Monster Updates
The Encounter Maker has been updated to allow adding custom monsters to your encounters.
Additionally, the Monster S...
2021-12-10 21:59:14 +0000 UTC View Post
The Encounter Maker has been updated to allow adding custom monsters to your encounters.
Additionally, the Monster S...
2021-12-10 21:59:14 +0000 UTC View PostGenerates random trinkets with a bit of magical flair that you can use anywhere.
2021-11-30 18:17:33 +0000 UTC View PostA blue dragon has lived within the desert for centuries. The growth of a nearby port city has come to threaten his position of rule, and he has recruited an army to stop his supply woes once and for all.
2021-11-23 22:01:32 +0000 UTC View PostLike that Kobold Chieftain but really want it to be a Bullywug instead? Monster stat blocks have been updated to allow changing a monster's racial template to a different one, or add a racial template to any other monster (like a Kuo-toa Evoker). All references and traits are updated, and their s...
2021-11-12 21:13:14 +0000 UTC View PostThe villain generator has been updated with even better baddies and brigands to baffle your players.
2021-11-04 20:58:20 +0000 UTC View Post
Jaxuthantern was formed when a previous beholder dreamt of a great and terrible pumpkin, only to awaken and realize his nightmare fully formed. Ever paranoid of meeting a similar fate as the beholder he killed, Jaxuthantern has ensured the nearby town of Casstone will never grow a pumpkin able to...
2021-10-29 19:59:17 +0000 UTC View PostThere's a collection of new updates for the tools and generators on the site:
A quick and easy reference for when your players do the unexpected and you need to quickly improvise something.
2021-10-14 18:24:55 +0000 UTC View Post
The dungeon map generators have been updated to support caves. Select "Cave Walls" in the options at the top to have it generate cave-y walls and stalagmites. If you haven't checked the module generator in a while, you'll also find that...
2021-10-06 19:51:02 +0000 UTC View PostGenerates descriptions for house rooms with customizable room type and quality. Slot these into any location, on the fly wherever they're needed.
2021-09-21 17:25:21 +0000 UTC View PostMagic Item Prices has been updated to include TCoE with magic tattoos and magic foci
2021-09-14 00:18:07 +0000 UTC View Post
An eldritch machine malfunctions and sends the PCs hurtling back and forth in time. Whether the machine meant to do that or not, the PCs have the ability to change the course of history before they jump to the next time-frame.
2021-08-31 19:57:01 +0000 UTC View Post
A group of halfling ooze farmers sell glass jars filled with oozes. They offer to teach the PCs the tricks of their trade to catch and cultivate oozes of their own.
2021-08-26 20:58:04 +0000 UTC View Post
A group of fire giants that has taken up residence in an inactive volcano. Their activity threatens to awaken the volcano and cause widespread devastation.
2021-08-18 20:08:50 +0000 UTC View PostGrave robbers working for a necromancer are running out of graves and start looking for easy prey in a large city's different districts.
2021-08-09 19:47:17 +0000 UTC View Post
Stage 2 of the map project is here, with the Medieval Village Map Generator! Create a bigger village with streets, housing, docks, and walls. Perfect for when you need something slightly larger than a hamlet. This is a project that never would have been even attempted without your continued suppo...
2021-07-26 18:36:11 +0000 UTC View Post
A big list of wilderness encounters to use during travel sequences or just dropped in anywhere.
2021-07-20 20:25:17 +0000 UTC View PostA digital DM screen to keep track of everything you need for your session on a single page. Click the [-] in the top left to switch to fullscreen if on PC. Click and drag the bottom right of each box to resize it. Click on the edit button in the bottom left of each box to set the URL. Your boxes ...
2021-07-14 20:53:49 +0000 UTC View PostNeed some help on how to start your game and get everyone together? Try these prompts to get the players established and engaged with each other and your world.
2021-07-06 20:52:49 +0000 UTC View Post

Line of sight and cover is now calculated for attacks. When using a saved attack macro and hovering over a target, it will tell you if the target has cover and adjust their AC accordingly, there's a...
2021-06-28 17:28:05 +0000 UTC View PostThere's a scout corp that explores the underground to find new ore veins. The work is dangerous and the pay is good, but they typically only accept the help of dwarves.
2021-06-22 20:55:42 +0000 UTC View PostQuickly calculate your barbarian attack and damage bonuses.
2021-06-17 19:20:58 +0000 UTC View Post
The PCs need to protect a fragile VIP while crossing a hostile desert before their supplies run out.
2021-06-10 18:38:44 +0000 UTC View PostStruggling to make your non-combat sequences interesting with meaningful stakes? How to run a skill challenge / narrative encounter in 5th edition and have it not suck.
2021-05-31 18:07:02 +0000 UTC View Post
A family of Giants have moved into the nearby mountains, forcing the Ogres to move down and attack the villages at the foot of the mountain.
2021-05-25 20:51:26 +0000 UTC View Post
This has been a huge, difficult project. So huge in fact that I'm going to be releasing it in stages. Here is the first stage, the 2021-05-10 18:00:24 +0000 UTC View Post
The PC's ship is attacked by an army of angry merfolk that are protecting a sacred coral reef.
2021-04-29 20:30:55 +0000 UTC View Post
A vampire has opened a lucrative business in the royal city, her customers including several high-ranking members of the court. Using her charm and skills of persuasion, the vampire goes on to sell information to the rivals of the nobility (including each other), while feasting on the less promin...
2021-04-22 19:11:47 +0000 UTC View Post
Here's a little preview of one of the current major projects that I'm working on
2021-04-21 20:18:14 +0000 UTC View Post
Fey have been stealing wine from a local inn as part of a dark pact.
2021-04-13 20:51:03 +0000 UTC View Post