Back to the private releases, here's another massive chunk of content to get through. We've introduced several major mechanics, including the Obscura vision and a proper data-tracking UI, along with new CGs to find.
Without further ado, here's the changelog:
2018-07-16 06:04:36 +0000 UTC
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Breaking into the new month with July's comm! This month, we feature Roxi - our beloved shortstack tattoo artist. Thanks again to Haczey for this piece!
2018-07-02 15:40:29 +0000 UTC
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Hey folks, just checking in with a bit of news on MONOLIGHTER's next update. We've finished up Mission Two, with a bit of time on our end to work on more of the mechanics we want implemented come next month, including the shop/UI system. We're looking at a release on the 15th, with perhaps another s...
2018-06-29 16:21:24 +0000 UTC
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And our comm for June, the lovely Chizui! Here she serves a particular array of sushi, all up for grabs!
A huge thanks to DatPizzaCat for the pin-up!
2018-06-22 09:21:55 +0000 UTC
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With June's comm up and ready to be posted, we realized that we had failed to post last month's comm at all - that's on us, unfortunately. So here's both of them - first, Usahana, our resident dancer of the Underway!
Thanks to 2018-06-22 09:20:19 +0000 UTC
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A unique issue for coastal cities is the effect of overfishing for restaurants and other eating establishments that rely on seafood for their menus.
While some have simply chosen to shut down upon the scarcity of mainstays such as tuna, and salmon, others have learned to evolve and adapt; ro...
2018-06-18 17:35:22 +0000 UTC
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As we make headway into the next update, we're hoping to add a few more discreet (but very necessary) additions to the game - including a working UI. There's plenty of systems already in place, but without any visual indicators, it can be hard to keep track of what you're doing, what you need to do,...
2018-06-17 08:21:12 +0000 UTC
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The dense megacity of MONOLIGHTER is a concrete jungle of circuitry and faded lights, trapped in a cycle of constant rebuilding as entire districts are demolished in favor of shinier, more efficient structures.
But while these inner streets are reworked to keep up with the evolving trends, the poo...
2018-06-11 10:49:38 +0000 UTC
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Here's something we've been planning on since MONOLIGHTER's conception. The switch between reality and an alternate view of reality, coined 'The Obscura'. Or hackervision, for those of us who prefer a more direct explanation.
In-universe, viewing the world of the Obscura is an ability exclusive to...
2018-06-04 12:54:16 +0000 UTC
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Hey, folks, we're surfing into June with our schedule well along the way. As I've said before, this month, we'll be catching up on existing content - to help out, we'll be taking on a consistent pinup artist for the patron who will also assist CGs here and there. While you might notice the style cha...
2018-06-02 07:50:21 +0000 UTC
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Not to leave you guys dry for too long, though as we remain at the end of the month, the majority of us are busy as we prepare for the next update (at the end of next month!)
So here's a quick look at the animation side of things - we have several new enemies that we've been slowly working on - th...
2018-05-28 22:54:45 +0000 UTC
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In the old world, organized brothels were the lifeblood of small communities and work settlements, boosting the local economy with the one thing workers didn't think they could buy - quick and dirty companionship.
In District D10, the laws are no different, as the Underway reigns su...
2018-05-21 22:02:32 +0000 UTC
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As promised, we're putting up a poll for all patrons to decide on what we should work on next. Last time, with an overwhelming amount of votes, it was decided that we should work on expanding the current content that already exists in the game.
With that said, we want to hear your o...
2018-05-20 11:09:55 +0000 UTC
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Hey, folks! Fashionably late as we are, here's version v0.08 for all of you to look at. This is a public release, so feel free to leave any of your thoughts and comments below!
Without further ado, here's the changelog for this month:
2018-05-17 15:56:42 +0000 UTC
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Build is almost up, we decided to squash a few bugs in the meantime. I initially put the 16th as the release date just to give us time to get things done, but it looks like I was still a day too hasty. My apologies.
