Since my last update, I've added IK support for my wolf rig and had to redo all the existing animations. This really messed up my momentum and motivation, but now I'm finally caught back up again and am looking forward to returning to regular updates.
Besides ironing out some weirdness in the animations, the other new thing is I've added an escape animation. There's something I still want to add to it, but it will have to wait until I've re-examined the physics system (or lack thereof). Now there's technically a full game loop, simple as it may be.
I guess it's really past time I came up with some names for this now, huh?
Aqua
2021-10-04 18:17:54 +0000 UTC