XXXmas Artwork Set!
Hey guys!
Here's the XXXmas artwork set -- 24 pages in super high resolution! Don't be fooled by that innocent look, because as promise...
Hey guys!
Here's the XXXmas artwork set -- 24 pages in super high resolution! Don't be fooled by that innocent look, because as promise...
Hey guys!
Hope everyone had a good day! We've put together a little treat for you -- Malise and Neon, Pure Onyx style :D. I had intended to have a full set ready, but I'm about to pass out and didn't quite make it! Expect it within the next couple of days though, a...
Malise and Neon, Pure Onyx style! What do you think? It's been a mad dash the past fe...
2018-12-25 04:29:29 +0000 UTC View PostHey guys!
I've received a few reports of $10+ patrons not being able to see the Inner Circle tier posts. Patreon made a major change to how creators select who views posts recently, and I think it knocked loose a few bugs that were sitting dormant. If you're a $10+ patro...
Hey guys!
So, I’m afraid to say we’re a bit behind on the H content for Pure Onyx, but there will be a special eye candy piece for everyone on X-mas :D.
Regarding the H content however, it’s not all bad. It’s just taken longer than expected to learn ho...
2018-12-20 09:30:11 +0000 UTC View Post
Hey guys!
So, not a whooole lot of visuals to show off this week as we’ve been focused on some technical stuff, prepping 3D assets, and breaking down artwork for animating in Spine. What I do have is pretty fun though. Below you’ll find an updated build of the game that contains s...
2018-12-10 11:30:07 +0000 UTC View Post
Hey guys!
The first stage of Pure Onyx is coming along really well, and we’ve got a lot to show you :D. Limbo and Kitsune are also working full time now, so we’ll hopefully be making a lot of steps forward on character art and animation this coming month. We’re also going to try to have some...
2018-12-02 20:44:55 +0000 UTC View Post
Hey guys!
We’re happy to have gotten the first Pure Onyx release out to the $3 tier, but we’ve been really busy working on some other aspects of the game as well, including artwork for the first level and environment effects. First though, how about a little rant :X?
L...
2018-11-22 06:33:59 +0000 UTC View Post
Hey everyone!
Apologies for being a few days late with this, but here we are with the first $3 tier Pure Onyx test release! Now that we’re getting into complex animations within the engine, we had to get past a couple unexpected days’ worth of headaches – we’re now all squared away f...
2018-11-21 01:55:33 +0000 UTC View Post
Hey guys!
Things are going well, and we have some Pure Onyx progress to show off as we head toward the first $3 tier release. We’ve got the latest build available as well, which includes some new features as well as a “concept gallery” accessible from the main menu where y...
2018-11-09 02:47:14 +0000 UTC View Post
Hey everyone!
I’m going to keep it relatively short and sweet this month. Progress is going very well on Pure Onyx! We required some extra support for the artwork, so we’ve pulled TK over to help with coloring, and we’ve added a new animator as well – Limbo’s friend, Kitsune....
2018-11-02 03:57:24 +0000 UTC View PostHey guys!
Mr. Kittyhawk discovered the likely culprit behind the Admin mode / startup issues with the Pure Onyx test release. Turns out Unity was outputting one of the settings files to *his* user path instead of *your* user path, meaning for anyone that ran the test build there’ll be an extra W...
2018-10-27 06:28:28 +0000 UTC View Post
Hey everyone!
We’ve got the first playable test of Pure Onyx ready for you :D.
As I mentioned in the last update, this is a pretty barebones functionality test. It’s brief, is still using the character sketches for artwork, and probably more clunky than fun – but that’s where w...
2018-10-25 00:52:04 +0000 UTC View Post
Hey guys!
Sorry for the long wait between posts. We’ve been especially busy trying to get stuff nailed down for a Pure Onyx release. On that note, there’s some good news and bad news. The good news is that we’re aiming to have full color / shaded Onyx sprites ready for this first release. Th...
2018-10-16 21:54:26 +0000 UTC View Post
Hey again!
We’ve got a very basic gameplay video for you, as well as a FAQ that should cover some of the possible questions you may have. Keep in mind that the character animations in the video are not at all complete (including the movesets) – they are literally just frame-switched sket...
