SamSuka
FlashShifter

FlashShifter

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FlashShifter activity

Final Beta Update

Hey everyone, thank you for your reports and feedback! I've been working overtime on this last beta update. The mod files on the pinned post have been updated! Patch notes are listed below.

Public release is planned for this weekend. In the meantime, I'm working on scripting Clarie's 14 he...

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Atlantis (new soundtrack)

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New marriage candidate: Wizard!

Thank you everyone for voting in the poll! Looks like the majority wanted the Wizard as a marriage candidate, so I've been working really hard this past week on making that a reality. Progress is going great! The next beta update should be good to go here in the next several days. 

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Grenville Falls (new soundtrack)

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1.13 Beta Update

Thank you for your reports and balance suggestions! The changelog below details additions, changes, and bugs fixed. Files are updated on the pinned beta post. 

- - - - - - - - - - - - - -

Added coral reefs to Ginger Island.

Made it easier for players to locate Sprite Spring...

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POLL: New Male Marriage Candidates

Hey guys, I wanted to make a poll asking which male marriage candidates you'd want in the 1.13 update. Currently SVE only has one, which is Victor. I think it'd be a great idea to add couple more on the older side so the marriage candidates are balanced (3 males, 3 females). Characters like Lance...

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Stardew Valley Expanded 1.13 Beta


Updated SVE 1.13 file Media Fire link: Click Here   


        &nbs...

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Some things I've been working on

Also, the 1.13 beta is expected to drop on May 1st. :)

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New Potions

Gravity Elixir

Duration: all day

Buff: +600 magnetism

New price: 5000g


Lightning Elixir

Duration: 60 seconds

Buff: +10 speed

New price: 13000g


Aegis Elixir

Duration: 12 s...

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My process of designing a new area

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Castle Village Outpost (new building)


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Stardew Valley Expanded two year anniversary

          Today's the two year anniversary of SVE! Thank you everyone for all the love and support over the years. Your patronage has allowed me to make modding a full-time job where I'm learning many skills ranging from coding to pixel art. It ha...

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Museum Glass Displays

Thank you all for the adventure guild weapon display feedback! I thought it'd be a shame if I wasted the glass sprites, so I found another use for them.

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Poll: Adventure Guild Weapon Displays

Working on an adventure guild interior revamp! Which weapon displays do you guys prefer? 

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New Magic Learned (new soundtrack)

A quick track for a magical lesson montage. 

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Nexus (new soundtrack)

An ambient theme for Enchanted Grove.

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Remastered Wizard Basement


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Enchanted Grove

Hey everyone! I wanted to share what I've been working on for the past couple weeks (that special area I've mentioned). This is a map I'm calling "Enchanted Grove", a magical area accessible through the backwoods. It's a magic hub where players can quickly travel across the world map to many diff...

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POLL: Should Kent become an adventurer?

Hey everyone, I had an idea and wanted to present a poll for feedback. I feel like I could expand Kent's character with an interesting twist where he becomes an adventurer. Now, this wouldn't be somethi...

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Thank you!

Just wanted to take a moment and say thanks for testing the 1.12.14 update! I was able to fix multiple crashes before final release, allowing players to have a seamless experience! 

Remember that "special" area I was talking about a couple weeks ago? Well, I'm working on it now and it'...

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SVE 1.12.14 beta

Hey everyone! Welcome to the 1.12.14 beta, aka the Sophia update! The main features of this update are Blue Moon Vineyard remastered and TMX > CP custom location loading migrations. Content Patcher 1.21 alpha and SMAPI 3.9.3 alpha are required for this beta. These alph...

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The Sewer Key

Should Marlon remain the one to give players the sewer key? Or should that be Gunther (vanilla)? I'd be willing to write up a new narrative (or ignore it completely). I've heard a lot of mixed feedback ...

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Scarlett

In the next update, Scarlett will be a farmhand to Sophia on Mondays, Tuesdays, and Wednesdays during fall. :)

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Planning Sophia's new schedules

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Blue Moon Vineyard Remastered

        Hello everyone! Today, I am revealing a huge project I'm undertaking right now. Sophia's area is a getting a much needed facelift. Blue Moon Vineyard was a map I designed over two years ago, and I've improved a lot more since then. I hope you all li...

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SVE 1.12.13

          Hey everyone, it's time for another SVE update! This one features prominent bug fixes that have hindered the SVE multiplayer experience for ages. Every quest has been rewritten using the new quest format introduced in SDV 1.5!

&nbs...

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Aurora Vineyard Redesign

There's other maps that'll be receiving redesigns in the future too!

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End of the 1.12.11 beta

Thank you everyone for play testing this update! You guys reported several issues and gave a bunch of feedback via direct messages. I believe the update is now ready for public release!

I've started work on the next update, which will feature a new major area to the game, a vital step for S...

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SVE 1.12.11 beta update

Hey everyone,

I've updated the beta, fixing a couple issues with the new quest formats. If players have already completed the farm expansion quest, Lewis/Morris will appear on your farm giving you a quick one-liner that can be ignored. 

Martin has also received three new heart ev...

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SVE 1.12.11 beta

Welcome to the 1.12.11 beta! I don't normally have betas for these types of updates, but this one in particular features many changes and new additions I haven't attempted before. One such addition is a new quest format that allows quests to automatically appear in the player's journal after seei...

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