SamSuka
Moulberry

Moulberry

patreon


Moulberry activity

Beta/early release of Axiom 5.0.0

Changes

  • Added new config. Accessible with /axiomconfig

  • Added new 'Phantom' capability

  • Added the ability to manipulate structure void blocks

  • Added 'Copy Properties' to Ctrl+R quick replace menu

  • Added 'Random' option to prope...

    View Post

Axiom 4.6.2 for 1.21.5-pre1

In-development build for Axiom 1.21.5 support

View Post

Axiom 4.6.0 Early Release

Changes

*Custom Creative Tabs*

- Added buttons to gradient tab to export gradient into Editor

- Selected tab now remains open when closing and reopening the creative inventory screen

*Tool Raycasting*

- Improved raycast accuracy and quality for ma...

View Post

Axiom 4.5.0 Early Release

  • Added Colour Picker tab to creative menu

  • Added Gradient Helper tab to creative menu

  • Added Direction option to Stamp Tool

  • Added View > Block Version dropdown to highlight blocks incompatible with old versions

  • Added opacity slid...

    View Post

Axiom 4.3.4 for 1.21.4 Early Release

  • Updated to 1.21.4

  • Added "Add Clipboard" button to stamp tool to use clipboard contents instead of needing to make a blueprint

  • Added middle-click "Stack To" option to Stack Builder Tool

  • Added Flip button to Placement popup. Flip keybind (Ctrl+F)...

    View Post

Axiom Early Release 4.3.0

  • Reworked Ruler tool

  • Added Circle measurement option to Ruler tool

  • Added File > Export Minecraft Structure NBT

  • Added Type Replace option to painter tools when using blocks with variants

  • Added configurable keybind for Builder To...

    View Post

Axiom Early Release 4.1.2

- EXPERIMENTAL (Please report any issues): Entities can now be copy/pasted in the Editor by choosing `Copy With > Copy With Entities`. Entities can now also be saved to and loaded from blueprints

- Added config option to `axiom.hocon` to override blueprint browser path

- Added wind...

View Post

Axiom Early Release 3.3.0

  • Added Annotation Tool

  • Added Select > Convex Hull

  • Added Custom Clipboard option to path tool

  • Fixed not being able to drag into Tool Masks/Palette from the world

  • Fixed compatibility with other mods that use ImGui

  • ...

    View Post

Axiom Early Release 3.2.0

  • New Tool: Fluid Ball

View Post

Axiom Early Release 2.8.2

  • New Tool: Script Brush

  • New feature: File > Export Clipboard to JSON Model

  • Added option to Autoshade to specify multiple sun shading positions

View Post

Axiom Early Release 2.8.0

Changelog

  • Added Revolve tool (subtool of the Modify Tool)

  • Added Array Translate tool (subtool of the Modify Tool)

  • Added Array Rotate tool (Visuals WIP) (subtool of the Modify Tool)

View Post

Axiom 2.7.0 Early Release

Changelog

  • Added Edit Block Attributes menu (can be accessed through the alt menu)
  • Added Show Collision Mesh option
  • Added Show Light Blocks option
  • Added Show Structure Void option
  • Added Expand Hitboxes to Full Cube option
  • Added Make Fluid Hi...

    View Post

Axiom Early Release 2.5.2

Changelog

  • Added Shared Blueprints to multiplayer
  • Added keybinds for tools in Editor UI
  • Added quick-add keybind to Creative Mode search
  • Added Ctrl+C to Copy Exact Block when looking at a block
  • Added Move To options to Builder Tools
  • Added Fil...

    View Post

Axiom Early Release 2.4.3

Changelog

  • Added Anisotropic option to Noise Painter
  • Added Clipboard mode to Painter tool
  • Added Gradient mode to Painter tool
  • Added fly speed slider to bottom right of Editor UI
  • Added Teleport... menu to bottom right of Editor UI to teleport to other...

    View Post

Axiom Early Release 2.4.1

Changelog

  • Added "Rotate/Scale..." menu to clipboard window when placing
  • Added "Unlock Rotation" checkbox to clipboard window when placing, allowing for non-90 degree rotations of the placement
  • Added Nearest Neighbor rotation/scaling
  • Added "RotSprite" rotatio...

    View Post

Axiom Early Release 2.4

Changelog

  • Revamped Tool Masks window
  • Added Offset mask
  • Added Adjacent mask
  • Added Can See Sky mask
  • Added Surface mask
  • Added radius support to Near mask
  • Added Lua script masks
  • Added back button to Blueprint Browser
  • ...

    View Post

Axiom 2.3 Early Release

Changelog

  • Backported to 1.20.1
  • Added Display Entity manipulation tools
  • Added Create Display Entity button to alt menu
  • Added //pos1 and //pos2 to various Builder Tools
  • Added Delete/Backspace keybind to delete blocks to various Builder Tools
  • ...

    View Post

Axiom 2.2 Early Release

Changelog

  • Added Operations > Generate > Colour Field
  • Added Operations > Autoshade
  • Added basic first-time setup/tutorial
  • Various bug fixes and improvements

View Post

Axiom 2.0.2 Early Release

  • WIP: Shape Tool (Icon is the same as path tool for now)
  • Improved hit detection of Gizmo
  • Fixed update notification in Editor UI going off-screen with large changelog
  • Fix crash when exporting schematic
  • Box Select Tool / Placements no longer move when scroll...

    View Post

Axiom 1.5.6 early release

Axiom 1.5.6 early release

  • Symmetry builder tool (note: UI/UX could probably use some improvement, feedback appreciated)
  • More brush shapes for tools (Cylinder, Ellipsoid, Cuboid, Capsule, Bicone)
  • Live radius adjustment keybind (note: currently hardcoded to Ctrl+MMB, w...

    View Post

Axiom 1.5.2 early release

Axiom 1.5.2 early release

  • Subframe mouse sampling for more accurate brush strokes
  • Major performance improvements with large block changes
  • Major performance improvements with rendering large changes
  • Added Input option to Box Select Tool
  • Added Block C...

    View Post

Axiom 1.3.5 early release

Axiom 1.3.5 early release

  • New Tool: Path Tool
  • Minor bug fixes

View Post

Axiom 1.2.6 early release

Axiom 1.2.6 early release

  • New Tool: Gradient Painter
  • New noise type for Noise Painter: Splatter
  • Blocks in the noise painter can now be rearranged by dragging
  • Improved 'Type Replace' feature to work with more variant types
  • Improved Selection+Smooth T...

    View Post

Axiom 1.2.0 early release

Axiom 1.2.0 early release

  • Added NBT support to Move, Clone, Stack and Extrude builder tools
  • Added 'Fast Place' capability
  • Added Toasts for when a capability is toggled with a keybind
  • Added automatic history backups (for commercial license users)
  • Add...

    View Post

Axiom b1.0.6 early release

Axiom b1.0.6 early release

  • New Tool: Floodfill
  • Added mask support for Smooth, Distort, Roughen, Shatter and Extrude
  • Custom palettes now save/load when restarting the game
  • Views now save/load when swapping worlds/servers
  • Added modded tool API support...

    View Post

Axiom early access b1.0.3

Early access to version b1.0.3 of Axiom.

This version contains a theme editor which can be accessed via Window > Windows > Theme Editor.

Themes currently do not automatically save when restarting the game, but there is a import/export to clipboard feature which you can use to 'm...

View Post