Tutorial - 98 - Player Sprites
A natural place to start our adventure is with the hero, or at least one of them. More explanation and details in the full feature.
2022-01-28 16:39:15 +0000 UTC View Post
A natural place to start our adventure is with the hero, or at least one of them. More explanation and details in the full feature.
2022-01-28 16:39:15 +0000 UTC View Post
This includes Tutorial 98 source file (Photoshop), and Seaside Environment source file (Pyxel Edit), which has the tile set and Bright Future palette preloaded. Enjoy!
This asset pack includes all the assets presented in Pixelblog 36.
Explore an 8-bit inspired top-down world featuring characters, animations, and environment tutorials!
2022-01-28 16:35:05 +0000 UTC View Post
Hey folks! Things are going well with the concept album. First, I've decided to call the entire album Shape of the Universe, which is also the title of the opening track. The first image is the static artwork for said track. I've also created an animated opening of the image forming from a ...
2022-01-15 22:13:23 +0000 UTC View Post
I'm excited to share the first pixels of my new concept album project. This is the first scene, which depicts the cosmic setting our story takes place in, and the fundamental concept of interwoven opposing forces. I'm taking inspiration from astrophotography and letting my imagination run free wi...
2022-01-08 00:00:21 +0000 UTC View Post
Happy new year! Best wishes to all for a year of flourishment
I'm extremely excited about the potential opportunities, and the projects I already have cooking up in 2022. I've long thought about expanding upon my animation, and musical content to tell more substantial stories. Furthermore...
Seemingly wild, but not free, even the life of the forest is authored by machines.
Watch the time-lapse in Pixelcast 43.
180x180px
24 colors
Photoshop
Happy holidays, folks! Got a new Pixelcast for you. Please enjoy!
Watch on Youtube
This is the static version of Pixelmotion 30. I had a blast designing all the little ships and buildings. This concept inspires lots of project/game ideas for me. Where does it take your imagination?
320x180px
All travelers must pay the tolls to ride the orbital circuits.
Art and music done by me.
320x180px
52 colors
Photoshop, After Effects, Logic Pro X
Whew, I got ambitious with this one. Since the completion of Hyper Echelon I feel a sense of freedom to get lost in my art like I haven't felt in years. I'm sure it won't be long before I'm involved in more mega projects again, so I'm making the best of my current creative freedom.
Intend...
Hey folks! I'm on the last page of 2021, and I hope to make it a good one. Looks like it's going to be fun Fridays, as I plan to churn something out each week. Pixel weeklies are my random category that could be any type of content. Leaving things a bit open to allow inspiration to guide me. Exci...
2021-12-04 23:28:09 +0000 UTC View Post
More furniture! Learn more in the full feature.
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Time to decorate! More tips in the full feature
2021-12-02 15:41:15 +0000 UTC View Post
Continuing with the same interior set, we now introduce stairways and rugs. More tips in the full feature.
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Starting literally from the ground up, we must first make the floor and walls. More tips in the full feature.
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Tutorial 94 Source File - psd file, which shows how I organize and animate the tutorial.
Interior Template - Pyxel Edit file with the tile set and mondo palette preloaded, all ready to start laying out rooms.
2021-12-02 15:28:23 +0000 UTC
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This asset pack includes all the assets presented in Pixelblog 35, both as tiles, and complete objects.
In this lesson, we step into one of the coziest of pixel subjects, house interiors.
2021-12-02 15:27:37 +0000 UTC View Post
Hey folks! Returning to my top down RPG world, this upcoming lesson will focus on making interiors with tiles. I was hoping to push it out before the end of the month, but I'm going to need a couple more days to get everything finished. It seems I made so much stuff, it's taking a bit time of to ...
2021-11-30 18:09:33 +0000 UTC View Post
In this video I make short work of the first 3 missions, demonstrating how the game rewards performance. In other words, skill eliminates grind.
Note, that the story sequences are omitted from this playthrough.
https:...
I posted the full intro on our Youtube channel. I shared much of the process while I was working on this sequence over the past year, and now you can finally watch it all in one shot. https://youtu.be/-dVAsQPq1MA
Better ...
A place of few visitors. If you miss the ferry, you may be waiting for a while.
I deliberately kept this piece simple with only 12 colors and focused more on pure form than accurate details. Just enough information to clearly understand the image, while remaining abstract enough to engage ...
Ah, it feels wonderful to get back into some OG content without the burden of the game weighing on me. Got a new Pixelcast for you, ahead of schedule this time. It's been too long since the last episode again, but I plan to put them out more consistently from now. Well, at least until I find myse...
2021-11-15 17:25:54 +0000 UTC View Post
Hey folks. Hyper Echelon is now available for purchase on Steam! Pick it up in the first week for 15% off. https://store.steampowered.com/app/953330/Hyper_Echelon/
We just went live early this...
Enjoy a new trailer I put together for the eminent release of Hyper Echelon. We're just a few days from launch! Available on Steam for PC and Mac 11/11.
https://store.steampowered.com/app/953330/Hy...
Hey folks! Thought I better post a schedule before the month is over.
Although Hyper Echelon has the green light for release on the 11th, the work hasn't stopped. We're still finding little issues and making last refinements, as we can easily update the build anytime now. This past ...
The fruits of labor are worth the effort. Dig in to the full feature.
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The little engine that could. More insight provided in the full feature.
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