2018-10-04 05:31:12 +0000 UTC View Post
Hey everyone!
We've got some big news, and I don't want you to get a false impression, so please read this entire post. This is one of those points where your feedback is highly valuable, and I encourage you to ask questions and discuss!
Right now, we have no other source of inco...
2018-10-03 00:06:32 +0000 UTC View Post
Hey guys!
I promised an update on MATM progress and meant to post this a few days ago, but I simply didn’t get around to it ;( . Since it’s been a few days there’s already quite a bit of new progress on Pure Onyx, so I’d like to give you a preview of what we have planned...
2018-09-28 13:31:15 +0000 UTC View PostHey guys!
So, here’s a compilation of information based on a bunch of questions and concerns people had in the last post, and hopefully it’ll put some more clarity into our intent and why we think Pure Onyx is a good move.
Patreon Stuff
Hey guys!
We've got some big news, and I don't want you to get a false impression, so please read this entire post. This is one of those points where your feedback is highly valuable, and I encourage you to ask questions and discuss!
Right now, we have no other source of income than fr...
2018-09-21 21:36:26 +0000 UTC View PostHey guys!
We're working on something important but still need a bit to get it where it needs to be in order to show it off. We were hoping to be ready on the 15th, but it's been a lot of work in a short amount of time x_x. Expect an Inner Circle update in the next few days, and th...
Hey guys!
Don’t worry, that’s not a new hair style for Malise :D. This is simply a test of XGen, the new hair modeling software I’ve been learning while I was sick. We’re making completely custom character desig...
2018-09-06 10:47:04 +0000 UTC View PostHey all!
I rarely get sick, but I've been almost completely down and out for the past 4 days with a flu-like illness. I'm starting to feel better today, but would really like a few days to round out what I've been working on and get everyone else squared away for the update.  ...
Hey everyone!
We had a pretty good push this week, and have quite a bit to show off for it :D. There’s also a lot of rigging talk below from TK and I, but here’s the gist of it: on an unexpected and positive note, we’re on the verge of being able to replicate the posing wo...
2018-08-26 06:19:38 +0000 UTC View Post
Hey guys!
Not as much to show off visually this week, but we’ve made steady progress nonetheless. I’ve learned a lot about scripting Maya, which I’ll bore you with below :D. TK has redone the face rig. Mr. Kittyhawk and Ubercharge have been working on clothing assets, and ...
2018-08-17 05:01:18 +0000 UTC View Post
Hey guys!
It’s been a pretty good week. We’ve checked a few things off our lists and nothing is on fire :D. I have a new character to show off that Limbo and I have been working on, as well as progress on some assets by Mr. Kittyhawk and Ubercharge.
<...
2018-08-09 10:16:14 +0000 UTC View PostHey everyone,
Sorry to bug you over this!
A huge number of patrons have had their pledges declined this month, and I wanted to give a PSA since Patreon hasn't done a great job of doing so. This is a site-wide event, and not specific to our project.
Earlier today ...
2018-08-03 07:54:41 +0000 UTC View Post
Hey everyone!
It started out clunky but this month turned out pretty well, especially toward the end! I’ll start out by going over some of the highlights.
One of the biggest milestones in our conversion from Daz to Maya happened just last night: TK and I successfully comp...
2018-08-02 07:26:03 +0000 UTC View Post
Hey guys :D,
I thought I'd give you Inner Circle guys an introduction to our new concept artist, Limbo Limbo, as well as a sneak peak of his work ahead of the monthly update!
I've been working with him the past few nights on these designs, and am really blown away by his abilities. N...
2018-07-30 04:32:12 +0000 UTC View Post
Hey guys!
We’re still working on getting our first full character conversion over to Maya, but the good news is we’re nearly there. TK has put a ton of hours in this past week, and we even pulled AltairPL in to help script a solution to the big obstacle TK talked about in last week’s update....
2018-07-26 20:09:28 +0000 UTC View Post
Hey guys!
This week has gone better than the last I think, but there have still been obstacles. TK has been running up against some new issues as he prepares to send the characters over to Maya, and I’ve been helping him debug stuff there. We’re pretty sure we’re out of the woods, but these ...
2018-07-17 12:14:19 +0000 UTC View Post