Next set of previews for Dragon Hoard. Just realized how far behind I am on these, so set 4 will probably not be too far off!
This set involved more messing with the "long neck" morphs. I got smart and parented the hair prop to the head, instead of using it as a conforming figure, which made the hair WAY easier to deal with.
I regret that the skin appears so shiny; it was supposed to look wet because it's brand new, but it's also supposed to be scaly. I upped the bump and displacement mapping in subsequent renders, but I didn't go back and re-do these. Oh well...
Ovidius Naso
2018-02-06 01:58:34 +0000 UTCOvidius Naso
2018-01-30 07:12:25 +0000 UTCOvidius Naso
2018-01-30 07:10:46 +0000 UTCShutterNelson19
2018-01-29 06:38:20 +0000 UTCGenyun
2018-01-28 22:41:32 +0000 UTC