SamSuka
leocaussan

leocaussan

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leocaussan activity

The Bibites 0.6.3 Alpha 3 : Settings Animator! (SEASONS!!!)

It's been a long awaited promise, and I think this is going to be incredibly worth it.
You can now create animation curves for settings, so they change gradually and automatically over time!

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The Bibites 0.6.3 Alpha 2: More Towers

We've been pretty busy lately preparing our presentation to the ALIFE 2025 Conference (and planning the trip in general), as well as running the tournament, so progress has been limited, but I hope ...

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The Bibites 0.6.3 Alpha 1: CORPSES

Look at all these disgusting, decomposing corpses!!

Corspes have been a requested feature for a long time, so it was about time I delivered!

Now, when bibites have their health drop to 0, t...

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The Bibites 0.6.2: Steam Workshop and toward the future!

It's been a while since we updated the public version, and we think we were overdue, so here it is! We have started doing a lot of background work, but we still have quite a bit to share this time around. Obviously, the Steam Workshop integration, but also many small improvements and quite a lot ...

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The Bibites 0.6.2 alpha 2: Some Secrets

Pppstt... please don't share this with others, but there's a few secret additions in this release.

But first, the boring stuff:

  • Improvements to the workshop

  • Improved the collision equations (for damages) to be more realistic and based on the transferred impulse ...

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The Bibites 0.6.2 alpha 1: THE WORKSHOP

Hey! We've been hard at work implementing the steam workshop integration for The Bibites!

You have to have access to the Steam version of course, but if you do, You'll now be able to share your discoveries, be it Bibite Templates, Scenarios, Challenges, or even Interesting SavefIles!
We...

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The Bibites 0.6.1!

This is the version from the Steam launch, with many small hotfixes and small improvements already!

Ah yes also, WE'RE ON STEAM!!!

Changes

  • Reworked credits panel (and added it back to the build)

  • Added Bibite Research Conglomerate Link (to "Addit...

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The Bibites 0.6.1 Alpha 7

We jumped a version because of steam demo builds

Changes

  • Achievements Added (many placeholders, non-challenge achievements won't trigger, sorry)

  • Achievements pop-up

  • Added new scalar setting for bite throw force

Fix...

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The Bibites 0.6.1 alpha 5: quickfixes

A bunch of quick fixes to prepare for launch

Fixes:

  • Improved loading/game creation times

  • Fixed Mult not being simulated correctly in brain editor

  • Fixe...

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The Bibites 0.6.1a4 : coming to Steam!

It's official, The Bibites is coming to steam on March 4th
To prepare for this, we had to submit an early build for review and evaluation, so why not treat you all to a surprise polished alpha!


...

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The Bibites 0.6.1a3: Challenges

Yep, Challenges


Finally a use for the Bibite Editor!

Submit your best champions to take on diverse challenges!
Okay... it is not so diverse for now, there are only 3 

But the g...

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The Bibites 0.6.1 alpha 2: Brain Editor!

Joyeuses Fêtes to all of you!
I finally got the brain editor to a state I consider satisfying, and I wanted to take the opportunity of this day of Noël (that's how we say it in Québec) to give you access...

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The Bibites 0.6.1 alpha 1: Gene Editor!

This is the first alpha on the road to the Steam release, with minimal inclusions. I wanted to fix all the remaining bugs and give you a first taste of the editor and how it'll work!

Gene editor

2024-11-06 23:40:15 +0000 UTC View Post

The Bibites 0.6.0.1: Hotfix

A quick hotfix to address a few missed issues on the big release!

  • Fixed bibites no longer dropping meat on death

  • Fixed brain panel getting out of screen for certain ui scales

  • Improved UI general behavior with smaller screens

  • Fixed issu...

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The Bibites 0.6.0: Organs and Science!

Wew... This one has been a long time coming 
It's been close to a year and a half since the last public release and it's frustrating to have kept the free users without news for so long.
I want to start by apologizing to everyone for this long delay, I kept going in different direction...

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The Bibites 0.6.0 Release Candidate!

