SamSuka
Subquake

Subquake

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Subquake activity

State of Undead Legacy 2.7

Just like before with Alpha 21, I've been asked many times on various social platforms about what's going to happen with Undead Legacy now that 7 Days to Die v1.0 has been released.

Work on porting Undead Legacy 2.7 to 7 Days to Die v1.0 is already underway, and there will be no rel...

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Undead Legacy for A21

I've been asked in many different channels about what's going on with Undead Legacy and Alpha 21 of 7 Days to Die, so I will try my best to explain the current situation of things.

Undead Legacy will be updated for A21 as Undead Legacy 2.7 and as soon as it will be playable, it will be rel...

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2022 recap and plans for 2023

What a wonderful year 2022 was for Undead Legacy, that started off very frantically with me panicking and trying to fix up so many issues, that came with 2.5 release for A20 back in December of 2021.

The year started off with 2.5.22 update in January, that followed with 60 more patches afte...

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Undead Legacy goes Stable with 2.6.17 update!

For those who've been impatiently waiting and following progress of experimental builds, it's finally happening! With 2.6.17 it goes stable!

Patch notes covering all the changes from 2.5.82 to 2.6.17:

Added:

  • Added new Scorpion enemy with 4...

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Undead Legacy 2.6.14 Experimental is out!

This took a bit longer, but hopefully fixed many of the shortcomings with Scorpions and they will now ragdoll!

Patch notes:

  • Changed Chicken Coop and Apiary max noise distances to not exceed 32 blocks
  • Changed multiple colliders for Minivan block to a sin...

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Undead Legacy 2.6.13 Experimental is out!

Not quite stable ready yet, but hopefully stable-er!

Patch notes:

  • Added ability to repair and upgrade Solar Cell at the Maintenance Station
  • Added ability to pick up and recycle Restaurant Booth couches 
  • Added ability to recycle Restaurant Tables, Mail Box...

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Undead Legacy 2.6.12 Experimental is out!

First stable candidate!

Appreciate all the help with finding and reporting bugs, giving feedback on discord, reddit etc. Little by little, bit by bit  they help me solve many issues and shortcomings, thank you all!

Here's the patch notes for this update:

  • Added Poison...

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Undead Legacy 2.6.08 Experimental is out!

Getting much closer to stable with this update!

!!! IMPORTANT !!! Pick up Recycling Stations before updating or any regions/chunks with them will be corrupted.

Patch notes for 2.6.08:

- Added ability to recycle over 800 different items/blocks ...

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Undead Legacy 2.6.01 Experimental is out for A20.6b9

Finally after the long wait, the update is here! Here's some of the key features of the new update:

  • Over 20 new weapons
  • 3 new vehicles
  • Multiple workstations now have additional upgrade tiers
  • New Scorpion enemy with 4 skins, that can apply new debuff - poison...

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Undead Legacy Stable 2.5.82 is out for A20.5b2 Stable

Two new features/mechanics:

1. Storage broadcasting for crafting:

For any player placed storage container, you can toggle individually per each container to turn on/off storage broadcasting, any storage containers within 10 meters of the player ar...

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Undead Legacy 2.5.81 is out for A20.5b2!

Lets address the elephant in the room - a new quality of life feature is added in Undead Legacy with this update: 

Crafting anything in backpack/workstations, upgrading workstations, repairing or upgrading items at the maintenance stations, the game will look for nearby storage within ...

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Undead Legacy 2.5.79 Experimental out

I received quite a few questions if the update will be compatible with previous saves and my answer is the same as always, if I don't specifically say that there might be problems, then most likely your saves will be just fine.

I also want to point out, until there's a fix from TFP in regar...

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Undead Legacy 2.5.76 is out!

I usually try to avoid pushing updates directly to stable before testing them out on experimental, but because 7 Days to Die A20.4 b42 was released as stable, there's no choice.

Hotfix 2.5.76:

  • Fixed wrench dealing almost no damage to metal blocks

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Undead Legacy 2.5.73 Experimental is out

Wasn't expecting a minor update of base game to break some of the UL code, but it did, that's why pushing 2.5.73 update earlier than planned to make the mod compatible with A20.4 b41.

Patch notes:

  • Updated Undead Legacy for A20.4 b41
  • Updated Russian and ...

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Undead Legacy 2.5.67 goes stable!

Because of the fact that 7 Days to Die A20.4 came out today on latest_experimental, I started work on making 2.5.68 work with A20.4 and releasing 2.5.67 as stable.


