One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their story remains a mystery. With Ideology DLC, players can see the entire ancient battlefields of twisted metal, broken ...
2021-11-14 18:46:43 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
2021-11-10 20:38:05 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.
2021-11-10 20:37:10 +0000 UTC
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Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.  ...
2021-11-10 20:35:59 +0000 UTC
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And as such, Rim-Effect: Drell is now release ready. It will launch alongside Asari and the Reapers module this week.
Lets take a look at what this mod has to offer!

2021-11-09 13:29:11 +0000 UTC
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Hey guys, welcome.
I know I sound a bit like a broken record now, but we're seriously fighting numerous bugs in Ancients and Asari and the Reapers, but I'm fairly certain we will release both mods in the coming week. Ancients are down to one last bug (damn, one can hope), whilst Asari and ...
2021-11-05 16:26:02 +0000 UTC
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Hello everyone! Im here to provide some insight into how the roadmap has changed since last time we met!
Notable changes since the last roadmap:
Vanilla Ideology Expanded - Memes and Structured jumped ahead and is now released!
Vanilla Factions Expanded - Ancients...
2021-11-01 18:43:56 +0000 UTC
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Hey guys!
Asari and the Reapers module for our Rim-Effect series is something you've been asking for for a long time, and it hasn't appeared in too many development blogs (mostly due to us being focused on Vanilla Expanded for some time, and with 1.3, we had to rework multitude of things i...
2021-11-01 14:20:51 +0000 UTC
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Hello everyone!
I need your help coming up with a name for the centerpiece of Vanilla Genetics Expanded. For you to make an informed decision, I will explain indepth what the item is.
2021-10-29 09:48:56 +0000 UTC
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Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. For some reason certain obvious choices lik...
2021-10-24 19:00:44 +0000 UTC
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A mod has officially released! This is the video that breaks down all the features this mod has to offer!
2021-10-24 18:16:43 +0000 UTC
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Hey guys!
This is another one of a few 'historical segments' in our Lore book - This one explains what drove the galactic communities to discard dollars in favor of silver, and why silver is so important!
Illustration by Puragan.
2021-10-23 21:35:07 +0000 UTC
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Hey guys!
In todays typical tuesday suggestions I'd like to know what is your favourite playstyle, and what you think is missing from the game!
How do you play? What do you value? What do you...
2021-10-19 17:31:28 +0000 UTC
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Hey guys!
We have some new additions for Vanilla Ideology Expanded and I will go over them now.
Nationalism is a brand new meme of Impact: 1, same category as supremacist, Loyalist, Guilty, Egalitarian etc! It should allow you to further improve on the Warhammer 40k ideology by making...
2021-10-19 12:44:47 +0000 UTC
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Hey guys! A quick one this time.
This post covers what presets we are adding to the ideology selection screen. What it means is essentially instead of customizing your own ideology, you can just use one of those ones. They vary in difficulty, so you should pick wisely!
Ideas and creat...
2021-10-15 20:04:36 +0000 UTC
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Hey guys!
This is one of a few 'historical segments' in our Lore book - this one explains what went down on Sorne, why did it go down on Sorne, and why are there Insectoids absolutely everywhere now.
Illustration by Puragan.
2021-10-14 21:11:12 +0000 UTC
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Hey guys!
Lets take a look at all the new ideology structures coming in the Vanilla Ideology Expanded - Memes and Structures.
A structure is a foundation meme that dictates what your ideology is about. Do they revere any gods? Do they have Christian sculptures? Do they have a Christma...
2021-10-14 15:14:59 +0000 UTC
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Hello everyone and welcome to something you have all been waiting for!
Vanilla Ideology Expanded - Memes and Structures is entering testing today. This means that if there is no bugs what-so-ever (there will be, I'm sure), we are looking at release even BEFORE Vanilla Factions Expanded - A...
2021-10-13 17:26:09 +0000 UTC
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Hello there everyone!
In this Typical Tuesday Suggestions Thread I'd like to collect suggestions in regards to our Vanilla Lore Expanded book.
What sort of content would you like to see in it...
2021-10-12 10:26:35 +0000 UTC
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Hey guys!
I received some additional illustrations from my illustrator. These pages are not in any particular order, but I want to show you what we have written in regards to what Mechanoids are, as well as show you the awesome illustration of a Muffalo!
Let me know what you guys thin...
2021-10-10 14:25:26 +0000 UTC
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Hello everyone and welcome to another development blog, this time covering the remaining 5 outposts of Vanilla Outposts Expanded.
It needs to be reiterated every time, so here it comes:
Following outposts WILL NOT be present in Vanilla Factions Expanded - Classical, and are ex...
2021-10-09 19:23:49 +0000 UTC
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Hello everyone and welcome to a rather quick development diary today!
As I promised, I decided to show you the next bunch of outposts we have for Vanilla Expanded Outposts.
One of them, the Fishing one, is an integration between our Fishing mod and Outposts.
Following o...
2021-10-05 12:24:44 +0000 UTC
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Hey guys! Hello ladies!
I have a number of new, cool pages to show you, with super cool illustrations!
I'd also like to touch base on how it's all going. It's a lot of work, it's taking SOME time, but I don't mind it, because at the end of the day it's something noone has done before...
2021-10-03 11:39:07 +0000 UTC
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Who dis
2021-10-01 20:46:44 +0000 UTC
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Hello everyone! Touching base on the progress of some of our mods.
Notable changes since the last roadmap:
Vanilla Furniture Expanded - Architect has been released and added to Released section.
Vanilla Factions Expanded - Ancients has been through 2 rounds of tes...
2021-10-01 16:26:28 +0000 UTC
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Hey there folks!
Now that I'm back from holidays (just in time, huh? Terrible earth quake exactly in the town where I stayed at), it is time for a new development blog talking about a mod we haven't covered here before.
2021-09-27 16:37:38 +0000 UTC
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Genetic engineering is relatively easy on many planets and has been used for everything from creating xeno human super-soldiers to perfect mates to talking dogs, chemical-refining animals, and air-spewin...
2021-09-25 17:00:01 +0000 UTC
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Vanilla Furniture Expanded - Architect has been on my mind for a very long time. I always download every single mod adding new floors or fences, but I quickly become buried under all the new options, and eventually get pissed off because some of those options don't exactly fit Vanilla game in my ...
2021-09-22 17:41:22 +0000 UTC
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Deadworlds
Planets which have not been significantly contacted by humans. Generally not inhabitable. All planets are like this before people arrive for the first time.
2021-09-21 17:00:03 +0000 UTC
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2546 - The Silver Monday
The rapid development of robotics technology and the nano-tech sector led to the 26th century being a time of wealth and excess. Building new factories across many freshl...
2021-09-18 17:00:00 +0000 UTC
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