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GeeSekiVN

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Alpha 0.35 - 1 Week Early Access

(Alpha 0.35b)

WINDOWS

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Alpha 0.35 - What's New?

Hey,

Update time, just wanted to show you all a few of the new locations rendered out for Alpha 0.35 but this update has mostly been focused on rendering Lashley's CG Scenes as we're just about getting her side story wrapped up.

We're aiming to get most of her CG done but we can't gua...

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Alpha 0.34 - Patron Release

This update is also available on Steam!

(Alpha 0.34a)

WINDOWS

2021-06-24 14:18:46 +0000 UTC View Post

Alpha 0.34 - What's New?

Hey, guys.

Wanted to make this update primarily to let you know of the release dates. First off though, just wanted to show you some of the backgrounds that I've managed to get done, these are only some of the complete list that's done.

Originally the 3rd of June was going to be the d...

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Alpha 0.34 - What's New?

Hey,

Update time. Sorry, it's been a while. As usual with these updates nowadays, there isn't really much to note in terms of new features or new plans.

We're still working on Lashley's story, we're aiming to get as close to complete with her story as we can but it won't be 100% don...

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Alpha 0.33 - Patron Release

(Alpha 0.33b)

WINDOWS

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Alpha 0.33 - What's New?

Hey, guys.

Let's get straight into things.

Alpha 0.33 will focus on 2 things: Rendering some, not all the locations and assets that were added in 0.32; and Director Lashley progression.

Roberto has decided to take a break from the main story and channel his energy into finishin...

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Alpha 0.32 - Patron Release

(Alpha 0.32c)

WINDOWS 

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Alpha 0.32 - What's New (JAN Week 4)

Hey, guys.

Last update for the month, wanted to let you know what to expect with Alpha 0.32 releases and content.

This coming release's focus has been two things; expanding the town to include an uptown, and progressing the main story content, which in turn means work...

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Alpha 0.32 - What's New?

Hey, guys

Update time.

Uptown Map:

I've made progress on the uptown map, I forgot how long it takes to create a map with all the details of the buildings and the surrounding area. I'm about 60% done for the time being and will probably leave it where it is until...

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Alpha 0.32 - What's New? (A Reflection on A Town Uncovered)

What's up peeps and peepets.

Happy New Year to you all, hope everyone had a great December holidays! Sorry, it's been a while since the last 'what's new' update. I want to take this time to reflect on where we are so far with A Town Uncovered, and discuss our goals for the game for 2021. Ju...

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Alpha 0.31 - PUBLIC Release

Developer Note:
Hey, you sexy perverts!

It's the time for giving.

This update unfortunately doesn't have much story progression. We focused more on the gift giving feature that plays an important role for non-cheatcode users and for the final version so we wanted t...

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Alpha 0.32 - What's New? (December Week 3)

Hey, guys.

Hope ya'll are having a festive month so far. After releasing the Early Access of 0.31, I decided to give myself some time off to just play games that I've been putting off all year.

But now it's back to some regularly scheduled work. What can you expect for Alpha 0.32?

...

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Steam Autumn Sale! + Bug Fix Update

Hey guys!

Merry Thanksgiving and Happy Black Friday and whatnot to everyone in the world.

I wanted to let you know that A Town Uncovered on Steam is now on sale during Steam's Autumn Sale. If you've been meaning to grab the game on there, now's a great time to do so!<...

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Alpha 0.31 - What's New? (November Week 4)

Hey guys, 

No new art to show off this week. A lot of the work has been animating the h-scenes that ya'll voted for, coding them in, coding, more coding, and just code in general.

We've written more main story content View Post

Alpha 0.31 - What's New? (November Week 2)

Hey guys,

Sorry for the slightly late update. As I mentioned in the Week 1 update, I'm focusing on the Patron-voted H-scene.

I've done rendering the 3 scenes (aside from the POV in the last one) and I'm currently working on animating the frames which is honestly as tedious as the rend...

