Thank you also for all the birthday wishes! But I will probably celebrate after I get this update done. And believe me it is within next week!
After I deliver, I'm gonna request a week or two off.
v195 is the complete core game engine. Everything afterwards will just be designing new assets fo...
2018-07-14 19:10:56 +0000 UTC
View Post
PATRONS WILL GET GOODIES. NO CHANGES.
THRU SPAM MESSAGING AND EXCLUSIVE FEED.
ALL YOU NEED IS A DOLLAR OR EVEN IF YOU'RE NO LONGER A PATRON, MESSAGE ME. YOU KNOW THIS!
PUBLIC GETS NO LINKS. BUT BE ...
2018-07-09 17:36:36 +0000 UTC
View Post
For fans of the old style, sorry. Gotta go fast and gotta comply.
We will stick with this style with dialogue scenes for now because it's the fastest style I can do with quality. (maybe for good if you actually like it.)
Clocking at 12+ hours a day on average, I'm done with ...
2018-07-09 08:32:45 +0000 UTC
View Post
If you haven't played my last game Witch Hunt (controversial but, totally safe for work) the Goblin merchant GoBu has now setup shop in Maribolgka. He was taken there by the Col...
2018-07-07 19:34:25 +0000 UTC
View Post
Ack! So the bugs are gone. Tomorrow, I'll work on the tutorial scenes and adjust the in-game flags working and be playable for this version. Then I can finally release it.
It is again, no longer the same Divine Arms you played before and I may have actually made it way too difficult, ...
2018-07-05 18:32:17 +0000 UTC
View Post
Currently working on game over options.
Any suggestions to improve it?
Basically when you die, you are greeted with these options:
------ V1.95------------------------
Revive on the spot
Pay a fixed price based on the current stage. Half t...
2018-06-19 18:57:41 +0000 UTC
View Post
Mic broke. Anyway, minor news readying for v195.
I suck playing my game all the time.
Hope you guys kill it when it gets out.
-Buzzsaw spell animation added.
(Siggy twirls now)
-Instant spell animation added.
(Siggy conjures with one hand)
-Sacred Sabre (Red Spell) added.
2018-05-27 19:15:37 +0000 UTC
View Post
poof! gone!
v195-v2.0 will be back on production tomorrow.
-kReig out!
2018-05-21 07:12:07 +0000 UTC
View Post
Download the gallery player with the link below.
Just decompress / unrar / unzip and pick one of the ways to launch.
2018-05-17 02:16:29 +0000 UTC
View Post
GALLERY SCENE PLAYER IS UP!
For those having problems with the gallery player, this should help. I also uploaded a compressed version in the depo to make sure all the files are ther...
2018-05-13 04:33:22 +0000 UTC
View Post
This is for Mahalai+ Tier Patrons who don't have the depo link yet.
The Gallery player is there now! Enjoy!
-kRe...
2018-05-12 01:46:55 +0000 UTC
View Post
Got sick. Real bad. Pushing the final scripts for v1.95 has been a buggy nightmare for weeks. I kinda knew this would happen as it was showing signs while test plays, so I spent a few days making a plan B.
v1.95 will take another week or two to fix and be playable and it had me getting lesser slee...
2018-05-12 01:41:58 +0000 UTC
View Post
A few exclusive sfx to remix, some balancing and play tests before v195 comes out.
If I don't encounter bugs, it should be out by the 3rd to 5th of May.
I am so dog-tired, but i'm glad the next demo is on its wrapping-up stage.
Geez I have not the time to even watch i...
2018-04-28 18:53:53 +0000 UTC
View Post
v195 will be here soon!
Just two more swfs to render and you will be able to play it.
I'll work on Rapevine Indulge and Fungus Brute Indulge this Monday.
I'll be replying to all messages before I sleep. Sorry for it being this late, I only had one focus this month and it is to fi...
2018-04-21 14:29:16 +0000 UTC
View Post
Final frames (608) for v1.95 rendered!
Will grind at this again tomorrow! (rather, later once I wake up...)
Really sorry for not replying yet to comments and messages. I will get to those soon. I read them all. Thanks for the encouragements and I just don't plan to reply one liners. I just wish...
2018-04-02 21:46:04 +0000 UTC
View Post

Before everything else, do check the indulge drafts above!
