animated this bit real quick.

This method for jiggle works good for simpler s...

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Physics *maybe* final (and lewd imitation spyro)


I think this time the soft bodies have juuust enough jiggling and also it doesn't deform the mesh...

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Collecting ideas: Setting

I was going to hold a poll for settings, but I don't know if what I'm thinking is a broad enough variety of setting ideas. So, please suggest ideas for setting (or anything else! But this will be mostly about settings)

This way, ideas you suggest will be in the poll and everyone can vote on...

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Animating things 99.9%* done


*I don't have anything new really to show, so the image a horrible doodle*

In the attachment is a preview of the animation (very close to being done)

I spent forever messing with ...

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Further WIP


I added in secondary motion to whats happening below (when it's seen, since these balls are hand a...

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The melon insertion part (and life update and such)


I decided to not do anything important today and worked on polishing this part of the animation.

Lately, I've been burned out on work and school. At first, I thought there was something...

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In scene preview

I got around to rendering the last of the frames and such! I added a little "only dinos" logo at the bottom left for fun :p you may recall the "only dinos" idea from awhile ago where I was like "it's a place where people pay to see hot amateur dinos!" or something. This would be the kind of conte...

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Almost had the part rendered


S...

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Touching up/adding facial/eye animation

2021-09-04 08:27:49 +0000 UTC View Post

AV WIP

Update: moved the image into the post body.


The much awaited moment! I didn't do much on this yesterday (semester started >_>) but I did some stuff tonight. I animated the eyes/mou...

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Blocking out


In the attachments, I rendered the video with look-dev view. Weirdly though it didn't render correctly? I think I started before the shaders recompiled or something because the bronto is suppo...

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Wanted to share this


There's a bit of freak out on the tail hole (I haven't added drivers to the shrink wrap constraints so if the plug gets near the tail hole, it'll try to wrap to it causing a weird glitchy hole...

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Another update!!


I'm attaching the first half of the animation, still WIP but the body movements are mostly done (still haven't done much facial/eye animation yet!)

I would be farther ahead, but I've had...

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First bits of animation


So I started the first parts of the animation, the raptor isn't animated for this part *yet*

Getting an idea of the camera work! (This is using that sweet "camera person" style rig I mad...

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More update things!


A few things, added jiggle to multiple parts of the characters

Some are very subtle (the smo...

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Good chunk o' progress update


Yesterday, I knocked out 99% of the environment (the vast majority of stuff is either cc-0/cc-by ...

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Egg laying WIP


The jiggle is still not right, but most of the brontosaurus rig is done!

Also, here's a smol raptor nerd who will be putting a watermelon inside him~~

2021-08-19 00:42:20 +0000 UTC View Post

Update


Sorr...

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Testing rig wip


Here's some poses to see how the mesh deforms (wip, barely started the ball/pp/butt hole parts)

<...

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Update (brontosaurus)


It's been quite awhile, I was working on both the animation and this brontosaurus character. The animation I kind of messed up because I parented the donk's body to her leg and when I animate...

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Tiny WIP


Here's a bit of the animation I wanted to get to asap- I thought it would be a lot of fun to animate. So much so I kind of slacked off a bit and did this the last 3 and half hours instead of a...

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AV threesome (EARLY test WIP)


I had to make a few more adjustments to my rigs (the high poly one of the triceratops babe's nutz are a bit weird and not sure why, but I'll fix that).

These are the high poly models ani...

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