SamSuka
fvmods
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GTA 5 Chicago DEV update 4

FV Mods Patreon members today get a chance to play a development update 4 build of GTA 5 Chicago mod.

Fixes in DEV update 4, made to the map include: 

1. Added train tracks (L-train traffic) with stations.

2. Ferris wheel vanilla addition into the park. Includes lights, animations, configured scale and tweaked base object.

3. Shoreline collision has been added to stop boats from ghosting away from the river.

4. Emissive nightlights offset fixes have been processed and implemented.

5. Bridge backplates have been added (no more visible traffic from below the bridges). Consider this as a bug fix of back face culling fix. 

6. Short and long range reflections integration have been made thanks to SLOD (see point 5.) and a few tweaks and changes or original chicago.ymap.

7. Shaders to add normal, specular and alpha details and fixes to roads, building objects and map itself.

8. farlods.ydd for performance and cosmetic update with vanilla expansion with GTA 5 Chicago content.

9. Added minimap with main menu map frontend with visible gameplay features. This can be useful to use with GPS and following the path point A to B.

10. Mass prop update to enable dynamic features.

11. Small rooftop fixes (normal flip).

Previous post with GTA 5 Chicago DEV update 3 release: https://www.patreon.com/posts/gta-5-chicago-3-43147670 

Downloads:

If you want to provide additional support and help receive even more updates with new content, please consider downloading the mod through SharedMods:

https://sharemods.com/t0u4i1jhsb7y/gta-5-chicago-dev-4.rar.html

https://mega.nz/file/uuIF1YpZ#6_IwA91ATBDpEMz7iHsP4zYQEkJKDYtQLCoDAPtWkNY 

Wish you lots of fun with this release! :)

GTA 5 Chicago DEV update 4

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