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meph

meph

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meph activity

Update 1.23

Hey guys, new update is here: http://www.bay12forums.com/smf/index.php?topic=161819.0

Mind that the last two updates were for the vanilla DF tileset I'm working on, thats why the last two weeks you didn...

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Update 1.22 - Tons more graphics

Title says all. Graphic set update, new sprites for the 32x set, seasonal colors, FBs, Demons, Titans, Nightcreatures, Vermins...  and all plants.

http://www.bay12forums.com/smf/index.php?topic=161558....

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Update 1.21

Get it here: http://www.bay12forums.com/smf/index.php?topic=161390.0

Bugfixes and a very important TWBT update that resolved the graphic-related crashes. :)

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Update 1.20 - More Tilesets!

http://www.bay12forums.com/smf/index.php?topic=161180.0

The last three updates have all been about graphics. In total I added 21 new tilesets to the mod, among them GemSet, DungeonSet, RallyHo! and oth...

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Update 1.17

http://www.bay12forums.com/smf/index.php?topic=160863.0

This week with three new mods included in the GUI: Fear the Night, Wizards Tower and Zm5s Creature-Pack.

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http://www.bay12forums.com/smf/index.php?topic=160759.0

New update, v.1.16. This is a major update with over 400 new creatures, all updated from the old mod to the newest version. Tons of FUN to sur...

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Update 1.15 - Signs!

http://www.bay12forums.com/smf/index.php?topic=160604.0 

All info and download link, as always, on Bay12. 

This week I added 50 sign-posts that make succession and community forts a ...

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After my break from modding for one month (cycling/mountaineering), I'm back with regular updates. :)

http://www.bay12forums.com/smf/index.php?topic=160492.0

This week it's crystal growing, si...

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Update 1.13 - Crash and bugfix release

Worked through the list of reported issues, made a release that mostly focusses on fixing things. :)

http://www.bay12forums.com/smf/index.php?topic=159843.0

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Update 1.12 - Good thoughts and magma!

Get all the info and the download link here: http://www.bay12forums.com/smf/index.php?topic=159713.0

This week we have thought-influencing workshops for all races and water/magma aquifer spawning. ...

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Update 1.11

New update is out with high-end dwarf content. Golems and Runes for everyone. :)

http://www.bay12forums.com/smf/index.php?topic=159564.0

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Update 1.10 - Kobold Madness!

http://www.bay12forums.com/smf/index.php?topic=159453.0

Lots of new content for the kobold camp playmode. Enjoy!

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Update 1.09 - 43.03 DF, human manual, succubi fixes

http://www.bay12forums.com/smf/index.php?topic=159291.0 

Get it while it's hot!  :)

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Next update - 1.08 - Human mode

All info and download here: http://www.bay12forums.com/smf/index.php?topic=159123.0

I uploaded a day early because whats done is done. ;)


Cheers,

Meph

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Update 1.07 - Toys, Time-control and Pipes.

All info and download here: http://www.bay12forums.com/smf/index.php?topic=158959.0

Cheers,

Meph

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New update - 1.06 with bugfixes and 43.03 test-build.

All info, as always, on bay12: http://www.bay12forums.com/smf/index.php?topic=158785.0

Cheers,

Meph

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First goal reached - $100 a month.

Wow! We reached three figures :) 

$100-goal:

"I'll take out parts of the mod and make them a separate download. This way people can experiment with them, other modders learn from them, and you can just drag+drop them into vanilla DF."


All right, lets do this! I'll start on...

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New Update 1.03! ORCS!

Download link and all the details as always on bay12: http://www.bay12forums.com/smf/index.php?topic=158408.0

Thanks for the support everyone!

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New update is out!, V1.02

Get it here: http://www.bay12forums.com/smf/index.php?topic=158253.0

Includes ten new workshops for dwarves, some fancy decorations, 75000 procedually generated engravings, 1000 prefstrings for...

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New mod version released - 1.01 on 13th May.

Get all the juicy info and the update here: http://www.bay12forums.com/smf/index.php?topic=158107.0

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