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oskarpotocki

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Vanilla Factions Expanded - Settlers | You can become a bounty target!

Hello everyone!

The progress on 1.1 update to Settlers is well underway. We have revamped how all of our quests work, and it's the right time I say Thank you for all of the support!

You may...

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[RELEASE] Vanilla Furniture Expanded - Spacer module 1.1

Finally available for RimWorld 1.1, with new content too!

Vanilla Furniture Expanded - Spacer module adds several new pieces of furniture to allow players to witness better technological progress in regards to comfort and utility furniture. Repair shelves, Biolab sunlamps and reinforced wa...

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[DEVBLOG#54] VFE - Settlers | New content coming!

Hello and welcome everyone to another mod development diary.

Don't worry about us and Corona Virus - beautiful part of modding is that it isn't affected by social isolation. In fact, one could say I was practicing isolating for years now.

We are working hard at updating the last of ...

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[RELEASE] Vanilla Factions Expanded - Medieval for 1.1

 After all the mods we have already created, it was finally time to retouch the vanilla factions. I was always a big fan of Rimsenal (other mods are available), but I personally never found it quite fitting. The game however was in dire need of new faction mods, hence we decided to deliver. ...

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[RELEASE] Vanilla Factions Expanded - Core for 1.1

Vanilla Factions Expanded - Core incorporates several key functionalities that may be shared across all Vanilla Factions Expanded modules. Examples of shared functionality include custom base generation, customisable sieges, faction-based pack animal textures, scenario-dependent faction relations...

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Typical Tuesday Suggestions - 10/03/2020

Hello everyone!
In today Typical Tuesday Suggestions thread our focus is to go through all your mod ideas, whether it's a simple mechanic, an item or a full-scale expansion.

This TTS thread will...

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[DEVBLOG#53] Helixien gas

Hello everyone and welcome to yet another development diary - this time focusing on a new way of obtaining power, planned for our Vanilla Furniture Expanded - Power module.

Helixien gas is a new dirty fuel type available in Vanilla Power Expanded. A large sized map will contain between one ...

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[RELEASE] Vanilla Textures Expanded

Vanilla Textures Expanded is a full-scale overhaul of vanilla (unmodded) RimWorld textures, with its main aim being not only to fix less aesthetically pleasing textures, but also to bring vanilla aesthetic in-line with that of Vanilla Expanded mod series.

This texture pack includes over...

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Typical Tuesday Suggestions - 03/03/2020

Hello everyone! In this Typical Tuesday Suggestions thread I'd like to hear your opinions about vanilla comba...

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[DEVBLOG#52] Vanilla Textures Expanded part II

Hey there!

As we are coming closer and closer to release for Vanilla Textures Expanded, I have prepared the final animated infographics for you to see what has been changed.

We will of course keep adding new textures as time goes on. 

2020-03-02 10:25:35 +0000 UTC View Post

[DEVBLOG#51] Vanilla Textures Expanded announced!

Hello everyone and welcome to this announcement post!

With a small team of artists we've been working tirelessly for the last couple of days trying to deliver... well... this:

Those of you wh...

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[RELEASE] RimWorld - Witcher Monster Hunt

RimWorld: Witcher Monster Hunt is a standalone mod adding 16 new monster encounter quests to vanilla game. Quests vary in difficulty and provide unique rewards, giving you a taste of what it’s like to be the Witcher on the Rimworld.

All monster descriptions and quest text have been wr...

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[DEVBLOG#50] Teaser!

Hello everyone. I know that we skipped a TTS thread yesterday, but for all the right reasons. We are developing something you all certainly want. Can you guess what it is using the two teaser pictures provided?

2020-02-26 16:25:16 +0000 UTC View Post

RimWorld Royalty expansion released

Hello everyone and welcome!

RimWorld has received a brand new expansion today. With my NDA lifted I can now confirm I was the graphic designer behind it, working closely with Ludeon Studios to provide you guys with something unique, never-before seen in the form of any mods experience.
...

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RimWorld 1.1 Update part VII

Following mod is now compatible with RimWorld 1.1. It doesn't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has c...

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RimWorld 1.1 Update part VI

Following mod is now compatible with RimWorld 1.1. It doesn't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has c...

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RimWorld 1.1 Update part V

Following mod is now compatible with RimWorld 1.1. It doesn't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has c...

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RimWorld 1.1 Update part IV

Following mod is now compatible with RimWorld 1.1. They don't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has c...

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RimWorld 1.1 Update part III

Following mod is now compatible with RimWorld 1.1. They don't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has c...

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RimWorld 1.1 Update part II

Following mods are now compatible with RimWorld 1.1. They don't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has...

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RimWorld 1.1 Update part I

Following mods are now compatible with RimWorld 1.1. They don't require an additional download or another subscription - the mod will update itself and automatically select the correct version depending on what game version you're running.

See specific mods changelogs to see if anything has...

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Typical Tuesday Suggestions - 18/02/2020

Hey everyone!

This week we will focus on something different. If you were to choose your favourite Vanilla Expanded mod, which one would it be and why?

Updating to 1.1 is a tremendous amoun...

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Vanilla Expanded 1.0 Recap

Hello everyone.

RimWorld update is coming, and we are hard at work at porting things over so they are ready for release. Currently all the other mod development is halted - don't expect ANY new releases until we update all the mods for the new RimWorld version. Sorry for that guys and gals ...

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Typical Tuesday Suggestions - 13/02/2020

Hello everyone! I know, I know, it's a bit late, but better late than never!

In today Typical Tuesday Suggestions thread our focus is on belt item type. We are developing a new mod which will not ...

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[DEVBLOG#49] SRTS Expanded texture pack

Hello everyone!

For some time now I've been working close with Neceros and SmashPhil, authors of the SRTS mod. For those of you who are unaware what that mod is, it's a great addition to late game providing players with means of transportation other than drop pods. You can build a short ra...

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[RELEASE] Vanilla Weapons Expanded - Laser

 

Vanilla Weapons Expanded - Laser is an addition to one of the most popular mods of Vanilla Expanded collection - Vanilla Weapons Expanded, however it can be played without it. This mod adds ...

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Typical Tuesday Suggestions - 04/02/2020

 Hello everyone!
In today Typical Tuesday Suggestions thread our focus is to go through all your mod ideas, whether it's a simple mechanic, an item or a full-scale expansion.

This TTS threa...

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[DEVBLOG#48] Wallpaper and a Religions Expanded logo!

Hello everyone!

I have worked hard on creating a new background image to go along the religions expanded mod. Why? Because having laid such foundations helps me to create a mod development document. This document then will be subjected to brainstorming, resulting in the best possible mod d...

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[RELEASE] Vanilla Factions Expanded - Settlers

After the success of our Vanilla Factions Expanded - Medieval, which was a faction mod closing the gap between tribal faction and outlander faction, we have begun work on another faction mod - this time adding frontier settlers, inspired by western films. The scope of this mod is quite similar to...

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[DEVBLOG#47] Update to Vanilla Events Expanded

Hey all! Just letting everyone know that I pushed a 1.1 update to our Vanilla Events Expanded, with a changelog down below:

- Weapon drop shouldn't drop turret part anymore
- Drought shouldn't affect the VFEF growing furniture
- Space battle last less time and corpse are dropped for...

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