I fixed, changed and added some things:
- many optimizations
- added night light pollution
- updated directional ambient light
- advanced EYE PPFilters, added HDR-EYE filter
- many tweaks of sky and ambient
link:
2021-09-12 13:59:39 +0000 UTC
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If you have a black screen with activated HDR, but you can see still the UI, please deactivate
"AMD FidelityFX Super Resolution"
It's currently not compatible with HDR...
2021-09-05 09:37:25 +0000 UTC
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I'm proud to preset you Pure. Here is an early version. Its has the basic light functions and its new fog code. It has no clouds yet. This is a major step i'm planning. Also there is no night light pollution yet.
I recommend to use Sol Planner app, to try different fog combinations.
...
2021-09-01 20:49:39 +0000 UTC
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In the last weeks I worked on Pure, a new weatherFX script. It is in its early phase, but the color reproduction and the overall lighting is a huge step over Sol. It features a new fog calculation code, where different fog stages are influencing each other and also influencing the sun and a...
2021-08-26 17:35:36 +0000 UTC
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I made some tweaks and removed the VAO exposure control. So the problem with too dark cockpits is gone.
The big change with 1.3 is, I use a special color grading to get the color more vibrant and it also gets a better contrast.
2021-08-26 08:22:15 +0000 UTC
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Hello,
I released alpha 10 yesterday!
I fixed the wiper's control in Sol Planner app. It works now like it should:
- Set it to -2 and Sol Planner app leaves the wipers untouched
- Set it to -1 and Sol Planner app set it according to the rain strength
- Set it to 0-4 it sets i...
2021-08-25 06:28:06 +0000 UTC
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Hello,
I want to thank you my patreons, for all that support you give me!!!
I just like to show you some view in the future of AC/CSP -> Sol.
In the last weeks we discussed some things in the community. There are some things, which are not right at the moment. Its a basic ...
2021-07-27 13:19:41 +0000 UTC
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For the latest changes and a nearly perfect picture try Sol 2.2. alpha 7 and its HDR filter 1.2.
Sol 2.2 alpha 7
https://drive.google.com/file/d/1dGDyythf_nlWE8STtJ7kSa...
2021-07-11 13:06:16 +0000 UTC
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File:
https://drive.google.com/file/d/1ZHRIHqhXevwbj58cl-rOhRNF79J9ad2A/view?usp=sharing
A detailed description, how to install and get it working is included...
...
2021-07-09 08:34:21 +0000 UTC
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Hello,
I proudly present you the Sol HDR filter. This is a well balanced filter to use HDR color range.
It will stay Sol patreon exclusive, i will update it over the time.
Inside the zip is an install guide. Please read it! There are some important settings to make, to run HDR wit...
2021-07-05 14:41:11 +0000 UTC
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Hello my dear patrons,
Here is Sol 2.1.3. This version solves many problems with Sol Planner in combination of non-usual CM settings. Also i changed Sol's PPFilter files. A bug was reported, where the fps was lowered dramatically on some systems. Also i changed a little thing with resetting...
2021-06-13 15:39:29 +0000 UTC
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Sol 2.1.1
https://drive.google.com/file/d/1fTH-zDGs4kKGl5jcTPr0npKUTvmbg17e/view?usp=sharing
It includes some new features, which will work automatical...
2021-05-30 06:32:20 +0000 UTC
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Please note!
There is a huge FPS loss with Sol 2.1, if you have set a higher rendering frequency than "Two faces per frame" in your video's reflections settings.
DO NOT set a higher value than "Two faces per frame"!!!
2021-05-23 08:17:08 +0000 UTC
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I proudly present you Sol 2.1. After 5 month of work, a nice collection of new features was added to Sol. If you don't like to download from Racedepartment here is a direct link:
2021-05-21 07:14:31 +0000 UTC
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Sol 2.1 will be soon released!
You need at least CSP 1.69 Please use uninstall.bat before installing Sol 2.1 Install it manually by copying the 4 folders apps, content, extension and system to AC root folder (AC's steam install folder)
<...
2021-05-13 20:22:45 +0000 UTC
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With the last alphas i did more and more bugfixes and improvements.
With alpha 24 i integrated the rain sounds i did in summer 2020. I hoped they will be soon available in CSP, but the development of rainFX takes longer than we thought. So i added them to use them with Sol only until CSP is r...
2021-03-20 11:05:25 +0000 UTC
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Over the last alpha versions of Sol 2.1 i was able to do many optimizations and Sol 2.1 runs better than before. With alpha 15 i also done an improvement with 2d clouds. For people with weak hardware or driving in VR, fps is the most important point. "2d clouds" is actually the fastest clouds ren...
2021-02-24 09:57:38 +0000 UTC
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In the last weeks i reworked many parts of Sol. I was on the hunt for bugs and possible optimizations. Many redundant calls could be removed and often called functions were shortened. The result is a much better running Sol, which gives you 20-30% more fps in comparison to Sol 2.0.2.
AC is ...
2021-01-29 12:04:00 +0000 UTC
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With some more optimizations, Sol 2.1 runs very well. I overlooked the complete code and made some important changes to the clouds generation. In CSP 1.72 release version, a new render stats app will come. I already used it to made the comparison. The things are greatly separated there.
...
2021-01-24 08:52:13 +0000 UTC
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Sorry for being so quiet here. I'm very busy with Sol 2.1 development.
Hi,
I hope all of you had a good start in the new year!
I just recently updated Sol 2.0 on Racedepartment.
I fixed some bugs and i was able to remove a little "handbrake". So the current version
Sol 2.0....
2021-01-23 17:38:37 +0000 UTC
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I'm working on some further 3d clouds functions. Atm clouds are positioned in a fixed grid, but with little random variances in position, size and look.
For the first time i integrated a pattern based positioning of 3d clouds. With it i can determine, how clouds are created in a small sqare...
2020-11-14 08:37:56 +0000 UTC
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Atm i try to improve the clouds look. I splitted the Cumulus clouds into 2 different types, Cumulus Humilis (small) and Cumulus Mediocris (medium-large).
This will give me more control over the editing.
The pictures showing the new Cumulus Mediocris look...
2020-11-12 10:33:33 +0000 UTC
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Sol 2.0 beta 8 is published.
With this version i reintegrate the 2d clouds and the "base" 3d clouds. Those different cloud render methods are selectable in sol_config app page 6.
With this i cancel the distribution and further support of Sol 1.5.x.
Sol 2.0 now has all cloud rend...
2020-11-07 19:39:06 +0000 UTC
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My dear patreons,
ATM it seems Sol 2.0 develepment is resting, but this is not the case. I'm just in a waiting position, waiting for CSP features, which will give Sol 2.0 a way better code base.
In the near future it will be possible for weatherFX LUA and python to directly communicat...
2020-11-06 07:35:54 +0000 UTC
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Hopefully the last version before Sol 2.0 release.
I fixed some bugs with weather transitions and i was able to improve the starmap textures. So it looks much cleaner. Also the stars brightness is adapted to the new night presets.
2020-10-06 16:29:25 +0000 UTC
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