All videos from the Ubuntu Summit are now online and available to watch. Below is a selection of the talks related to gaming.
Lutris / Mathieu Comandon
Snapshot in Time: Leveraging Snap and Flatpak to Preserve Our Software Legacy
2023-12-29 22:00:03 +0000 UTC
View Post
Hit Save! is a non profit organization dedicated to the preservation of video games. One of their initiatives is helping open source projects that share similar goals by providing them with funds.
2023-12-27 04:58:27 +0000 UTC
View Post
Back from Riga
The 2023 edition of the Ubuntu Summit is over and once again, it was an amazing event! Many thanks to everyone at Canonical who have worked hard to organize a community focused conference of the highest quality, with a special shout out to Mauro Gaspari who made sure gaming...
2023-11-22 00:18:48 +0000 UTC
View Post
New Lutris Release!
Based on my optimistic predictions from the Github milestones, it looks like this release is 5 months late... But there it is! Lutris 0.5.14! Based on the amount of testing that went into the development of this release, I didn’t feel it was necessary to ship a...
2023-10-20 21:05:11 +0000 UTC
View Post
On July 10, 2023, a study conducted by the Video Game History Foundation and the Software Preservation Network stated that “most classic video games are completely unavailable”, going as far as stating that 87% of them...
2023-08-19 01:43:53 +0000 UTC
View Post

We're very pleased to announce the release of Lutris 0.5.9! This release brings some new features to take Linux as a gaming platform to the next level...
- AMD FSR can be enabled for all ...
2021-10-11 21:42:20 +0000 UTC
View Post
Some of you may have noticed the message below while trying to interact with the Github issue tracker:

This is the result of a change made in the repository settings for the Lutris client and websi...
2020-12-01 01:29:36 +0000 UTC
View Post
We are happy to announce the release of Lutris 0.5.8! This version is a really big milestone for the project because it shifted several aspects to make it more aligned with how the project should be. The biggest change in this release is the addition of a “Sources” section in the sidebar wher...
2020-11-14 23:14:09 +0000 UTC
View Post
I'm happy to announce the release of Lutris 0.5.7! With this version, we tried to clean up our mess. Not only many bugs have been fixed, more checks have been put in place to ensure a cleaner code base (thanks @AlexanderRavenheart!); it was also time for our MESS runner to go... It's been a long ...
2020-07-04 00:44:56 +0000 UTC
View Post

For the project’s 10th birthday, I have a very special announcement to make! Lutris has been awarded $25,000 as part of the Epic MegaGrants initiative. With the Epic MegaGrants, Epic Games &...
2019-11-29 22:20:52 +0000 UTC
View Post
The more I use my "Lutris console" (a Ryzen+Radeon powered computer running nothing but a minimal installation of Ubuntu 19.04, Steam and Lutris), the more I realize that we have finally made it! I can start Steam and play native games such as Rocket League, Borderlands 2 or Rise of the Tomb Raid...
2019-04-02 22:52:49 +0000 UTC
View Post

I am very glad to announce the release of Lutris 0.5.0. This version is a great step for the project, bringing a refreshed UI and the very awaited GOG integration to the client. As the state of gaming on...
2019-02-01 21:28:02 +0000 UTC
View Post
The past few week have been totally crazy. The evolution of projects such as Mesa, Vulkan or Wine has been phenomenal, and this reflects on the Lutris project, where we have to keep up with those evolutions and ship a product that leverages them as much as possible.
With a growing pile of issues a...
2018-11-09 01:00:14 +0000 UTC
View Post
The initial plan to ship 0.5.0 after 0.4.18 changed when some pretty serious issues where found with the runtime. Lutris 0.5.0 still needs a lot of work and keeping the 0.4.x branch alive is necessary at that point. This release merges some features that were only available on the '2018-09-06 05:45:11 +0000 UTC
View Post