SamSuka
𝐓𝐀𝐋𝐄𝐒 πŽπ… π‘π„πˆπ π‘π€π•πˆππ„
𝐓𝐀𝐋𝐄𝐒 πŽπ… π‘π„πˆπ π‘π€π•πˆππ„

patreon


Dressage controls: Opinions?

I need some feedback on the dressage controls before releasing the dressage lessons at Plainbelle, in case there’s need to adjust the controls.

Those of you who have tested out the dressage commands (you can study them from the β€œRoad to Grand Prix” book that opens after completing the basic lessons), leave your feelings about them in the comments of this post!

Comments

That will be the case! The horses at plainbelle will be dressage horses. So they will be easier to get in the bit and keep it longer without needing to halfhalt

pika

Love the dressage control but would hope in the future that the more you trained the horse the long and easier it becomes to keep it on the bit.

Julia Samios

Yeah! Practice is a big thing here and that is what i love about it ☺️ But i also feel with people who are just not good at it and frustrated, so i think difficulties would be nice to have.

Lyrea

I think this could be a horse lvl feature, like a less trained horse needs more subtle cues and loose the roundness fast while a experienced well trained horse will hold themselfe long without cues and dont need them that ofthen

Lyrea

True that i was curious about too, but i guess its just not implemented rn

Lyrea

Hatte das problem anfamgs auch, aber wenn das pferd dadurch labgsamer wird, drΓΌckst du schlichtweg zu lange auf S, wenn du drauf achtesg wirklich nur ganz kurz zu drΓΌcken verlangsamt sich das pferd gar nicht. Hab keine Probleme mehr damit

Lyrea

Same problem with the lead changes! Also i can only agree with the rest! I love the dressage more than jumping atm

Lyrea

Funny i never had a problem with the side pass, but with the extention sometimes 😜 (If i extend walk/trott and try to ride different forms with it - and i am absolute sure to just short klick!! - my horse will start cantering πŸ˜… I tried in the trainiNg lessons to trot in extention in some exercises wonder why that is, i would love to sit together and se how different people do stuff to exchange tipps πŸ‘€

Lyrea

Idk but i think there are many games where you can just click a button to do dressage moves. Prob this one is just not the right game for you then

Lyrea

Also i dont know if i do it wrong, but the horse just dont do it every time i duble klick... i have to try it s few times and sometimes it works on the first try. Is that only me? πŸ˜…

Lyrea

I got mine to work but my friends still struggle with it sometimes so I think it's just practice

πŸ”₯ Dynamite πŸ”₯

I have no problem to maintain full roundness most of the time so i cant realy empathise, but i understand that many people are alsolnot good with righm at all, so it would mabye a good idea to have different difficulties for that too, like the striding system?

Lyrea

I think that the controls are phenomenal! However I do think that the leg yield is a little too complicated simply because it's extremely difficult to maintain the appropriate roundness while also giving the subtle cues to yield. So I concur with the other commenter who suggested having a bit more time between needing to 'check' the horse to keep it in frame, I feel that this would allow for the performance of the leg yield more seamlessly.

Uber Original

I really love the dressage mechanics, super challenging and fun! However, I have to agree that after a lot of practise, keeping the horse on the bit is very hard and a bit frustrating. I think making the roundness stay a little longer or using a different key so it's a bit more possible while still controlling the horse. As I find the horse keeps dropping from canter to trot etc. One thing to keep in mind is with other suggestions is that properly trained dressage horses shouldn't end up too easy to keep on the bit as the challenge is still great!