Here's a compilation of patch notes and changes since 2.5.61 up to 2.5.67:

Additions:

  • Ad...

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Undead Legacy 2.5.67 Experimental is out

So happy about getting this update ready, because I've been wanting to tackle a custom two wheeled vehicle in the game for quite some time, but there's always something else to work on, but finally, after so many years, we finally also have a new custom motorcycle added to the game with this Unde...

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Undead Legacy 2.5.66 Experimental is out

This one took a bit longer due to a lot of time being spent in R&D in regards to managing humanoid entities in Unity imported from outside of Unity asset store, but all is well, that ends well, with this update I'm happy to announce that each trader now will have two NPCs and their sold item ...

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Undead Legacy 2.5.65 Experimental is out

This was supposed to be just a small bugfix update, but I ended up making a custom trader and POI for it, it does require to generate a new world to have a chance for the trader to spawn, won't work on previously generated worlds or old saves. Hope you'll enjoy exploring the new trader location a...

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Undead Legacy 2.5.62 Experimental out

I really wanted to push this update directly to stable branch, but  things got out of hand and the update got more and more things changed and I chickened out, thus releasing it first on experimental branch and if it goes well, it might go stable sooner than usual.

Patch notes:...

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Undead Legacy 2.5.60 Stable out!

Even though I feel like last stable 2.5.47 update was yesterday, but it's been almost 8 weeks since then, a lot of feedback has been gathered during all this time as well as a lot of work put into all the iterations of Undead Legacy leading up to this update. Huge thanks to all the people trying ...

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Undead Legacy 2.5.58 Experimental released

Still experimental, I know you eagerly want the stable branch to be updated, we will get there, but it's not quite there yet.

Patch notes 2.5.58 (Hotfix):

  • Changed player crafted concrete block shapes to be its own block
  • Increased chance for traders to s...

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Undead Legacy 2.5.56 Experimental released

Getting really close for pushing all the experimental changes to the stable branch, if no more issues will be found, this could be it, but will see after you get your hands to play around with this update!

Patch notes:

  • Added POI previews in Missions (Quests) Log...

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Undead Legacy 2.5.55 Experimental is out!

Another patch is out for Undead Legacy, hope you'll like the new POI image preview when accepting fetch, clear, fetch and clear missions!

Also I feel like I'm getting real close for this to be stable ready, depending on feedback and if no serious issues come up, stable branch could get an u...

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Undead Legacy 2.5.50 Update is out!

Very excited to bring you guys this update out! So what's new and what's changed? If you don't want to go through the lengthy list of patch notes, here's some major keystone changes in the update:

More realistic vehicle engine sounds

If you haven't seen my YouTube vid...

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Two new emergency vehicles coming with 2.5.50!

As with many things, wasn't planning for these to be added this soon in Undead Legacy, but it's happening! Police Cruiser will have 4 passenger seats and average cargo capacity, the Ambulance will have 7 seats, but less cargo space than the Minivan.

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Undead Legacy - New Vehicle Sounds!

I was totally not expecting to do this right now, but here we are, I did it anyway, hope you will enjoy the upcoming change as much as I do. If not, please comment on what your thoughts are and what in your opinion could be changed to improve things :)

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New drivable car coming with next update for Undead Legacy!

Those who've been following development updates on discord probably already seen this being in the works quite a while back, but I've finally had some time to prepare it and make it game ready. There's still a bit of work to do to make it spawn as repairable, but I hope to get it done for 2.5.50 ...

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Undead Legacy 2.5.48 Experimental Update is out

It's been almost three weeks since the last update to Undead Legacy and it allowed me to soak up a lot of feedback as well as recover from burnout due to constant non stop work on Undead Legacy throughout the last few months on the road of getting it working for A20 where 2.5.47 felt like a nice ...

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Undead Legacy 2.5.47 goes Stable for A20.1 b6 Stable

Patch notes for 2.5.42 - 2.5.47:

  • Updated Undead Legacy to A20.1(b6)
  • Added German localization by TraceSilvan
  • Added target hit indicator for ranged attacks
  • Added chance for traders to sell Backpack Mod Schematic
  • Added Exotic Metal Al...

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Undead Legacy 2.5.46 Experimental Update is out

Apart from people having problems with installing Undead Legacy using mod launcher or trying to play it with incompatible modlets, bug reports have been slowing down and finally I've managed to catch a bit of breath.

I am aware of balancing issues with loot and some of the resource costs fo...

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