SamSuka
BloodCrisis

BloodCrisis

patreon


BloodCrisis activity

Devlog #2 Available Early for Patrons!

The video goes public tomorrow, enjoy your early access y'all!


https://youtu.be/uxdQAftDpAw

View Post

Blood Crisis Dev Update - February

Hello all! Sorry this update is a bit later than usual, but sadly there just isn't much to report on in terms of development. That's not to say that development has been slow, anything but actually. In December I established that my current goal, the one taking precedent above all others, is to c...

View Post

January Dev Update - 2024

Hello everyone! A new year brings new developments, and my goal to have Sick Ass Combat draws ever closer. I've been doing a lot of refactoring lately, and while there might not be anything to show off visually, I've fixed a number of long-standing bugs and I'm approaching a point with my code ba...

View Post

December Development Update

Howdy everyone, I hope you're all having a wonderful holiday season! Unfortunately, November was a fairly slow month for development and I've decided to delay the mob-fight demo I was planning to have out by the end of the year. However, there are a handful of new updates I'm very excited to shar...

View Post

November Development Update

Howdy all!! Relatively small update this month, I've mostly been busy refactoring code in preparation for my goal of having a small demo out on Steam by the end of the year. As per my last Patreon update, the complete demo will be a single room where you can fight endlessly-spawning waves of enem...

View Post

October Development Update - Pre-Alpha v0.01

Happy Halloween, everyone! Got some huge news for y'all today. Later today, I'll be releasing the very first ever build of Blood Crisis. It's an experimental pre-alpha build, so it's just a handful of attacks and some punching-bag enemies as of right now, but if you've ever wondered Alpha Knight ...

View Post

September Development Update

Hello everyone! I'm very excited on this fine Monday morning to share some great news with you!! Last month, I spent a decent chunk of time animating and creating the base systems for passing hitbox information to actors, and this month I've made a number of significant advancements.

Firstl...

View Post

Monthly Dev Update - Combos

Hey all! This month I've been spending a lot of time refining the attack/combo system, as well as setting up very basic enemy AI. Last update, I said my goal for this month was to have both enemies and alpha react to being hit. While I didn't manage to hit that goal, I did discover a number of sm...

View Post

July Update - Combat

Hi all, happy July! 

Last update, I formally announced the decision to set aside Velle's campaign and pivot Blood Crisis' development to focus exclusively on a single campaign for Alpha. Since making this decision, I've made considerable progress, making more progress in June than I've...

View Post

June Update & Devlog #2 teaser

Hey all, happy pride! May was a quiet month for the Blood Crisis socials, but that's because I've been spending a lot of time reconsidering my goals and approach to development. Strap in, because I've got some big news.

I've said a few times that when I first started developing this project...

View Post

May Update & Devlog 2 Script

Hey all, I hope everyone is having a good spring! Let's get down to business:

So...first of all, while writing the script for Devlog #2...it kind of turned into devlogs 2, 3, and the first part of what will probably be devlog #4. There was just too much stuff I couldn't bring myself to cut ...

View Post

Alpha Knight Skin for Super Smash Bros. Melee

Hey, I made an Alpha Knight skin for Marth a few months ago and decided to make it public. It's for red Marth, and it's slippi compatible.

https://ssbmtextures.com/?p=26298

2023-04-04 20:17:51 +0000 UTC View Post

Cinematic #1 Sneak Peek

Roughly 1/3rd of cinematic #1 :3

View Post

March & February Double Update & Devlog #2


Hey all, I hope you've had a good week, and I'd like to apologize for the lack of a February update. I had written out and scheduled an entire update for the 28th that I only just realized had never got posted, so I'm combining it with the March update into one megapost!

I have a...

View Post

New stuff coming soon!

Hey all, just wanted to give a quick update on what to expect in the next month or so. I've been finishing up the main antagonist, as well as putting together a spoiler-free plot summary. In addition, I've also been creati...

View Post

Weekly stream starts in 10!

https://www.twitch.tv/bloodcrisisdev

View Post

2023: New Year, New Crisis

Greetings! I hope you've all had a wonderful holiday season, and a happy new year as well. 2022 was the year I finally decided to start working on this project after half a decade of brainstorming and preparation, and I've found more support for the project than I ever could have imagined in such...

View Post

No stream today!

Hey y'all, woke up this morning with a cold, so there won't be a stream tonight. I will be pretty active in the discord today though if anyone wants to chat :^)

View Post

Stream #1 is now live

Join us on https://www.twitch.tv/bloodcrisisdev!

View Post

Stream Announcement

Hey y'all, I'll be hosting my first weekly livestream on twitch.tv/bloodcrisisdev. Weekly streams will be on Thursdays at 7:00 P.M. EST. This week I begin work on Lore Animation #1!

View Post

Patron Goal #3: 200 Patron Special

Hey folks! Last week I had y'all post suggestions for patron goal #3, and these were the two top picks: a livestream event where we collectively design an enemy together, or another lore animation for a second character. This poll will be up for 48 hours!

View Post

Patron Tier Changes & Discord Server Launch

Hello everyone! With the unexpected explosion of support I've received over the past week, I've decided to launch a discord server and make a few changes to patron tiers. 

Your pledge as a patron grants you exclusive Discord roles depending on your tier, so when you join make sure to d...

View Post

Patron Goal #3 Discussion Thread

Hey folks, hope you're all doing well. Devlog #1 brought in way more of y'all than I ever could have anticipated, so as I continue to expand I want to let you all give input for our next goal of 100 patrons!! Instead of deciding myself, I wanted to let y'all give ideas for what kind of thing you'...

View Post

Blood Crisis Animation 1

Hey y'all! Yesterday, I ran a poll for tier 2+ subs to decide the content of patron goal #2, and a Blood Crisis lore animation won by unanimous vote! Now, as an open poll to all patrons, I'd like to let you choose which character gets featured. The choice is between Alpha Knight, and the main ant...

View Post

Fanimation Poll! Goal #2

Hello everyone! Patron goal #2 was a fan-voted animation at 25 patrons, and you've absolutely blown my expectations away. The first few polls will only be available to tier 2+ Patrons, so y'all get a chance to decide what I'll make. Additionally, I'll be allotting part of my weekly stream time to...

View Post

Livestream Day

Hi all, as per our first patron goal, I'm going to be running weekly livestreams where I talk art, design, and development. I'll be deciding the exact date and time, but for your convenience, would you prefer the stream to be in the evening on a weekday or midday on the weekend?


...

View Post

Patron goals 1 & 2 reached!! Thank you, patrons!!

Hey y'all! Lemme just say, HOLY SHIT!!! I can't believe in a matter of barely two days we've managed to hit BOTH patron goals!!! For any who are unaware, our first patron goal was weekly livestreams at 15 and a Fanimation at 25. I'll do one poll today for goal #1 and I'll do another tomorrow for ...

View Post

Dev Update #2

Hey everyone! I figured I'd drop a quick update on development and fill you in on what to expect in the next devlog.

So, let's hop in!

1) Corrections

So, a few things need to be corrected on some rigs still before they're 100% ready, and I luc...

View Post

This is excalibur :)

This is going to be a very hard boss :)

View Post

Character WIP sneak peek

will be posting updates as i progress :3

View Post