Martha Hayward

As I dressage rider myself, I really have no complaints!! Very realistic and it feels just as hard as in real life! The only thing I’ve found is that it’s hard to keep the horse forward or going the same pace whilst trying to maintain its frame/roundness, and that you have to switch between the W and S key a lot. That’s my only issue, but everything else I really enjoy! I’ve been waiting for an accurate and in depth dressage mechanic for ages, so overall, I’m incredibly pleased! <3

LivEquine

Agree, that's the point of dressage :)

Mara Suttle

I just tried out the dressage and I loved it! The main thing would be that the moves themselves are hard to maintain, which I suppose is part of the challenge but it would be great to be able to "lock in" a move on an easier mode? A well trained horse should be able to follow rider aids when asked once perhaps?

M

I LOVE it! And I really like that you have to figure them out and that it takes some skill and practice to master.

Charlotte Voigt

I love this! I hope you don't make any changes to it, it's hard but when you take a moment to learn it it's pretty simple and realistic and thats the point of the game, right ;)

Official Fiera

They are hard to master, but i figured that’s the point? And i actually really like that. Hopefully we can get dressage tests in the future, and the moves being hard to master will really do good when it comes to the tests! The only thing i have to add is that the canter chance is really sometimes not happening? Even though i time it. Also this might just be a problem with my mouse, but sometimes it doesn’t registrer the mouse clicking when i try to use leg, someone know how to fix this?

Lærke Andersen

J'aime beaucoup les commandes du dressage ! C'est absolument rΓ©aliste, c'est merveilleux. Il est vrai qu'il faut rΓ©ussir Γ  les prendre en main mais c'est le but, Γ§a demande d'Γͺtre un peu pointilleux et c'est super. Merci pour cette qualitΓ© de jeu et pour les modifications apportΓ©es. AMAZING !

Pierre Cimolai

It's probably because I play a lot of other games but I really like the dressage in this version, it make it realist. Dressage is hard like that, you need time to nail it in real life but I do agree that a more forgiving horse or a difficulty easy, hard and realist should be implemented to the dressage too, like for the jump for casual player and not hardcore gamer at the beginning or do like in some club or the horse is easy but do not know more advanced dressage.

Glady Rosie

I think it would be nice if the roundness/collection stayed either permanent after input or stayed longer. It is not impossible but pretty hard to do in combination with other controls. Also though im not sure if this was asked. When in groundwork lessons it is sometimes hard to tell which gate to go to, because the arrow is the same colour as the fencing in the background. So maybe try another colour or a different way to point towards gates? Aside from that I think the controls have a nice balance between enjoiment and chllenge.

Deira

i dont think they are planning on multiplayer

Issy Harrison

I haven't had it work period

πŸ”₯ Dynamite πŸ”₯

it says atleast one thirds/two thirds and full meaning 100% will work for all gaits

Tilly

Will you add multiplayer? And if so can we have group lessons with other players πŸ™

Abigail

But for the side pass of different gates it's not 100% rounded it's only certain amounts the book even states as such

πŸ”₯ Dynamite πŸ”₯

The Book says exactly how much roundness is needed for each move. Its best to keep your horse always fully rounded, its even need for the higher levels. so best to get used to them always being fully on the bit.

pika

Es gibt doch Übersetzer bzw Stellen die Plattformen die Antworten teils schon automatisch in der richtigen Sprache zur verfügung :)

Flumina

Das habe ich heute bei Tati am Dresurplatz dann auch festgestellt, ich denke Blaze ist einfach schwieriger zu reiten :) oder ich werde besser xd

Flumina

I really agree with this. I also think it needs to be more clear on where the different levels of roundness are besides fully rounded being obvious

πŸ”₯ Dynamite πŸ”₯

RECOMMENDATION: For dressage I think there needs to be some kind of meter to be able tell what level of roundness is needed for certain moves because besides fully rounded on the bit it's basically impossible to get the right level for the moves like side pass because I am having 0 luck with finding the right level plus it just keeps making the horse center. Also I think the meter needs to last longer

πŸ”₯ Dynamite πŸ”₯

I love them, as a dressage rider I think they are pretty realistic. However, from a playable perspective, the roundness of the horse is hard to keep up with. I think you should make it last a little longer so we can do moves a little more smoothly.

