SamSuka
longlevy

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Untitled Vore Game Snapshot 22 Preview

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Untitled Vore Game Snapshot 22

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The gesture from the last snapshot can now be used as a taunt to get the  wolf's attention. A transition from quad to sitting states has bee...

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Gandr Forgets

First drawing of 2022!

This couldn't possibly go wrong.

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Untitled Vore Game Snapshot 21 Preview

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Untitled Vore Game Snapshot 21

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Added a small gesture to the rabbit to celebrate. Happy new year!

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Untitled Vore Game Snapshot 20 Preview

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Untitled Vore Game Title Screen WIP

Started roughing out the title screen for my game.

Man what the fuck am I going to call this thing.

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Untitled Vore Game Snapshot 20

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Added a walking animation for the quad state. Tried my best to make a good encumbered waddle.

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Untitled Vore Game Snapshot 19 Preview

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Untitled Vore Game Snapshot 19

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Added a new, somewhat-more-realistic devouring animation that  transitions directly into a new quadruped state. Both four and  two-legg...

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Untitled Vore Game Snapshot 18

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It was a productive week! Probably because I was able to focus mostly on animating this time and didn't have to write much code.

I made ano...

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Untitled Vore Game Snapshot 17

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I've added functionality for incidental animations, as well as one such animation, seen here.

2021-11-15 15:00:08 +0000 UTC View Post

Untitled Vore Game Snapshot 16

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Made a proper digestion animation. Also got a chance to play with cloth physics a little bit, looking forward to redoing the characters' clo...

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Untitled Vore Game Snapshot 15

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People were asking about health and digestion, so I decided to work on them next. The health bar follows the movement of the belly!

There's...

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Untitled Vore Game Snapshot 14

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Kicking has now been added to the rabbit's fight for escape from the wolf's stomach. I even managed to make a rudimentary procedural jiggle  bon...

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Untitled Vore Game Snapshot 13

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Semi-proper physics! Good enough for now. Now you can jump around to your heart's content, as every bunny should.

Wolf has a stuffed walkin...

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Untitled Vore Game Snapshot 12

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Since my last update, I've added IK support for my wolf rig and had to redo all the existing animations. This really messed up my momentum and mo...

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Gandr Tummy

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Tentacles

...can he keep it?

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Saphiros Inflates

In response to this tweet.

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Untitled Vore Game Snapshot 11

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I wasn't able to add much outwardly-visible progress this week because  of a couple reasons, but I did add a little more to the grab animati...

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Leander Doodles

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Game Update 20210906

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I had a crazy project that took up literally all my free time this week,  so I wasn't able to add any real functionality, but I did add soun...

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Game Update

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Player-controlled struggles! Also, the camera attaches to the wolf after consuming, so you can get a much better look at him now.

There's still a bit m...

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Game Update

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Hot damn I did it, I made a fucking shader. I felt it was important to make truly dynamic bulges, and this is where it led me.

The base bulge system is...

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Game Update

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Finally, here comes the vore.

Some vorarephiles may notice the reference to a certain ...

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Progress Screenshot

soon

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Vore Game Update

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KERSNATCH

It took probably a week of digging and trial and error, but I finally implemented interactions between characters, a very important part of t...

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Vore Game Update

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Wolf walk animation is good enough for now! You can even control his movement in this snapshot.

I wasn't originally planning on putting out an update today,...

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Game Progress

I had stuff going on this weekend so I wasn't able to do much work on the game, but I did implement a rudimentary lock-on system. I'm trying to stay focused only working on absolutely necessary parts right now, but this ended up being relatively easy to implement.

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