In this video, we'll unravel five common myths in indie game development.
From the widely-held belief that starting with your dream game is a recipe for disaster to the notion that certain genres are bound to fail, we challenge these misconceptions head-on.
We'll also explore the ro...
2024-04-26 22:08:29 +0000 UTC
View Post
fun
2024-04-24 18:14:42 +0000 UTC
View Post
Hey guys, got another devlog for yea!
We're still pluggin away with adding new enemies into the game, but I had a few more problems with this one than the last one...
Let me know if you're enjoying the new devlog format! Cause I'm REALLY enjoying creating these ones!
2024-04-23 15:43:22 +0000 UTC
View Post
In this video, I'm giving you a behind-the-scenes look at the tools we use to create our game, Samurado.
From game engines to project planning, audio and art softwares, we've got you covered. We'll share all of our favorite softwares to get the job done as efficiently as possible, and even...
2024-04-20 00:38:36 +0000 UTC
View Post
Hey guys!
So from a list of 500+ assets that are going on sale on the Unity Asset store, I combed through it and picked my FAVORITE top 10 with the theme of Efficiency + "Making your life easier" in mind.
Instead of just scratching the surface of each asset I took a deep dive on each ...
2024-04-17 01:00:47 +0000 UTC
View Post
In this interview, we sit down with Zak Knight, an audio expert and professional musician and we dig DEEP into the world of video game music and sound design!
With a musical background spanning over 25 years, Zak's expertise isn't just about notes and chords; it's about capturing the essenc...
2024-04-14 11:51:15 +0000 UTC
View Post
I've long heard tales of how singletons are 'bad' - and I never really understood why until I created a project large enough to see when is becomes a real problem.
In this video, I'll exaplin why singletons have a bad rep (despite how easy they are to use) and one potential solution to help yo...
2024-04-09 23:37:14 +0000 UTC
View Post
For seven months, I completely stopped making devlogs for my game, Samurado.
They just weren't helping us hit our goals, our views tanked, and they took ages to produce. Frustration took over, and I stopped making them altogether.
But guess what? Those devlogs that I hated soon b...
2024-04-05 22:39:27 +0000 UTC
View Post
Hey all!
Performance and Optimization is something I've never looked into or worried about too much in the past. However, as progress on Samurado continues and the game gets bigger and bigger, it's something I've become more contiously aware of, so I went on a deep dive to figure out some o...
2024-04-02 16:57:30 +0000 UTC
View Post
Hey all!
In short, the main changes you'll see in this build are 3 new enemies and en entire NEW AREA!
There are quite a few more in the works and I can't wait to introduce them all!
There are also quite a few new rooms for the levels. The game hasn't really 'felt' procedurally ...
2024-03-30 16:24:50 +0000 UTC
View Post
Hey guys!! Another devlog for yea!
Our last devlog was a full week (which was kind of exhausting to document) so we decided to try just one day this time.
We're in the process of creating new enemies for Samurado right now, so this video is the process of creating 1 new enemy from sta...
2024-03-26 14:56:04 +0000 UTC
View Post
As indie developers, we're constantly reminded of the importance of marketing our games. With game development becoming increasingly accessible, the competition for attention is fierce. But why do some games soar while others barely make a ripple?
Join us on a journey through Steam's Top Wi...
2024-03-22 23:34:49 +0000 UTC
View Post
Hey guys!
Wondering (for all your Unity users out there) what kind of tutorial you would like to see in the future, do you have anything you really need/want to learn how to do?
I can't promise to do all of them, but if it's something that fits our channel theme (2D focused, short+di...
2024-03-21 13:09:05 +0000 UTC
View Post
Editor scripting is FINALLY in a much, much nicer state thanks to UI Toolkit. Creating custom inspectors requires a lot less code and can be done visually now via the UI Builder that UI Toolkit provides.
This tutorial will teach you how to build a custom inspector from scratch, with a few k...
2024-03-19 14:35:33 +0000 UTC
View Post
We finally got around to filming the Q&A video answering all of your questions!
Hope you guys enjoy!
And thank you ALL SO SO much for all of your continued support!
We were planning to release this episode to celebrate 20K subscribers, but we actually hit 2...