As an aside, thanks to all that submitted their thoughts to the poll! We'll be loo...
2018-05-17 08:58:23 +0000 UTC
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We'd like to grab your opinions on where to go next for the big v0.09. With v0.08 planned to be the end of Mission Two, we'd like to know where you guys are interested in heading next! Whether it's another big ...
2018-05-15 00:12:19 +0000 UTC
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No lore today, just a quick update on the next update. All the content has been written/drawn, and we're doing our best to plug it all in for a public release. So far, we have:
- 13 New CGs
- 1 New Area inc. New Characters
- A butt-ton of dialogue, including new minor sidequests
...
2018-05-15 00:07:04 +0000 UTC
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Something new has arrived in a hidden street. I wonder what it could be for?
2018-05-11 11:11:48 +0000 UTC
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Coming up in May's first build (slated for the 16th!), we have Prisha, Usahana, and a few other characters getting content boosts.
While we whittle away at adding more content, we'd like to know who else you'd like to see, whether it's a character you know the name of, or even just a vague ...
2018-05-09 15:28:54 +0000 UTC
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The long-standing Daruma Bar (or Darumabar, to the newer crowds) has existed as a place of respite for several decades. It's current owner, Prisha, is a friend to androids and humans alike, and reserves no prejudice towards serving either her best brews.
The Post-RR economy has seen the rise of an...
2018-05-07 12:45:44 +0000 UTC
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After a veritable chunk of the month dedicated to this release, we're here with the next version of Monolighter! A lot of changes dedicated to making movement feel much nicer than before, along with ne...
2018-05-04 23:48:55 +0000 UTC
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Any citizen of the megacity can be classified as a civilian, but there exists a model of android designed for the specific purpose of being one.
The Urbanite Thinkbots are marketed as the ultimate city-dwellers - a standardized android model capable of performing tasks at a low wage...
2018-04-30 23:15:52 +0000 UTC
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While we crunch down on work, here's a quick look at another area we'll eventually get to. Those characters look a little familiar! But... impossible!
W-What's on the menu!?
2018-04-24 20:13:13 +0000 UTC
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It seems like we missed last Friday's update, so to make up for it, here's a look into what we've been working on this month.
Mission two takes place in a big ol' shipyard! There's a few new mechanics we're looking to implement, and a brand new enemy type to boot. We'll be revisiting this loc...
2018-04-20 22:23:50 +0000 UTC
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How does the law function in a city as big as this one? The citizens would argue that it very much doesn't, but behind the blue suits lies a very powerful system of control.
Applicants for the city's police force go under a very strict training regiment to determine their compatibility with...
2018-04-16 21:21:37 +0000 UTC
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Hey, folks - part of this month's poll tier is going to go in a different direction - rather than choosing new characters to bring attention to, we want to know who of the existing cast should...
2018-04-12 22:49:50 +0000 UTC
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Trash-Chan's inevitable android-like appearance shows up once more, thanks to Bittenhard! I'm excited to introduce the Obscura, just so we can witness Trash-Chan at her best.
2018-04-10 06:01:59 +0000 UTC
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Mao is an old friend and training partner of the Lensman. It takes no stretch of the imagination to consider the parkour skills of an android built for photography, and without Mao's help, Lensman would be a lot less dextrous than he is today.
Mao is a courier android, designed to get packages fro...
2018-04-10 00:26:42 +0000 UTC
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Mysterious boxes in the middle of Adzuki street? Not any longer! These incredible appliances are designed to tailor to the everyman of every red light district, with a series of synthetic bodies built for pleasure and release. Some of them look like androids, some of them look like humans! In the fu...
2018-04-07 13:20:26 +0000 UTC
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Morgan is Lensman's trusty companion and writer for the Yūkaku magazine. Don't be fooled by her cold exterior - behind it is an even colder one, inaccessible to humans and androids alike. The only person she's willing to speak to - albeit with faux-contempt - is Lensman. No one knows the past they ...
2018-04-03 05:36:04 +0000 UTC
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