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thaumx

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Cheats Release - Version 0.03.0

I've been struggling with testing and fixing things, and I even think I've fixed the negative time bug. And finally, I'm able to present version 0.03.0 for your enjoyment. There's plenty of extra little things to find in this release, though most of the work was focused on game mechanics.

Dependin...

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Inverse Time

Hafa Adai everyone,

It's been a busy day, and due to some local telecom issues my secondary internet (that lets me work on ero games at work) was out, leaving me with just my cell internet. In the end though it worked out, perhaps less distraction, but I was able to get a lot done. I also have sev...

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Raffle Time!

It's time for the naming raffle ^-^

Here is the Google Sheet with a list of raffle tickets.

The random numbers were generated by View Post

Commission Sketches ~ AlexW95

Just going to leave this here...

Seriously though, Alex has been really easy to work with, and I like his style. These three images are sketches, before line work or anything like that. Even though the main image is for a "pre-finish" Lily, we've also got this progression as well that he did on hi...

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Residential Update

I've been working on getting the residential area together, and getting it linked up with the player home. I also figured that it would be a good chance to show how sub-maps will work, so I went ahead and put together the map for the Cum & Go convenience store. Sub-maps are basically small areas...

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Budget Request (not asking for money)

For the September pledges, I found it really interesting how the total pledged dropped by about $400 right before or on the 1st of October. I understand that people will pledge for downloads and then drop/pause, and some nicer people will just lower their pledge amount before the end of the month. <...

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A Little Bit Random

Today was a bit of a random day. Did some testing and bug fixing, worked some more on maps, had a dental appointment (that involved way too much blood for simply replacing a couple aging amalgam fillings), and had a meeting at work about comms/notification in the event of a North Korean missile atta...

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Quick Update

So, coding away. Thought I'd do a really fast update. The image above is a preview of the tier 2 home location. For the update, you'll be able to move around the T2 home, and the friend/boyfriend variant. (You'll be able to go into NPC friends/lovers houses.)

That's it for now, I'll have a better ...

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Extra Work!

First things first, sorry for those of you who hang out on Discord, I haven't been very active there the last day or two, and likely the next couple days as well. I need to focus a bit more in order to get everything I'd like done for the release. As usual, I'm trying to go beyond what I promise, an...

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Image Cartography

Well, I haven't had the best luck the last couple days; things keep seeming to pop up and interrupt my work or take up my time. Today it was a mini-crisis at work that took up most of the day. (Though I'm actually pretty thankful to have a job that normally has free time, which gives me extra ti...

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Update & Surprise

I developed a solid sinus headache while I was coding (not that unusual for me at the end of a cold) and decided to do an early update while waiting for my good friend Ibuprofen to do his damned job already. I'll be leaving work soon, so the plan is to lock myself in a closet or so...

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Dude! Update!

So I've got a few different things to tell you about tonight. I spent much of the day writing code, though I did get sidetracked a few times on discord. I've been making good progress, but I've also been working on some of the more mentally-challenging code, and there's a lot of it, so it's been a s...

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Quick Art Update

Update of the Update: It's awesome that people seem to like the options so far. (Also, I agree that Ganassa does amazing work!) While all of these artists expressed interest, I can't guarantee they'll actually want to work on the project. It's still in the early phase of di...

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Update - Coding Again (yay!)

So ODing on vitamin C seems to be an effective strategy (or placebo), because I'm feeling better today. Still surrounded by tissues, but now they're productive tissues, because I was able to spend the 5 of the last 8 hours coding. (The rest was Discord, game art stuff, and debugging View Post

State of the game

In between hunting for a shiny new phylactery for my body to complete it's transformation into ero-lich, I've been working on things that won't be hurt too much by the mental fog of looming undeath.

One of those things is a State of the Game report, with some info on art and some fun news, as well...

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Achievement Unlocked: Funding Goal

$0 to $2580 in under two months... Madness! But it's the fun kind of madness that the doctors are always warning me about...