Mayra Wheeler

they are awesome! i think one thing about the lead changes is no horse does a lead change that smooth! like i can't even like tell that the horse is doing a lead change and from riding horses in real life i feel like the horses just need to pick themselves up a little bit more! everything is so awesome though!

Claire Desai

I really do like the dressage controls as they are! I think the are pretty realistic, but i think there should be a less sensitive horse in the beginning, that does forgive more faults and is generally easy to ride in dressage, so the players can get used to the controlls.

Leo

Du darfst S nicht so lange drΓΌcken. Wenn man S lΓ€nger drΓΌckt wird das Pferd langsamer. Zum runden darfst du S wirklich nur ganz kurz drΓΌcken. Dann wird dein Pferd auch nicht langsamer, selbst wenn du nicht im rhythmus bist.

pika

They seem great please don't make them less realistic

Lararos10

I love the controls! Yes it is difficult, but I feel like there is enough horse games where you just press like Q and E to make the horse do the movements. I love that the controls makes sense. The cues are like I would do in real life

Nicole Rosengren

After a few days of playing, I can assure this is a real great control mechanic. Yes it is challenging, yes it needs training to get it - but simplier, like just pushing one letter keyboard - that would make no sense and no challenge. The pleasure of this game is about harder mechanics of riding and the satisfaction of succeeding in it !

Elsa doum

Yes indeed, that's why it could be great to switch it on or off. That way you can choose how difficult you want it to be ^^

Ohda Wanderlust

Dressage controls feel bit hard to understand. I would hope using Q and E for dressage moves. Constantly clicking and figuring out how to pirouette and making it accidently then fustrated trying to figure out how to doing it again does not make game enjoyable. I do like the challenge doing dressage moves, but not fustrating. Controlling horse, turning, trying to make horse do move and going through fence is so annoying. I do like the collection and extended controls

Syrinda

I forgot to add that you don't need to time leg taps for the extension/piaffe/yield at all. You can just spam them with no penalty. Not sure if this is intentional but I don't think it is.

Bitapetrone

I really enjoy the Dressage so far. It's definitely above and beyond what other horse games offer. One issue I've run into is a sort of awkward drift that occurs in the leg yield/flying change at the walk/trot. I believe this is because the horse is still responding to the leg/rein aid as a regular turn while also performing the yield (this also can happen during the flying changes but this is possible to prevent). This can make certain lines feel very awkward and I don't believe it is intentional. This can be prevented easily in the canter by just bracing the inside (holding inside leg/rein while performing the yield or flying change), but if we do this during the walk/trot it cues the canter, so we cannot use it there and are stuck with the funky drift.

Bitapetrone

After trying the controls for a little while longer, I'm noticing that most of my issues seem to stem from not being able to time the mouse buttons perfectly. The only way I'm able to do the piaffe is if I click both mouse buttons over and over at the same time while also tapping S. I'm not sure if it's my hand coordination or a bit of lag from my wired mouse to the game? I am getting better the more I practice. I think I'd prefer the scroll wheel on my mouse vs holding S to get the roundness I need as my horse seems to constantly stop instead of transitioning into the next gait

Clicki

I'm trying this again today and I'm having less issues, but I still seem to be having issues with collection. When I hold down S the horse just stops, even if I start trying to do a piaffe at a faster collected trot.

Clicki

i love the controls. the only thing i find difficult is the side passes/lateral movements. the horse changes the canter lead instead sometimes, but thats about it!! the complexity of them makes them unique point about the game, please don't change them!! maybe add the ability to change controls, because i think having Q and E to be able to do additional things for example a piroutte, would be lovely. or for some people, other buttons might be more comfortable, like id add S to my mouse button 4, it'd just be more comfortable to learn that way!! also quick note - pleaaaase don't disappear without updates again!!! work on the upward cue of the game gaining traction and update it at least weekly with content! <3

Lamija Godinjak

The animations are absolutely stunning, only problem is the difficulty getting to that animation. Its does seem a little more difficult than anticipated, and it can get very stressful while playing. I think it would probably be better if the dressage features have a chosen difficulty e.g. easy where you don't have to get the horse rounded yourself, or hard with the current animations. Can't wait to see this game further down the line as I am already obsessed, and it is completely fine if this wasn't in your vision for the game. Just a little idea to help those less coordinated like myself.