THE TIME IS NEAR
AFTER SO MUCH TIME
I CAN'T EVEN

If this release goes well and not many bugs are flagged, I aim to release this new update publicly!
Until then, it's all hands on deck, as we have to catch as much as possible before it's ready!

The video is also very close...

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The Bibites 0.6 Alpha 17 : The Last Mile

This aims to be the last alpha for the 0.6 update.
If all goes well, and only minor things are reported, the next Patreon Release will be the official Release Candidate before pushing the new 0.6 version to the public!
This has been an enormously long journey, but I'm very excited to be thi...

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The Bibites 0.6 Alpha 16 : Balance, Preview, And Stomach Acid

Ironing out the last release and all the new introductions in systems, this alpha should be a lot more balanced! With the help of Aaron, a new member of the dev team, we put extra effort in doing extensive testing and fine-tuning.
And no need to worry, we also have a load of new features and ...

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The Bibites 0.6 Alpha 15 Combat Rework and Organs

WARNING: Due to too many differences in the simulation settings, logged data, etc. Saves will not be able to be imported from previous versions. Individual bibites will be tho.

New Spatial Organs

I added 4 new organs that take up space inside the bibite's body, with apportionme...

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The Bibites 0.6 Alpha 14: Fixes and Adjustements

Changes

  • Added default activations to species distance calculation

  • Added visuals for node activation difference

  • Adjusted default bibite genes

  • Adjustment of default settings (biomass density, fertility)

  • Moved to Unit...

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The Bibites 0.6 Alpha 13: No more constants

Brain Changes

  • Added default activations to brain nodes, replacing the constant node

  • Added indicator for default activation

  • Added default ac...

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The Bibites 0.6 Alpha 12: PERFORMANCE CONTROL

You can now change the precision of your sims to suit your performance needs!

Basic TPS :  (default: 40 TPS)
The number of simulation ticks (updates) pe...

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The Bibites 0.6 Alpha 11: A little more polish

A quick follow-up as was discussed to polish the last release that I ended up posting early!
Let's make it short and sweet!


Added species data importer for earlier versions

I tried my best to make an algorithm to match points from earlier data to the new format and mull them ...

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The Bibites 0.6 Alpha 10: Entering the Endgame

So! A long-awaited alpha that finally comes!
The delay has been long, but this update has been jammed full of very important things, long-awaited fixes, and under-the-hood stuff that will change the game.
I would've liked to be able to do a little bit more testing before releasing it, but ...

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Current Fishing attacks on the server


By some unknown means, scammers are getting access to the discord server and are added by the patreon bot.

Until we can figure out the exploit they are using I have to disable the automatic ad...

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The Bibites 0.6 Alpha 9: OPTIMIZATION OVERDRIVE

I think some of you will be surprised by the performance improvement we gained with switching Unity versions! It wasn't easy, but I think it was very worth it.
The memory leaks have also mostly been found and eradicated, so it should provided a smoother experience, with the ability to leave y...

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The Bibites 0.6 Alpha 8: Stats and Graphs!

Yeah! The long-awaited first Stats and Graphs update!

Keep an eye on key metrics like Entities Biomass, Brain Size, and more for in-depth analysis of your population dynamic!

Get insights into the genetic makeup of your population!

Experience unique scenarios like the Antlike bi...

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The Bibites 0.6a7 hotfix

  • Fixed bug with saved bibites missing genes, causing wackiness
  • Fixed Bug causing matter decay parameters not being correctly set at first
  • Fixed display bug for log settings using percentages
  • Fixed display bug with bibites not selecting correct sprites at first
  • ...

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The Bibites 0.6 Alpha 7: Chubby to the brim

Like too often, this was initially supposed to be a quickfix alpha but I decided to add just a feeewww new features.... welcome to the largest alpha in a while


Spatial Organs and Genes

...

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The Bibites 0.6 Alpha 6: Lotsa Zones and Settings

A list is better than a thousand words


Visuals/Graphics/Preferences/UX:

  • Color picker Settings
  • Background grid option (also available in visibility panel)...

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