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Alpha 0.32 - What's New? (December Week 3)

Hey, guys.

Hope ya'll are having a festive month so far. After releasing the Early Access of 0.31, I decided to give myself some time off to just play games that I've been putting off all year.

But now it's back to some regularly scheduled work. What can you expect for Alpha 0.32?

Well we do have plenty of main story content for you all but that is more or less second priority to our main plan for this version. We've been in discussion about what locations and new characters are needed for the main story and side stories moving forward and we have a whole list of them to be added.

We have to create an entire office interior space as that is a very important setting for the main game. We also want to make some of the un-clickable buttons on the main map visitable, at least so that it doesn't look out of place and broken amongst the other locations. These include the corner store, the abandoned lot, the apartment building, and the two neighbouring houses.

Aside from those, we do want to include an uptown to allow ourselves some freedom for residential area and misc locations as we know moving forth, limiting ourselves to the current map locations is going to be difficult.

It'll be a lot of assets to create so I won't be polling any patron-voted h-scenes for this update, and there's no guarantee that I'll be able to get every location done by this release but I'll certainly try my darnest.

That'll be all for now.

Thanks everyone! Have a happy holiday :D

Alpha 0.32 - What's New? (December Week 3)

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