Sorayah x

The controls are amazing! I’ve probably spent two hours doing pirouettes and extended trot this evening 🀩 The lead change is a bit buggy though. Sometimes the horse changes, sometimes not. Might be good to look into it. I’m really looking forward to what is yet to come !🌟🩷

Alice Wettemark

Nur zu Info sie versteht kein deutsch

Marcel Rodriguez

Ich finde das in die Dressur kommen mit S auch etwas sehr schwer eben weil man damit auch verlangsamt und das Pferd dann echt oft AnhΓ€lt oder so langsam wird das es nimmer geht. gerade in der kleineren Bahn stelle ich mir das echt schwer vor wenn man dann auch noch wenig Platz hat, ggf kΓΆnnte man die Rundung mit einer anderen Taste machen? oder so in Kombi das das Pferd nicht langsamer wird

Flumina

I do horse riding irl an dressage mainly- the moves are stiff and hard to use- the legs don’t seem like they do anything an it looks like the horse is doing all the work.

~!Midnight_Moon!~

this is the point of the game tho. since the begining this game was supposed to be realistic. if you're looking for an easy to play horse game, literally there are so many different ones. this game is for equestrians, it's supposed to showcase the complexity of horse riding as a discipline

Nina ŚlΔ…zak

Yes!! this goes ! I have fibromyalgia, and id love for a difficulty setting for those also with wrist and joint pain, it would make it way more accessible while also enjoying dressage!

Ayla

You don't have to keep pressing s whilst you are doing the dressage moves and it also doesn't go down super fast so you don't have to do it every single stride 😊 I do think some people could benefit from a difficulty setting too though!

Faith

I think dressage controls are good, I just find a bit hard to keep the horses rounded by pressing S at the horses's gait rythm while trying to do some of the hardest dressage moves or even when you try to turn the horse. I think it would be a nice idea (for example in some experienced dressage horses) to let them automatically round up with two quick S aid and then they will keep in that position until the rider tell them to change. Other option is just adding a difficulty option in the game settings (just like the jumping difficulty) where the player can choose to play dressage with the roundness requeriment for the moves or without that requirement (the player will just need to do the dressage movement aids but not worrying about horse roundness). I think this option will be appealing for some players aswell. Thank you for your hard work!

Ohda Wanderlust

I love the dressage controls. They are challenging, but that’s how it should be. Riding isn’t easy, and it requires a lot of fine motor skills. The controls feel wonderfully realistic, and I hope they won't be changed to something less realistic.

Anu H.

I managed to go from the step to the canter but I can't do the other figures at all and I followed the Grand Prix book carefully. For me it's complicated, I think you should review the keys on the keyboard to associate the figures.

angelique maximilien

the controls are just perfect love them

beatrix

It's won't be an option as it's just how Tati is to ride unlike Blaze who is more hot headed who, like me, you will then find easier! I also don't like riding Tati as much for the same reason but it's the realism of the game!

Faith

I absolutely adore the controls! I love how complex and almost realistic they seem (the book is such a nice addition with clear instructions and neat illustrations!)

Chello

I love the complexities of the dressage controls! So nice to have an actual learning curve for dressage in a horse game for once lol

Siobhan O'Neill

Personally I love the dressage controls, I think they add more complexity to the game since there is a bit of a challenge rather than just simple buttons to do moves. The realism is fantastic.