Unfortunately, I'm still pretty sick; yesterday was just a warm-up for whatever I've got. I'm tempted to just lay in bed and code, but I'm resisting the urge because I know ...

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Supporter Release - 0.02.3b

In my plague delirium, I've decided to do a release of the previous backer version, but only as an executable. Basically, to test if it works reliably for everyone, particularly on Linux/Mac.

One warning: Don't click the "fullscreen" link on the left sidebar. It won't go well.

...

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Plague Change Log - 0.02.4

So I seem to have come down with some kind of cold, which sucks. I'm hoping it's just a common cold that'll be over in a couple days. In the meantime, I have a release for you :)

The job system isn't complete, but I realized that you wouldn't be able to see most of it yet anyway, so there's no poi...

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Plague Release: Version 0.02.4 [cheats]

So I seem to have come down with some kind of cold, which sucks. I'm hoping it's just a common cold that'll be over in a couple days. In the meantime, I have a release for you :)

The job system isn't complete, but I realized that you wouldn't be able to see most of it yet anyway, so there's no poi...

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Plague Release: Version 0.02.4

So I seem to have come down with some kind of cold, which sucks. I'm hoping it's just a common cold that'll be over in a couple days. In the meantime, I have a release for you :)

The job system isn't complete, but I realized that you wouldn't be able to see most of it yet anyway, so there's no poi...

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Animated Stuffs

So, I couldn't sleep... a side effect of shift work. So I started fooling around with css to get something that would work properly in Twine.

Four hours later, and I know tomorrow's going to be rough, but I have functioning animated bars working in twine. This might actually be a first, the only o...

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Info Button Update

Since I've been doing an update just about every day, it's gotten hard to stop! So here's another one. The picture shows a little i info button I added to the right menu bar. It was a good change of pace from sorting out the data structure for appointments/events. This little button...

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Status Bars

Just a quick update today before getting back to work. I took a "break" from coding the Day System, and put in the status bars that go in the Status View. The picture above shows what they look like, though obviously you can't see the changes in color that happen when a stat starts getting too low (...

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Little Update

I found the issue with some drop-downs not working. As it turns out, I broke the function a little bit when I switched those variables over to being object properties. 

This is part of the function h...

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Details on Work for 0.02.4

So, back again to expound a little bit on what I'm working on for the next release. The big things are setting up the outline of the job system, and putting the structure of the rest of the prologue in place. 

Prologue Structure

This is fairly straight forward. it's bas...

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Dev Plans & Upcoming Work

So I took a good chunk of time to think about how Accidental Woman would work, and what sort of game it'd be. I started back in May. I didn't start actually working on the game until the beginning on July, releasing the first public version about a month later. When I first broke development up into...

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Couldn't Stay Away...

So I didn't manage to go an entire day without doing some kind of work on AW, but I made it until the kids were asleep, so that kind-of counts, right?

No programming today, but I've been working on updating the 2017-09-17 13:42:06 +0000 UTC View Post

Bugfix Version 0.02.3b [cheats]

Thanks for all the bug reports, sorry it took me a while to get a fix posted. I was getting a migraine so rushed the release a bit, and then took a nap once I got home from work.

Thanks to: iferiro, devindev, Razgriz Gundam, BreakerB, and Moejoe for bug reports.

The issue wi...

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Bugfix Version 0.02.3b

Thanks for all the bug reports, sorry it took me a while to get a fix posted. I was getting a migraine so rushed the release a bit, and then took a nap once I got home from work.

Thanks to: iferiro, devindev, Razgriz Gundam, BreakerB, and Moejoe for bug reports.

The issue wi...

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Change Log for Version 0.02.3

So, a lot of "behind-the-scenes" type stuff with this release, a lot of coding work primarily. I've been focusing on building the framework a bit faster as I mentioned, so there's no new story content with Lily. (She's basically going to do a little birds & bees talk and introduce the player to ...

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