2024-03-16 23:20:05 +0000 UTC
View Post
This is a beginners guide to working with UI Toolkit.
I avoided looking at this for quite a long time, mostly because of all the comments of how 'similar it was to web development' - which is...my least favorite thing ever.
But I spent a couple days dinking around with this system and...
2024-03-12 13:31:36 +0000 UTC
View Post
Join us in exploring the inner workings of the video game industry. In this video, we delve into the world of free-to-play games and the tactics they employ to keep us hooked and spending.
But it's not just the mobile market anymore; even AAA titles are embracing these manipulative st...
2024-03-10 02:02:18 +0000 UTC
View Post
So...it took me an embarassingly long time to figure out how to dynamically make a 'patrol' behavior that makes the enemies patrol around the edges of the room. But I got it working!
Now just need to animate and code the REST of his behavior!
Just wanted to share that little update. Hope...
2024-03-07 14:06:12 +0000 UTC
View Post
There's a lot of out-dated information out there on Unity's post-processing due to there being multiple render pipelines and multiple changes during the process of their creation.
So I put this video together to give up-to-date information for how to setup and how to use each of the post-pr...
2024-03-05 13:42:55 +0000 UTC
View Post
Ever heard that devlogs are just for devs? Think again!
Have you fallen for the misconception that devlogs are only for developers? Think again!
In this video, we dive deep into why this notion is WRONG and how it could be hindering your game's success.
We'll c...
2024-03-02 21:22:32 +0000 UTC
View Post
we are so....so...SO very excited to show you guys this update!
I have been DYING to take a step back from core mechanics and content and actually work on improving the LOOK and FEEL of the game, so that has been the core of the updates for this month!
<...
2024-03-02 00:45:45 +0000 UTC
View Post
This video runs through just about everything you'd want to know about 2D Lighting. We'll cover the very basics from how to setup lights and shadows, to more advanced stuff like normal maps and rim lights!
I hope you enjoy!
2024-02-26 14:00:09 +0000 UTC
View Post
Feeling the struggle of getting your indie game noticed in the sea of Steam releases? We feel you.
In this video, we're diving deep into the trenches of game marketing, sharing raw insights and strategies that can make or break your game's success.
I've done the research and did...
2024-02-24 23:40:52 +0000 UTC
View Post
If you've ever been confused about why you might want to use which type of movement in unity, then this video should come in really handy for you!
2024-02-19 13:21:09 +0000 UTC
View Post
In this video, we discuss how indie game developers can continue to thrive in the ever changing landscape of game development in 2024 -- where AAA studios are struggling with monetization and mobile games are flooded with ads.
Discover how indie developers can still stand out amidst a...
2024-02-17 17:56:10 +0000 UTC
View Post
Let's have a look at the easiest (and most expandable) way to create top-down movement for your game! - This could easily be adaptaed to suit 8 directional movement as well!
2024-02-13 13:14:50 +0000 UTC
View Post
In this exclusive interview, we delve into the inspiring journey of game developer Fairlii, creator of the cute and cozy pixel art game, Gelli Fields. With a dedicated following of over 30,000 subscribers on YouTube, Fairlii has captured the hearts of gamers with his unique blend of creativity an...
2024-02-10 02:42:16 +0000 UTC
View Post
Hey guys!
It's been a while since our last devlog so we wanted to make this one big and special! In this video, we documented what a week in our life is like from gamedev, to YT, and a window into our life at home as well.
You guys will recognize a lot of the work done in this v...
2024-02-06 19:44:02 +0000 UTC
View Post
hey all! Apologies for the late video upload. I lost a lot of audio with this video and had to re-do a fair amount of editing today, but it's exporting now.
This one is pretty darn special (if i do say so myself), and I can't wait for you all to see it, hope you enjoy! Should be up in the n...
2024-02-06 18:43:44 +0000 UTC
View Post
In this video, we dive into the immense pressure and stress that often accompany the gamedev journey, shedding light on why many individuals never start on this creative path or why they may ultimately even abandon it.
We identify three major categories of expectations that can lead to burn...
2024-02-03 21:22:02 +0000 UTC
View Post