Ok, aside from finishing 1.95 some technical stuff has been keeping me up since and I have come to a sad and unavoidable conclusion.
2018-03-31 00:22:16 +0000 UTC
View Post
Ack, really sorry for not replying or showing up since last post. I did nothing but sleep, eat work cycle hurrying it up to finish at least for v1.95.
I am far from done, but I'm almost there. I think I still have a whole week to add the rest of the stuff Chris made, but yeah, this video sho...
2018-03-24 18:37:35 +0000 UTC
View Post
Hello everyone, still alive. Just inside the cave grinding with the game's development. Was hoping to get something done before March, but I just could not make it in time, sorry. :(
There have been tons of coding and added. It's tough and done and got them working ingame, but not yet as a playabl...
2018-03-03 17:08:51 +0000 UTC
View Post
I'll soon add a different link when the external swf file versions are playable. For now, enjoy the stuff on high res and with all the other random stuff in the other folders. I hope to categorize the random folder when I get the time...
Some of the files here are PSD's so you'll need photoshop to...
2018-02-12 18:24:16 +0000 UTC
View Post
PSD's, sketches depository and all related stuff for the game will be added soon as I got home after the weekend. 1.95 is also in it's final stage of being playable. There's a critical bug that if I can't be able to fix in time will cost previous save files to be not compatible.
Meanwhile Chris is...
2018-02-03 09:02:37 +0000 UTC
View Post
There have been some exciting gameplay changes lately, so coding has been quite a task, but there will be some environmental puzzle elements that will go in to play so the world won't be stuck to just shooting down enemies.
Example of these are destructible objects and switches triggered by spells...
2018-01-25 08:36:28 +0000 UTC
View Post
Hi guys, do disregard the grass question I did last post. I was drunk when I did some experimental filters. Will keep the originals and just keep the fences.
Just a heads up, I've never really gotten any real break since the campaign, so I may be gone for a week sometime by February. Most likely i...
2018-01-14 16:50:07 +0000 UTC
View Post
Hi guys, here's the current pledge amount. There are still a lot of pending transactions, but this will be enough once Chris returns mid month.
I myself will be back at work tomorrow once we get home. The holidays were as tiring as always, hopping from one family to another, but I did get enough r...
2018-01-01 23:08:58 +0000 UTC
View Post
Progress update:
-A.I. Fix: They don't move as funny now, will idle a lot when not aggressive. Gankers will even sleep! They will also call nearby enemies if they're on the look out for you. (stun bug is now also fixed.)
-Traps: Removed the ...
2017-12-25 22:52:40 +0000 UTC
View Post
External SWF Option Done!
Next non-newgrounds release (2.0) will have the option to play the game with external swfs to reduce filesize and download times.
Meaning, the Ganker_Sex_Anim.swf file you see above will most likely be the same file forever, so future files wi...
2017-12-13 08:20:02 +0000 UTC
View Post
As everyone noticed, the game did blow up in file size because of individual frames imported to make the scenes. Some of which are transparent so backgrounds can be dynamically changed.
I am in the works of having the game run by the original exe file but the scenes are displayed as an exter...
2017-12-08 16:57:59 +0000 UTC
View Post
Fix is up! Same Link as before!
Decided to upload the Blood Hunter bugfix for now and postpone the sfx for later. I forgot about the weekend I spent on the game so I have to make it up to my kid. See you in a few days!
I've also disabled the speed up animation frames that occur random...
2017-12-04 18:21:22 +0000 UTC
View Post
Fix is gonna be uploaded in the next 48 hours as the bugged Bloodhunter scene is just a sketch. I'm planning to add moans and other sfx first before re-uploading since its going to be another 300mb upload for the whole folder, might as well put other stuff in.
Again, for previous ...
2017-12-02 19:57:21 +0000 UTC
View Post
The new demo is up!
If you used to support this campaign and wish to play the new demo, you will need to message me again for the link, or wait for a week as the link will be automatically be made public.
Thank you!
(May reply a bit late. Just gonna get some sleep.)
2017-12-02 12:36:17 +0000 UTC
View Post
Alpha Demo Version 1.09 is HERE!
As for the cheats, PAUSE THE GAME and input:
2017-12-02 12:29:23 +0000 UTC
View Post