SamSuka
GuildProject

GuildProject

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GuildProject activity

Public version : 0.19.0 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.19.0


New build, with the addition of Potions to the Item Shop, as well as the Inventory system to use them in battle !

***I...

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Status Update : Dungeon layout, Player progression

Here is an update for the upcoming versions:


As annonced previously, we are making changes to the Dungeons layout, especially their size, they are now 4 times bigger with 135 tiles (15x9).

The sprites remains at the same size, so camera control has been added to scroll arou...

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Public version : 0.18.2 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.18.2 


New build, with the latest introduced character added to the game : Neomi the Blacksmith !

Also, first look at t...

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Status Update : Neomi in town, Item Shop

Here is an update for the upcoming versions:


After arriving in town, Neomi is now the official Blacksmith working for the Guild. She will take requests from locals and travellers as well, but most of her work will be dedicated to maintening and reinforcing fellow Guild Members' e...

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Introducing Neomi, the Minautorus Blacksmith !

Strongly built and dedicated to her craft, she was first introduced to smelting while visiting the Dwarven forges in the moutain near her place of birth.

Because of her upbringing, she speaks her mind, not caring at all for one's wealth or status.

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Public version : 0.17.0 Win/MacOSX/Linux

DL Links (Itch) : Guild Project Version 0.17.0

**Linux version should now be running properly** View Post

Heroine content poll - the Blacksmith

It is time for our Heroine content poll !


This strong looking lady wielding a forging hammer is a Minautorus.

They are said to be coming from a very old lineage, blessed under the ...

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Public version : 0.16.2 Win/MacOSX/Linux

DL Links (Itch) : Guild Project Version 0.16.2


New build, with a reworked Battle System, in which positioning and Mana management will be key !

All Characters have had their skills updated, a...

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Status Update : Battle System rework and stuff

Here is an update for the upcoming versions:


The Battle System has been tweaked lots and lots and now, changes are coming !

The Battlefield now consist of 8 separate positions, 4 on each side (instead of a front and back row), restricting  what skills  both Ally a...

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Public version : 0.15.0 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.15.0_Win/MacOSX/Linux


New build, with a new Heroine CG, this time, it is Vermillya !

Speaking of CGs, the Fennec Fox now has her two CGs available!

Exi...

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Status Update : Upcoming version, Goals and Sales Tax changes

Here is an update for the upcoming version :


Settings Menu reworked has being implemented ; as we made some small modifications for the UI size and position, its icon will now be displayed in the top left hand corner and open/close using the Esc key.

Rework on the Wolf CG2 ...

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Status Update : Settings, Skills and Heroines CGs !

Here is an update with all the upcoming additions : 


Now that the built-in Unity launcher is deprecated, we are adding to the Settings Menu options to select the resolution of the game window as well as toggling fullscreen mode on/off (should have been done earlier).

S...

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Public version : 0.14.2 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.14.2_Win/MacOSX/Linux

New build, with the new Dungeon layout for both the Forest and Desert Areas, the introduction of Oriphel the Seraphim ...

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Introducing Oriphel, the Seraphim Priestess !

Noble descendant of the Angels, with a heart as pure as the driven snow, her resolve to help others only makes her Magic stronger !

Maybe it is in her nature, or a result of practicing her Healing abilities, but she seems to be drawn to those in need of help.

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Heroine content poll - Seraphim Lady


It is time for our Heroine content poll !


This gentle lady wielding a magic staff is a Seraphim.

They are said to be descendants of the Angels which, according to the sc...

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Status Update : Gathering, Crafting, Drinking !

Here is an update with all the upcoming additions :


The Dungeon layout has been reworked and now features Gathering Tiles, where materials can be collected.

These materials can be used at the Blacksmith's Forge in order to upgrade your party's equipment.


Th...

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Snake enemy draws near !

Is the dizziness caused by the hot ambient temperature, the strange chanting, or is it because the air feels like it is filled with magic ?

Do not get ensnared by their figure and undulating movements, the longer you let them do as they please, the harder it becomes to get away !

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Public build : 0.0.13 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.0.13_Win/MacOSX/Linux


New build, with a couple of new CG animations, new Dungeon and Enemy  in the Desert area, first look a...

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Status Update : CG Animations being reworked within the game engine

Here is an update regarding the animation of the CGs :


At the moment, we are reworking the animations to be handled directly within the game engine (Unity), as they represent pretty much 70% of the size of the game and we still have lots of them to come !

Why are we doing t...

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Scorpion enemy draws near !

That burning sensation in your throat and lungs can either come from inhaling too much sand powder, or some toxic fumes.


Do not let them get close to you, their poison is deadly and their reach is greater than what you would expect !

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Mountain Area - Enemy content poll

It is time for the Enemy content poll for the next map : the Mountain Area !

As we start planning in advance overall for the next area, we now hold a poll to see what type of Enemy you would like to see in the Mountain biome.

Here is a list we made, based on Enemy typ...

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Public build : 0.0.12 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.0.12_Win/MacOSX/Linux

New build, with a couple of new CG animations, newly implemented Voice acting/SFX, our first Ally character CG, as w...

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Status Update : 4th Party member, First Ally CG, CGs Voice and Desert Dungeon continuation

Here are some information as well as progression update for the next build 0.0.12.


The 4th party member will be joining the group while they explore the sandy landscape.

Their help will be most appreciated, as Enemies will only get better at working togethe...

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Discord server public access

Our Discord server is up and running, here is the public invitation link (also available in the main post) : https://discord.gg/Bvmjbxa


Some adjustments will be made to make things easier to navigate.

Come j...

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Public build : 0.0.11 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.0.11_Win/MacOSX/Linux

New build, with a couple of new CG animations, the first Desert Dungeon featuring two new Enemy types, a new Town loca...

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Status Update : Indoor Baths, Desert Dungeon and Enemies

Here is a peek at the most recent additions/changes that will come with build 0.0.11.

Hopefully we will be able to finish and release it by the end of the week.


The Indoor Baths are now available in town, this location will be used for dialogue as well as f...

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Fennec Fox enemy draws near !

In these lands, it is difficult to differentiate a sudden gust of hot wind from the whooshing of an arrow aiming straight at your head.

Do not let their small stature deceive you, for the size of their bow makes up for it !

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Upcoming Discord server poll

We are setting up a Discord, this way it will be easier to keep track of the progress visually, get feedback, ask for opinions as well as having general discussion going and other things.

What should be set up on the Discord ? Suggestion are welcome !

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Public build : 0.0.10 Win/MacOSX/Linux

DL Links (Itch) : Guild_Project_0.0.10_Win/MacOSX/Linux

New build, with a couple of new CGs animation, the last (for now) Enemy CG for the Forest, some modification to existi...

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Cheetah enemy draws near !

Scouts were deployed to recon the newly discovered area and reported that the threat is also present in these barren lands.

Do not let their enticing movements appeal to you, as slashing at your neck with their blades is the final part of their dance routine !

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