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crushstation activity

Monday transparency report

Hey guys, hope you are all well.  I have been working non-stop on Female Agent 🤪

sneak peek of my work from last week

I finished my writing task, so I now know exactly what s...

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Monday transparency report

Hey guys!  I’m really sorry but I need more time to finish my writing task 😭

I worked on it full time every day since the last report, no days off.  I desperately wanted to get it finished, but some things I was trying just didn’t work, so I need a few more days to cook. View Post

Bastille Day transparency report

Bonjour guys! I was aiming to have locked down writing on the reworked Malaysia scene, but I didn't quite finish it. It's 80% done and I expect to finish it this week.

The quickstart version has fewer wardrobe requirements outstanding than the full Lifepath, so I'm planning to release tha...

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Monday transparency report

Hey guys!  This week, (among other taskings) our illustrator lovely Victoria has been working on the updated tattoo options for the heroine.

The tattoos in the current version look nice, but we always felt there was something a bit too generic about th...

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Tease Me Thursday

As promised, your Tease-Me Thursday Double-Feature.

As a Female Agent fan, I'm sure there's two things you're here for. Hot smut and cool spy stuff. You've seen the first, so here's some of the second.

First off, hot off the presses, from the condensed lifepath.

2025-07-03 22:59:43 +0000 UTC View Post

Tuesday transparency report

Hey guys!  Sorry for the lack of transparency yesterday, I was trying to finish a certain thing so I could tell you about it in the report.

Thank you Emisary...

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Tease Me Thursday

I’m sorry for the two skipped weeks. Two weeks ago was brutal at work, and I’m not making that Big Patreon Money that Crabman’s making.

I was planning a double-feature for you last week, but, alas, my CPU decided to give up the ghost and I didn’t want to further ruin your ...

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Monday transparency report

Hey guys.  Our illustrator lovely Victoria didn’t ask me to write this (she’s working non-stop, she sent me a bunch of art files on Sunday evening), but she is going to need more time to work through the massive number of art requirements I dumped on her.

(This is not her fault, it...

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Tuesday transparency report

Hey guys!  I know you want a clearer idea of exactly how much is left to do, so I carved out some time yesterday and today to do a full audit of all the required art assets our illustrator lovely Victoria is working on.

(She and I have been back and forth with art spec...

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Transparency delayed

Hey guys! I'm creating some detailed metrics on the amount of art remaining, so you can get a clearer idea of progress and time left, but it's taking quite a lot of time to organise and tabulate everything so I'll publish the report tomorrow. Sorry for the delay.

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Monday transparency report

Our illustrator lovely Victoria asked if she could give you guys an update on her artwork. (For the authentic V experience, imagine this being read aloud by Sofia Vergara.)

--

Hey guys! I’ve seen that som...

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Tease-Me Thursday

Hi, everyone. Judging from the community reaction, Crush may have lost a little perspective on what, exactly, the community wants to see from him, regarding progress on the new release.

Don't worry, the transparency reports are still coming. But he's called in me, DESpear, ...

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Monday transparency report

Hi guys!  Our illustrator lovely Victoria is hard at work creating clothes and other art assets for the restructured Lifepath.

The avatar has had a small body upgrade – with some redrawn, uh...features 🄵 – and she’s looking hotter than ever au nat...

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Monday transparency report

Best wishes from across the pond to all Americans on Memorial Day. 🫔

Yesterday I pushed out a test copy of the full Lifepath to a few (very kind and patient) contributors who have helped me a lot with previous versions.  They gave me lots of constructive and positive feedback –&nb...

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Monday transparency report

Hey guys! This week (like a few minutes ago šŸ˜®ā€šŸ’Ø) I finished coding in the new Lifepath structure.

Short report because it's 2110 and I'm tired. This took longer than planned because I did a big fucking edit of a popular Lifepath scene from 1.6, st...

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Monday transparency report

Hey guys!

Everybody around me keeps telling me I need to get some rest, so I took all of Saturday off – first time I've done that in months. Honestly I ended up just feeling sick and stressed and guilty about not working on the game. But I know it's not productiv...

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Monday transparency report

Hey guys!  This week I did something that wasn’t actually planned, but ended up fixing something really important (that I didn’t know needed fixing).

It started when I wrote the cheerleader scene (which is an optional Lifepath beat for US heroines).  Everythin...

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Monday transparency report

Hey guys! I finished two university scenes this week.

Writing's going well. I was trying to fix up a meh scene from 1.11, make it hotter and more interactive. I added more choices (including the choice to skip it, which I haven't previously had the confidence to do, but allows fo...

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Easter transparency report

Hi guys, happy easter!  This week I finished multiple scenes and today moved onto the last section of the Lifepath that needs tweaking and sexing up – university.

We already had a template for this – version 1.11, playable 2025-04-21 14:01:48 +0000 UTC View Post

Monday transparency report

Hey guys!  This week I cracked another really, really fucking difficult scene.

You are probably getting sick of me saying that I'm working hard, so here are some metrics.  Since last week's report, I wrote 12,897 words across 2,453 lines of new code.

This is like writing 15%...

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Monday transparency report

Hey guys!  I’ve had another very busy week writing.  I finished one of the five ā€œproblem scenesā€ remaining: which was more complicated than expected, because I realised that I needed an extra scene before it to make it work (this is now also completed).

It’s really hard to...

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Monday transparency report

Hi guys!  This week I’ve been working on the university section of the Lifepath, and also the general structure.


The Lifepath currently has 77 planned ā€œbeatsā€ (each one representing 1 or m...

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Monday transparency report

Hey guys!  I’ve had a really great week of writing.  It feels like I’m finally getting the pacing into the right shape (although the scene I’m currently working on feels a little overlong, but I suck at writing lean on a first draft).

I know that nobody plays the game for th...

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St Paddy's day report

Hey guys!

I've been struggling a lot with the rewrites. In many ways I feel like I'm being pulled between the game I want to make and the game I think people want me to make.

Right no...

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Monday transparency report

Hey guys!  I’m exhausted (again), I’ve been creating content in the game engine pretty much non-stop for the last seven days (I took yesterday morning off).  

playsafe, WoodE and PrettyBoi requested a report on where we’re at and w...

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Monday transparency report

Hey guys.  It’s been another long week of writing, this week mainly focused on the ā€˜GTA BJ’ scene from version 1.11.  Revisiting it, I didn’t like what we had (and some of it didn’t make sense ba...

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Transparency report #4

Hey guys!  It’s 8.26PM and my brain is mush.  🤪  I wanted to finish the thing I was working on then report, but I am sticking to Monday transparency. 

Last week I said I was waiting for feedback on that week’s ā€œTest 3ā€, which had just dropped ...

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Transparency report #3

Hey guys! I've been working non-stop on the game for the last 7 days. No peace for the wicked.

This week I put out three new scene tests to the testing group (the last one just a couple hours ago). Those guys told me to sex it up, so that's what I've bee...

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Sexing up the Lifepath

Hey guys! Previous feedback from testers was that I'd cut too much smut out of the Lifepath – they liked a lot of things about it (like the pace, and some RPG mechanics like the character sheet), but they thought it could stand some more sexiness.

This week I wrote t...

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Transparency report #2

Hey guys!  This week I finished the scene edit (which took longer and was more complicated than planned 😩) and pushed it out to testers for feedback.

I don’t think the writing will ever get easier.  This scene was challenging to get right because I was trying to put too much ...

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