SamSuka
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New environment - Warehouse - The Main Base

Get used to this place (but not the mess)! Your Agent is about to live there for at least a year! Better make it more livable!

Enjoy!

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Meet Ms. Deloney!

Every corporation needs a leader and so does Aegis PMC!
And that's Ms. Deloney! Certainly not a woman to be underestimated. Careful around her! She always gets what she wants. You don't want to be in her way... unless you're heading in the same direction.

Enjoy!

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New environment - Raise the Glass

Also, really complex environment. It doesn't fit on my 24GB vram GPU - even without main characters! I'll have to work my ass off to make it work, but the scene looks realistic, complex... and (in the final version) full of people!

Enjoy!

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New environment - the parking lot.

One would think that's the simplest set you could imagine and one would be right, if not for all the cars that have to be there to make it more realistic. Millions of polygons, and slight performance hit, but in my opinion, it was worth it as the environment looks realistic - and that was the goa...

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Dev update #87

Hi. It's been a while since my last dev update. Let's get you up to date.
Firstly, my personal life turned to complete mess this month. I'll spare you the boring details, but my hopes of quitting my day job tuned to sh**. My father died (whom I have not seen in ~20 years) and with that, I 'inh...

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Meet Cleo!

Any fans of Andrea from Deliverance? You'll probably like Cleo too!


Enjoy!

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New environment - outside the Night Beats Club.

Outside the Night Beats Club located (definitely) in the richer part of town - one of the most complex sets I've created and I'm extremely proud of it! Looks good with enough details (and it barely fits my 3090!)

Enjoy!

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Simple environment - the gas station.

Nothing too fancy - just a simple environment!

Enjoy!

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Meet Valerie!

Hmmm, that's a tricky one. I mentioned in one of my posts that I had a character I didn't have a proper storyline for and that she had to be reworked.
Well, that's Valerie.

She was supposed to be in the main cast as one of the agents, but that had to change.
If you like her looks, ...

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New environment - the AI.

What's the secret behind Aegis' success? Superior techonology.

Let me introduce you to the supercomputer that runs all the simulations.

Also, don't be scared! As I mentioned earlier, this is not a cyberpunk themed game! The technology has to look modern and complex. I didn't want t...

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Meet Jane!

Not exactly part of the main cast, but you will see a lot of her! She's a bartender at the location I'm about to reveal this month!

Jane works for Hector Zhine, the main target, but she's far from being in the inner circle.

What do you think?

Enjoy!

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New environment - Aegis Hallway

We talked some about simulations and stealing data. You don't do these things on your own. You don't become an agent by yourself. Someone has to train you. Someone has to deploy you.

Let me introduce you to Aegis Private Military Company. The corporation behind all the simulations!

...

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Dev update #86

Hi!
I figured it's been way too long since I let you guys know about Cybernetic Long Con's road map. You know the title, you know the basic premise, and you've seen a couple of previews. but that's about it, so... it's time to change that!
What's the plan for this month? Show all the remain...

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Meet Kendra!

Cute, innocent, but still in Zhine's inner circle. That makes her a target for our MC.
Be careful around her! Being a playboy doesn't always pay off!

Enjoy!

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Title Reveal!

Cybernetic Long Con

A thrilling story where highly-skilled agents enter the simulation to pull off a grand scam. Your Target? Hector Zhine.
Make connections in the New Zhine City to infiltrate his criminal empire. As a Cock - an agent whose sole responsibility is to seduce women around...

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Dev update #85

Hi!
Only good news today! The work continues - maybe at a slower pace than I'd like, but at least it's going forward. And the results are AMAZING! I love creating and texturing environments, and now, that the budget isn't as much of an issue, I can buy exactly what I need without worrying abou...

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New environment - the Club! Night Beats.

Another environment preview for you! This one was tricky as it's made of a couple of parts. Corridors, bar area (with a friendly bartender), toilet (yup, you know why it's there). Anyway, our MC may spend in this place quality time with the company of... one of the characters from the previews! Y...

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Dev update #84

Hi! Let's start with good news. All my tax issues have been resolved and I'm back to work at 100% capacity still focusing on environments. I'm sure it's getting boring by now, but that's just how it is. It takes forever to set up a scene: find a suitable assets, place them accordingly to how each...

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Meet Lilith!

Continuing with the main cast! Lilith plays a huge role (and I think it's an appropriate word for her) in the upcoming story and MC's goal will be to get into her good graces. Whether it will be just a fling - showing her the craziest aspects of being with a (slightly) younger guy or a more stand...

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New environment - Street(s)!

There will be more environments similar to this one. Some simpler, some more advanced to give variety of scenes while in the city.
As you can see, the game WILL NOT be set too far in the future. Modern, slightly futuristic, but far from being cyberpunk themed.
Also, I purchased a TON of c...

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Meet Freya!

Also part of the main cast! Confident and dangerous. No other way of describing her than this girl means trouble!

Anyone up for the challenge?

Enjoy!

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Dev update #83

Hi!

First things first! Steam sale! 30% off Deliverance! Check here: Deliverance

I know you're already supporting me here (or already bought the game) and I don't expect anyone to spend ...

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New environment - the mansion!

Start with a bang! By far, my favorite environment I created EVER! I mean... for me, it really looks incredible! No fancy lighting, just the 'sun' and already a great effect. Probably one of the most realistic models I dealt with in my dev career.

Ok, let's calm down and look at the new en...

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Meet Nina! (again)

Yup! First character rework already behind me. Body-type remained the same. Just a couple of adjustments to her face and I feel like she's production-ready! She has to be given she's part of the main cast - you will see a lot of her, but not necessarily wearing leather.
Those outfit types are ...

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Environments Poll!

Do you want to see what progress I've made with some of the more interesting environments? Would like to see them as previews?

A couple more polls are coming your way: this month and the next. Polls about characters. While I'm certain about most of the main female cast. They look great and...

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Dev update #82

Hi!
No major news, I'm just letting you know I'm still alive and still working on the game. So what I've been up to?
GUI looks good. Really good. Most of the necessary stuff is already done, the same with coding. Yup! I'm happy to announce that all the tedious parts of the development is al...

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Dev update #81

Hi!
Some good news and some exciting announcements!

Let's start with good news. Most of the coding and that painful UI design is already done! I still have to think of systems that will be included in the game to make the story rich and give players opportunities to interact with girls...

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Dev update #80

Hi.
It's been a while, so it's update time! And it's a long one! I'm still suffering through designing and coding of ren'py UI. I've made some progress. I'd say 2/3 of that part is already complete. The final 1/3 gets a little bit tricky as it requires from me a ton of extra planning - it mean...

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Dev update #79

Hi! It's been a while since my last dev update. I figured there is no point in letting you know that I'm alive and working on the game without any breaks. I wish I could say that I'm working without any setbacks as well, but that wouldn't necessarily be the truth. So what I've been up to? Designi...

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Meet Nina!

Fans of redheads unite! The first character who plays a major role in the next game! Be ready to see Nina in action!

Personal note. Now that I'm looking at the image again, I'm not too happy with the final result. I'm posting it only because I promised to do so. I still have work to do on ...

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