Hey everyone! You may (or may not) have noticed we’ve decided to pause our Patreon pledges for the time being. The issues we’ve been having with the hardware have taken progress from slowly moving on to hardly getting anything done, and so, after some back and forth, we both agreed it’d be ...
2023-10-31 11:00:06 +0000 UTC
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Before we get started, Gizmo is off this week, busy with moving stuff but would like to thank you all for your unexpectedly thorough knowledge on dealing with roaches and would like you to know the situation is under control now.
Going back to SOP, I've encou...
2023-10-03 11:00:04 +0000 UTC
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Before we get started, if you just happened to have joined our Discord server in the past few weeks… We’re sorry, okay? That must have been confusing to you. And, like, to everyone else in there.
...
2023-09-19 16:27:30 +0000 UTC
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Hello there, long time no see!
Summer has been a bit of a fever dream, both metaphorica...
2023-08-27 12:13:12 +0000 UTC
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MC’s backstory? Amy’s curves? Becca’s hair?! We’ve been teasing at this dev log for long enough and I’m currently going through a fever-induced writing frenzy so sit tight, ‘cause it’s gonna be a long one.
First of all, let’s get some things out of the way:<...
2023-07-31 11:30:01 +0000 UTC
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Did you know you can now add Strangers on Paper to your Steam Wishlist? Go!
It’s been a running joke between Grogu and I that we usually take turns in terms of wellbeing...
2023-07-20 11:30:02 +0000 UTC
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It’s actual announcement time! Woo!
We are very excited to let you all know Chapter 2 of Strangers in Paper will be available this coming September. And I’ll take this chance to remind you this will be the second of three (or maybe four) chapters. The story was always p...
2023-07-09 18:07:20 +0000 UTC
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Disclaimer
Before we get started, I want to clarify that I'm not an expert with DAZ by no means, and to this day, I still hate it, but it's clearly mutual. Also, my current work re...
2023-07-08 15:25:09 +0000 UTC
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A little more of Becca here to remind you SOP is on Steam now and all additions to wishlists are very much welcome! We know you guys are already familiar with blue-haired Becca, which is why we ...
2023-07-05 17:25:45 +0000 UTC
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We are VERY happy to announce Strangers on Paper will be released on Steam! If you are familiar with the platform, you may know wishlists are quite important to new games, so we'd really appreciate it if you were to add SOP to yours, and then ask your mom, your dog, and ...
2023-06-29 01:26:52 +0000 UTC
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Hi, everyone!
We hope you’ve been doing well! We’d like to let you all know of things that are coming your way these upcoming weeks. We’ve been preparing some content we can’t wait to share...
2023-06-26 16:38:25 +0000 UTC
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This week it’ll be a month since the first early release of Strangers On Paper and, wow. We’ve gone from slowly figuring things out, to devoting every free minute of our days to it, to creating free minutes in our days, to thinking of nothing but it, to getting it out there,...
2023-06-15 16:20:00 +0000 UTC
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So... When we set up the Childhood Crush tier almost two weeks ago, we did not expect you folks to jump on it the way you did. Therefore, we figured we might as well add something more i...
2023-06-05 14:34:48 +0000 UTC
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Upon releasing Chapter 1 of Strangers on Paper, we have collected some questions we’ve seen pop up in different places and thought we could answer them all in one post for your convenience.
To say these have been some busy weeks would be quite the understatement. I don’t even know how to write a dev log anymore. I mean, right now we should be taking a break. We said we would do so after the release. Wait two or three days and take at least a week or something off.
So why did...
2023-05-24 17:10:02 +0000 UTC
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We have now added a very special reward for those who want to go the extra mile.
This is something we've been wanting to do for a while since we're big suckers for tangible goods, so here it goes.<...
2023-05-23 17:35:13 +0000 UTC
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Here it is everyone! Strangers On Paper Chapter 1: Crisistunity is finally out.
Summary:
What better place to find a muse than among strangers in a bar? What begins as a quest for inspiration may end up helping you and others escape solitude, whether it's for one night, ...
2023-05-23 05:46:55 +0000 UTC
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These past few days have been so exciting and exhausting and we're so happy to share this with you. Thank you always for your love and support.
2023-05-13 12:45:24 +0000 UTC
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About a month ago I had this idea that, whenever we felt the game was "done" we should interview each other about the process of it. And... I guess that day is here. We may have snuck in a little announc...
2023-05-12 13:48:31 +0000 UTC
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This is our last log in April, which means next month SOP comes out which means... wait, what?!
Since the last few logs have been pretty text-heavy, we figured this one could be just ren...
2023-04-27 16:27:43 +0000 UTC
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I often joke about having “too many hobbies”. There’s a lot of things I enjoy doing, yet there’s not enough time in the world to dedicate myself to just one. Yet, if I had to choose, it would ultimately be writing. The kind of exhilarating feelings I get when I read or w...
2023-04-14 15:36:41 +0000 UTC
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Grogu: Many times in our no-meetings we have talked about how we’d like SOP to be perceived, and we both agree that we feel like some indie movie directors entering a ...
2023-04-07 16:36:15 +0000 UTC
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Gizmo: Every time I write a scene, I have an idea in my mind of what it would look like. Sometimes it’s a bit like remembering a dream - I sort of understand the surroundings the characters are in, though the color of the sky may keep changing and there’s some gaps here and t...
2023-03-28 15:30:58 +0000 UTC
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Hey all, hope you're having a fantastic weekend. A few bumps have interrupted our production in the last few weeks, some of them were welcome, some were heartbreaking, but nonetheless we're pretty much where we were expecting to be by now. My own "interruptions" have mostly resulted in "you w...
2023-03-18 16:19:03 +0000 UTC
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You know when you’re playing “A Plague Tale” and you just think to yourself, “Hey, let’s ditch everything and just create a post apocalyptic game”?
Don’t worry, it’s just an intrusive thought, it’ll go away soon along with “and that really nice thing your fr...
2023-02-17 20:59:04 +0000 UTC
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One of our earliest discussions about how we would promote the visual novel was regarding the subject of tags. Ah, how I loathe that word. It made me cringe every time we brought up the subject. Sure, tags are important, but have you considered the different styles of cursors we could be...
2023-02-11 01:33:19 +0000 UTC
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This week we thought we could treat you all with a little preview video of the menu... and then got a little carried away :)
We're still working on polishing some details but HELL is it rewarding t...
2023-01-29 02:47:11 +0000 UTC
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This week, we got to test an updated version of the scenes that introduce the characters in Chapter 1.
And wow.
One of my favorite parts of this whole process is the moment I get to see the r...
2023-01-20 16:56:17 +0000 UTC
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It’s been a rocky start of the year, to say the least. Health setbacks aside, we are finally back on track and have been hard at work on SOT.
It’s crazy to think we initially thought this would...
2023-01-15 15:01:24 +0000 UTC
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Creatively speaking, this year has been amazing. There is so much we have learned and can't wait to share with the world. It's been a bumpy road for sure, but anything that's worth working on will pose a few challenges.
I think some of the main takeways from these past few ...
2022-12-31 16:05:46 +0000 UTC
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