Hey everyone,
Let's be honest, the vanilla hugs in Skyrim are… bad. They're way too manly and look like some raw, unedited motion capture.
I just wanted to give Noemi (from OK Followers)...
2025-11-06 14:00:13 +0000 UTC
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Hello everyone,
This week, I finished the moveset for the "bit more tactical MCO Dagger and Shield Animation." It looked sharp and clean in my 3D software, but I ran into a classic Skyrim problem when I tested it in-game.
The game engine massively speeds up dagger attacks, ma...
2025-10-30 14:00:14 +0000 UTC
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Thank you so much for your warm and continued support of my mod creation. It is entirely because of your support that I can pour my passion into creating MCO combat animations for Skyrim. I am truly grateful from the bottom of my heart.
Today, I am writing to you all with an important annou...
2025-10-16 14:00:10 +0000 UTC
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Hi everyone, Kei here with your weekly update.
1. This Week's Progress & What's New
I'm happy to announce that I've finished the spear moveset, now officially named "A Bit More Tactical - For Honor Valkyrie - MCO spear Animation." It's available f...
2025-10-09 14:00:34 +0000 UTC
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TL;DR
I released my first Skyrim MCO moveset, KEI’s Empty Gauntlet. It’s free for members. Roadmap is live.
1) This week’s release
KEI’s Empty Gauntlet (MCO) is out for members now.
“M’aiq thinks this: if the left hand is empty, the right deserves a reward.”
— M’aiq the Liar
What is this?
An MCO moveset.
When you equip only a one-handed sword or only a dagger in your right hand—and keep your left hand ...
2025-10-01 10:50:57 +0000 UTC
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I just got back from Turkey. I visited Istanbul, Kuşadası, Cappadocia, Pamukkale, Konya, and Ankara.
This was a personal trip paid with my own savings. I did not use Patreon funds for any travel costs.
Hey everyone—just a quick check-in. As I shared before, I’m traveling this week, so there’s no fresh progress.
But right before I left, I blocked out a small chunk of the attack set. I’m sharing a short clip here.
What’s in the clip
This is an ...
2025-09-18 14:00:09 +0000 UTC
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Hey! If you’re reading this, I’m probably in Turkey like I said last week—assuming nothing exploded on the way. I worked right up until I had to leave the house, so here’s where things stand.
TL;DR
TL;DR
New MCO moveset in production: Kyne’s Hilt & Horizon. Outdoor = big, sweeping, crowd-control swings. Indoor = tight, thrust-forward work that won’t snag on walls. Aiming for Valhalla Combat compatibility via proper annotations. E...
2025-09-04 14:00:09 +0000 UTC
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TL;DR: I can now make animations in MotionBuilder and get them into Skyrim SE as AMR-ready (root motion works in-game). Hitboxes and combo windows aren’t wired yet, so attacks don’t deal damage yet—but I have a plan to fix that. This post is just <...
2025-08-23 08:00:06 +0000 UTC
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TL;DR
I’m teaming up with Pasquale (Albus961) and crew to build cinematic, HEMA-inspired swordplay on top of MCO. First milestone: a rock-solid MotionBuilder → FBX → HKX pipeline. Then a tiny Block/Deflect vertical slice...
2025-08-18 14:35:25 +0000 UTC
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Add a touch of grace to the Female Locomotion Replacer set with elegant walk cycles—and an optional refined run.
What This Mod Does
- Reworks the female walk into 3 elegant performances:
...
2025-08-16 08:00:07 +0000 UTC
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Inspired by Better Idle Pose (Female Locomotion Patch), refined and expanded.
What This Mod Does
I’ve set a simple mission for all my modding work: make it feel right.
Great in-game animation shouldn’t shout. If it feels natural, you barely notice it—because nothing feels wrong. That’s my guiding rule: if a choice makes the game feel right, I do ...
2025-08-09 08:00:07 +0000 UTC
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I’ve now replaced the bulk of combat animations for Oblivion Remastered. Next, I’m weighing two directions for Skyrim:
• MCO-style combat animations — HEMA-ish, full weapon sets (core first, then niche weapons)
• 18+ animation set — OStim-friendly (core first, then niche/s...
2025-08-06 14:00:20 +0000 UTC
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This Early Access build refreshes archery animations in Oblivion Remastered.
What This Mod Does
TL;DR
Released: Tsun’s Fury: Unarmed Animation Overhaul.
If you’re a member, grab it free from the Shop and try it.
Next mod name: Beak of Celethelel: Archery Animation Overhaul.
...
2025-08-02 08:00:10 +0000 UTC
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This mod refreshes unarmed combat animations in Oblivion Remastered.
See it in action here: https://youtu.be/BOxWCw0YkzU
What This Mod Does
Hey everyone! Here’s a quick look at what I’ve been hammering out this week.
1. Staff Animations ✅ (playable now)
The Welkynd is already live on the Shop, and if you’re a patron—even on the $1 tier—you can grab it for free. Go play it ...
2025-07-26 08:00:06 +0000 UTC
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This mod refreshes spellcasting animations in Oblivion Remastered
See it in action here: https://youtu.be/4ze8VdaiXZg
What This Mod Does
Hey everyone! Quick update on the spell‑casting overhaul:
1. Right‑Hand Magic ✔️
The right‑hand casting set is DONE.
You can grab the early‑access build right now in the Discord (patron‑only channel).
Please give it a spin and, if anything feel...
2025-07-19 08:00:06 +0000 UTC
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Hi everyone!
1. Quick recap – left‑hand casting
Last time you tried the early‑access left‑hand spell animations. Thanks for all the feedback—super helpful!
2. What’s next – right‑hand casting
Concept l...
2025-07-12 08:00:09 +0000 UTC
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This mod refreshes all one‑handed animations in Oblivion Remastered
See it in action here: https://www.youtube.com/watch?v=OAMGITCwe5E
What This Mod Does
Replaces common one‑handed motions: idle, draw, sheathe, block, and more.
Polishes attack animations for longsword, mace, war‑axe, shortswo...
2025-07-12 02:44:38 +0000 UTC
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Hi everyone, Kei here.
I need to talk about a big change.
What’s Changing
Hey folks! Kei here with a fresh project update.
New Project Name
I’ve finally settled on a working title: “The Welkynd – Spellcasting Animation Overhaul.”
It’s still provisional, but this is the banner I’ll use while we keep building.
What’s...
2025-07-09 15:53:48 +0000 UTC
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Hi folks—Kei here with the latest progress on our one-handed animations.
TL;DR:dagger and war-axe light attacks are finished, the mod’s name is changing, and short-sword tweaks are next. Details below!
Dagger Light Attacks
2025-07-05 08:00:09 +0000 UTC
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