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Alpha 0.31 - What's New? (November Week 1)

Hey, update time.

I've added a new section in the mall that will be the hub for all the gift items. These stores won't have an interior location you can go in but will simply have a popup menu to buy items.

We're currently working on getting the coding all working well before I go ahe...

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Alpha 0.31 - What's New (Week 5)

Hey, you beautiful perverts.

Wanted to give you the results of this month's poll. The top 3 highest voted Patron-suggested H-scenes are:

1) Jane pushed against the Shower wall as you take her from behind - 208 votes

2) Leg over shoulder against the wall ...

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Alpha 0.31 - What's New? (Oct Week 4)

Hey, yall.

Quick update. Besides the main story, we're implementing a gift-giving system into the game. This may or may not play a bigger part in a character's side story but for now, this gifting system will mainly be so that you can increase a character's Relationship Points by giving the...

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New H-scenes - Alpha 0.31

Thank you for all your suggestions! We've received 58 as of this post. I've randomly picked 10 out of the 58 and it's up to you to decide which h-scene to add in. The three highest voted h-scenes will be added into Alpha 0.31.

If you see a locked post for Level 4 and 5 patrons, it is the ex...

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New H-scenes - Alpha 0.31 (Voted counts as 3)

Thank you for all your suggestions! We've received 58 as of this post. I've randomly picked 10 out of the 58 and it's up to you to decide which h-scene to add in. The three highest voted h-scenes will be added into Alpha 0.31.

If you see a locked post for Level 2 and 3 patrons, it is the ex...

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A Town Uncovered is NOW on STEAM!

We are so happy and excited to announce that A Town Uncovered is now available on Steam!

https://store.steampowered.com/app/1330190/A_Town_Uncovered/

We have a 10% Launch discount for ...

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Alpha 0.30 - Patron Release

Developer Note:
Hey, you sexy perverts!

As per numerous mentions previously, future Patreon releases will be done so to $5+ Patrons only and the cheat codes feature has been moved to the $7 tier.

We also want to mention that the game is now available on Steam!

<...

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Alpha 0.31 - What's New? (Week 2 Oct)

Hey, perverts!

This post will specifically talk about the development of Alpha 0.31, I've made a separate Public post talking about other important news so if you wish to read that, please do so here:

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A Town Uncovered - Releasing Tonight!

Hey, ya'll!

As of writing this post, we have about 12 hours remaining before A Town Uncovered drops on Steam. We are so excited for it to release and we want to thank everyone who has entered our Steam Key Giveaway!

The $5+ Patreon Release will be released at the same time as the Stea...

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Giveaway & Steam Release Update / Launch Discount

Hey, everyone!

We've got good news to share. Alongside TinyHat Studios, we are running a Steam Key Giveaway where 10 lucky people will receive a A Town Uncovered on Steam (WIN) for Free!

To enter this giveaway, click on the link below to the page that we've set up- th...

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Alpha 0.30 - 1 Week Early Access

Developer Note:
Hey, you sexy perverts!

I just want to remind everyone that Alpha 0.30a will be the first version to be released on Steam on the 16th of October!

We will still continue to post updates on Patreon but Steam is a great option as a View Post

IMPORTANT - Patreon Tier Changes, Steam Release, Update

Hey guys.

Wanted to remind you about the Patreon reward changes that I have decided on a while ago that will take place after the start of October Patreon charges.

Please ensure that you check, modify and update your pledge if the changes apply to you. Basically, the $10+ and $20+ tie...

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Alpha 0.30 - What's New?

Hey guys,

I have some updates for you. Well first of, all of the team members of A Team Uncovered besides me have had some personal things in their life that they had to attend to so the past week has been very quiet and uneventful in terms of development progress. We're at a stage where t...

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Alpha 0.30 - What's New?

Hi, update days.

I apologise for not doing very frequent updates. I feel like every week, it'd be just the same small update of just; "yeah, we did some more art, we have some dialogue written, we've coded that in, no new feature".

So let's do that but in long-ish form!

We curre...

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