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sierralee

sierralee

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sierralee activity

July 17 Update

Been a long time since we had an update without fanart. That was a good run.

Previously, I'd mentioned struggling to keep up with everything I have in the air. Now I'm feeling better and keeping all the spinning plates and balls going isn't daunting. Core progress might not be at 100%, but ...

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TLS 0.61.1 Public Release

This is one of the least different .1 updates, which makes sense given that this was a simpler chunk of content, but anyway it's now available on all platforms. See blog for more:

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July 10 Update

We have what may be a first: a fan comic! I hope people enjoy it. So much of this fanart has come from patron Argo The Ratfolk, so I want to thank him especially. He's added so much variety and cuteness to the TLS experience. ^-^

Meanwhile, lots of stuff happened this week, but it ...

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TLS 0.62.0 Released

This is an unusual one instead of a normal content update. There was a long-standing critical bug finally fixed, an edge case that only affected a few people, but ruined their saves. I had three choices:

A) Hold the fix until the next release.

B) Do an immediate patch.

C) Bundle...

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Finished Scene Art Set #27

Patreon is being obnoxious with uploading these, so I'm afraid you're just getting one image per scene this batch. This is actually a combination of two different sets Annikath finished because I was not on the ball enough to post the first one.

Anyway, most of these are characters' second ...

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July 3 Update

This was the week! I accomplished a lot, and more importantly, I felt really good about it. I'm hopeful that this will be a turning point, but I'm keeping this post short to stay focused.

Our fanart for this post comes from Runcible Technician, rendering a nice little moment. ^-^

Last...

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June 26 Update

I feel that I should clarify that I am not doing badly overall. I have been steadfast in exercise and self-care over this period, and I've used this time to repair some equipment and deal with some business things that had been put off.

It can be difficult to link patterns and creative outp...

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June 19 Update

Like last week, but worse. Memorial events + extended family + Father's Day means this week is going to consistently drain all my reserves. This is actually being written/scheduled midweek when I could.

Anyway, this week we have a lovely bit of fanart for Elleani. I like these ones that hav...

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June 12 Update

There's more fanart waiting, but instead this week is a comic from me. For those concerned about canon, this takes place after the game: magic capable of doing this is not available during the time of the game. Originally I planned to do this comic later, but I commissioned it early to cheer myse...

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June 4 Update

Early update in the hopes I can mentally wrap up this week and move on to the next. TLS 0.61.1 seems to be fine, which is good. I'm not sure when the next update will be, but I would like for it to be a hefty one.

Work sucks right now. I want to sink myself fully into something without any ...

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TLS 0.61.1 Public Release

See blog for notes/links/info:

https://the-last-sovereign.blogspot.com/2022/06/tls-0611-public-release.html 


Little more posting to do, then I can rest....

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May 29 Update

More fanart! This time a collection from ArtsyGameMagi. It's Lil Robin!

In more good news, TLS 0.61.0 is out and it seems to have been well-received. Probably a public release in a standard week without anything unusu...

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TLS 0.61.0 Release

EDIT: New version is out a few days early, in case anyone is checking. I hope this one will be the public build, but report if anything is off.

Link: https://mega.nz/file/a41BTJaD#0...

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May 22 Update

First, two pieces of TWC fanart from the subreddit that I forgot to post earlier. There is quite a bit more fanart in a queue to show later. It means a lot to me that people care enough about my work to create su...

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May 15 Update

My mother has died. This is the end of a long struggle with cancer, so it isn't a shock. I may be slow to respond over the coming period, but I don't anticipate long term delays.

It seems that it isn't possible to lock comments on a post here. My intention had been to avoid putting patrons ...

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May 8 Update

There's an abundance of fanart these days! Today I paired two different black and white pieces: a lovely Hilstara sketch as well as an entirely unexpected page of fanart that was sent to me. Twitter is good for something after all! There is so much fanart you should expect more over the coming pe...

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May 1 Update

Alright, let's talk about TLS! I haven't gotten a lot done on it over the past month, but that's not to say that no work has been done. In an ideal world I'd spend increasing amounts of time on it until the next update.

Above you can see one of the things I've been working on:...

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April 24 Update

Whew. I'd hoped this would be a quieter week when I could begin shifting priorities and energy, but it ended up being completely filled by OEA work.

Reviews: Been seeing more negative ones than usual. Some of them might have been avoided with different game design or writin...

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April 17 Update

This period is always odd. I know that people are playing thousands of hours of my work based on Steam analytics, but I know little about those hours. There are some reviews I'm very grateful for, a few threads/comments, and a little Discord chatter. That's a tiny fraction of the total human reac...

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Once Ever After has released!

At long last, Once Ever After is out! I could do a history of this project, starting from an email to Crescentia and Wolfenstahl years ago, but I need to conserve energy. For now, please just check it out:

2022-04-15 22:09:51 +0000 UTC View Post

April 10 Update

Well, we're locked in. April 15. Technically I don't have to release on that date, if something went very wrong, but there are no advantages to delaying and it's better to meet your release promises...

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OEA Pre-Release Build

Sometimes on release days I'm working right up to the deadline... but not today! I figured that, given how this isn't new TLS content, there's no reason to artificially delay putting out this one, even if many don't have time to play yet.

Basically, this is the build of OEA I intend to go l...

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Finished Scene Art Set #26

The previous set was delayed due to my schedule, so this next one is coming earlier than you might expect! Whole bunch of new art, starting with another SFW scene that will be showed in some of the bar conversations. Be sure to get to the end of the slideshow to see Hilstara, Trin, and Wynn.

<...

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April 2 Update

We kick this early update off with an absolutely gorgeous piece of artwork! This is by Annikath, but actually commissioned by a patron instead of me. You could have gotten an earlier look at this one if you'd followed her on Twit...

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March 27 Update

Two new pieces of fanart today, each exploring a fantasy scenario that wouldn't be included in the game! These are Robin and Sho expressing their affection for dwarves and orcs, respectively.

That aside, the TLS release is public now. I wouldn't say I'm tired, exactly, but I am creatively v...

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Finished Scene Art Set #25

The fourth phase continues, this time with more characters' second scenes! I decided to start with Sabitha's, because I'm extremely fond of it. ^-^ Maybe it's an unusual choice to illustrate the non-sexual parts of a scene, but in a game like TLS with hundreds of scenes, I think some variety is g...

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March 19 Update

Early update post because I'm hoping to start next week fresher.

I spent much of the week trying to get Steam achievements to work, with nothing to show for it. I've received some very kind help trying possible solutions, but in the end I'm no closer than I was with Ouroboros. I currently h...

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TLS 0.60.2

New version! While this is likely not the final for this update, this one has reached what I'd consider a decent level of polish compared to the uneven first builds. 


Link: 2022-03-16 01:11:42 +0000 UTC View Post

March 13 Update

The TLS update is out; that's generally good. Some other stuff has happened as well.

Once Ever After: This past week Valve has cleared the build, the price, and the new release date. We are now set for an April 15 release (though I regained the ability to alter it). I'd like to ask everyone...

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TLS 0.60.0 Released

Open world time! This update is unlikely to have major bugs, but it's virtually certain I'll be adding more content before the .1 version. Great if you like suggesting content, probably best to wait a little if you only want to explore once.


NEW 0.60.1: 2022-03-11 23:08:15 +0000 UTC View Post