We just released the Trebuchet. Unlike the Mangonel released last month, the Trebuchet really was used for battering down the walls of castles and other fortifications. They were so strong, that they survived in some military capacity all the way up into the late 2018-04-09 16:09:53 +0000 UTC
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A really difficult problem that has plagued dungeon tiles is getting curved rooms (like say castle turrets) to line up well with the rest of your tiles. This set aims to fix that (at least for round rooms with a radius of 2 squares). It gives you 5 different floor options that line up against G wall...
2018-03-30 16:16:42 +0000 UTC
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Following my recent collaboration with Hero's Horde, we've got another guest release! Ryan Beasecker aka Curufin. He's given us a model to releas...
2018-03-28 21:29:16 +0000 UTC
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This is a special release. As you all know, I'm helping out a little on the Oakenspire Kickstarter (that you all get a discount on). One of the first unlocks was...
2018-03-19 19:50:12 +0000 UTC
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A couple weeks ago, Wyloch reached out to me about doing a video with him about OpenForge where I would model one his items and he would craft one of mine. Well, it just went live this morning!
I created some of his dungeon tiles in my Dungeon Stone texture. I didn't want to hurt ...
2018-03-19 17:05:30 +0000 UTC
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For the standard OpenForge tiles, we have 3 widths of door: narrow, standard and wide double doors.
For OpenLOCK we've got doors for all P...
2018-03-13 15:17:34 +0000 UTC
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As mentioned when Evan Carothers did his guest release last month, when his Kickstarter goes live, you all will get a 15% discount. Well, his kickstarter is live
2018-03-12 19:22:10 +0000 UTC
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Still working through the many requests the bridge set has gotten. This release we have 3 more variations to add to the set:
Today we have something pretty special, a guest release! Evan Carothers aka ecaroth asked me to help him with some guest models on his upcoming kickstarter. In return, he is going to release some of the designs from th...
2018-02-26 19:48:05 +0000 UTC
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With the initial release of the bridge, one of the requests I got was for a single square width of the bridge. It took me a little to wrap my head around what it would be useful for other then maybe a small bridge over a creek. Then I just happened to re-watch parts of the hobbit, and I realized tha...
2018-02-22 16:09:55 +0000 UTC
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In an effort to make OpenForge easier for people to approach, and to help people decide what they should be printing, we've created a set of tutorials. They are still early in their development, but cover a large number of topics.
Take a 2018-02-09 18:30:04 +0000 UTC
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Just released the second release in the update of Dungeon Stone: Dungeon Stone OpenLOCK primary walls/primary floors and
2018-02-09 16:16:38 +0000 UTC
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I couple weeks ago I was watching Black Magic Craft, and he had a pretty fantastic idea. Stair sets that you can use to build out all sorts of quick terrain. You can stack them, you can make daises and platforms, you...
2018-01-31 16:18:52 +0000 UTC
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Destroy the bridge behind us! Classic strategy, now one that you can recreate with broken bridge pieces. Keeping with the flexibility of the bridge set, these work with a bridge of any length, width and height, and offer a few options for bridge brokenness.
We still have a few more bridge op...
2018-01-25 17:07:55 +0000 UTC
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We expand on the last release, literally, with this set that lets you grow your bridges in both width and height. The added pieces will let you take your bridge from being a small county bridge over a creek to a wide city thoroughfare over a major river and everything in between.
The ba...
2018-01-18 17:56:46 +0000 UTC
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Battles on bridges are a staple of fantasy. With our stone bridge, you'll soon be having PCs tossing their enemies over the edge.
We have been hard at work on this one for a few weeks. This bridge is extremely modular, though with this release, it's only able to expand in length. ...
2018-01-09 20:11:46 +0000 UTC
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One of the most common requests I get, and more then half of all the highest upvoted ideas is to port all my oldest tiles forward to OpenForge 2.0. Well, I've started the process with this release.
The old dungeon stone set has been moved forward to 2.0, with full ability to use OpenLOC...
2017-12-31 19:51:38 +0000 UTC
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We got inspired by Wyloch's video about the Portal Map Room and started working on a printed version. In the process, we realized that every wizard's school could use their own sanctum, so this became the start...
2017-12-21 22:37:45 +0000 UTC
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We got such good feedback and response from the first set of mounts, along with a ton of request for some missing options that we decided to do a second set. This time around we have:
- Undead Horse
- Camel
- Mammoth (for medium sized riders)
- Mammoth (for lar...
2017-12-14 21:00:21 +0000 UTC
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I've decided to try an experiment. I realized that many of the textures used for my floors would make fantastic bases for miniatures. I decided to create this set to see if there was interest in having textured bases. In the past, I've used the excellent products from 2017-12-07 22:35:53 +0000 UTC
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We've just released a variety of ways that water (and nefarious villains) can get from the streets into the sewers. We have a full variety of manholes for center of street (pictured) as well as grates that abut curbs. This finishes up the basic set of OpenForge City Streets.
The holes ...
2017-11-28 16:34:46 +0000 UTC
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Our game needed something for the players to ride on, so we created a crazy mix of riding fun. Players and NPCs end up riding all manor of crazy mounts, so we've released eight that your minis can ride on in style. In the set, we have a horse of course, but also have a: Unicorn, Bear, Di...
2017-11-23 15:53:39 +0000 UTC
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Back when I first launched the backer site, patron Bjay Aysel noted that many medieval streets had a central gutter. I had not noticed this before, but I kept that nugget until I finally did city streets.
With...
2017-11-16 15:37:39 +0000 UTC
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In preparation for doing gutters and manholes, we needed to make a second street style. The fan pattern cobblestone is beautiful, but not a good fit for adding these. As an advantage, we get a street style that now works really well for alleys.
Expect to see gutters next week, manholes...
2017-11-09 21:19:31 +0000 UTC
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We have continued to bang out the basic set of streets. The straight curbs are great for many cases, but the curved corners that come with the new curved curbs set feels more organic and natural for the kind of town in a medieval setting.
This set contains both concave and convex curves...
2017-10-26 16:37:56 +0000 UTC
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The second set in OpenForge City Streets has been released. This set includes brick sidewalks, as well as brick sidewalks with larger stone curbs. So far only the curbs that are...
2017-10-24 20:11:41 +0000 UTC
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This is the final set of faces we have for the initial set of dynamic floors. We've been really happy with how this set has come out, and the huge versatility it provides for GMs to make central set pieces for scenes with the set.
In this set we get a variety of wood faces in straight a...
2017-10-12 20:54:45 +0000 UTC
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One of the top voted ideas was to produce a set of city streets. We've always loved the fan style of cobblestone street, so that was our first set to go for. These are super flexible, as you can do streets, but also create a really pretty city or market square with them.
The initi...
2017-10-05 18:09:11 +0000 UTC
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This is the second release of models for the dynamic floors from last week. Now we have Letters and Numbers. Next up are wooden se...
2017-09-30 19:13:29 +0000 UTC
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The air shrine was a tough nut to crack, but after some great ideas floated on the facebook page of DM Scotty's Crafts N' Games I decided to go with a bell theme for the air shrine. Like the others, the archway reads "Air" in Elder Futhark, and the elemental symbol on the floor and walls is from Ava...
2017-09-27 14:10:25 +0000 UTC
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