R

i know this doesnt have to do with dressage but i wish we could disable the option for the horse to adjust the striding by itself bc personally i like doing that myself and when the horse is doing that himself its made me fail some distances as they dont respond to my cues

julii

I love the dressage but I wish the button to half hult was different. And we could map the keys would be great. keeping the horse on the bit is nice but I don't understand how sitting back in the seat is a half halt as the picture says its the bit. Also changing the length of the stride is hard to do at the same time as doing the dressage. And idk if I'm just back but I don't think you can turn the horse when doing extended trot or walk as it will just go into a canter so that would be a nice fix

Bluerple65

I like the walk to canter transition. But is there anyway we can get a halt to canter transition as well?

Olivia

I do like the dressage controls, after a bit of struggle at first, but that's the point isn't it? ;) I do have two things though, one of which I've seen mentioned in the comments before, the flying change sometimes just doesn't happen even if the aids are applied correctly. The other thing I have is more of a "why isn't this possible?" In the demo we could pull on both reins to quickly bring the horse to a halt from any gait. It makes perfect sense because that is literally how to halt a horse, by pulling on both reins, so why is this function gone? I keep running into walls because I keep thinking I can do a quick stop like in the demo just to realize that I can't anymore xD

feather

flying changes are not accurate, even if i time it right theres times the horse still wont change and that gets a bit annoying tbh

julii

Tbh the dressage controls are trash. Hard to use.

~!Midnight_Moon!~

Maja, i think our character is in the "introductory" level. we haven't ridden any competitions yet that would qualify as novice .

pika

with one of the next updates. might take a few days/weeks

pika

I hope but i think it comes at night(i live in germany so at my night)

Marcel Rodriguez

That's what I thought from reading the book, but for some reason I can't do those moves if I hold down s or w. The horse ends up breaking into the next gait instead... The only time they work is if I tap all 3 at the same time.

Clicki

Oooo! I tried to do them yesterday but apperently I need to work more on it. I just thought we could do the roundness :)

Maja Sorensen

I absolutly love the dressage Controlls. Cant wait for the dressage lessons!

My DreamPonys

Yes, I have this too

Cato deGroot

good point! i have a wired keyboard and a wireless mouse and i have the same issue. mouse is never in sync with the keyboard

pika

Same goes for me- makes it basically impossible for me to play it 😭

~!Midnight_Moon!~

probably not today

Issy Harrison

my only problem is the timing of my mouse and keyboard at the same time, my keyboard has slower reaction time than my mouse and it makes unfortunately big difference so maybe a little bit more room between that would be nice

linnet

there’s not i did all the moves myself few hours ago. all that are in the book u can do

linnet

in my opinion, this is probably the best dressage gameplay i have seen in a horse game by far, I really enjoy how it's not just a 'pattern' you have to press for the horse to complete the move, you actively have to time everything perfectly to get it right, it's also you developing your own technique to perform these moves and how to keep the roundness up. On the topic of roundness, I really enjoy this concept, however I have found a flaw/bug with it. If you spam 'S' (slow down button) very quickly in rapid succession, your horses roundness goes up very fast and the horse doesn't freak out. It doesn't matter whether it's in rhythm or not either, it just goes up, this is probably the only thing I would comment on but other than that, amazing job so far

Chemira

no, there only is extended walk and trot so far.

pika

The dev might be in a different timezone 🩷

2_milzz_2

you can hold your other leg against it to make it a little bit more straight ykyk

Aloma Mistshovel

You can already ride all the dressage figures and pirouettes so doesnt matter what dressage level the rider is :)

Aloma Mistshovel

When does the dressage lessons come?i think today or?

Marcel Rodriguez

you need to rent a horse that is assigned to the arena (currently it's Blaze i think)

Maria Plate

it says in the dressage book that you can only do extended walk and trot

Maria Plate

you can look up the aids to do dressage movements in a book in the characters inventory (press 'tab' to open), and try them with blaze in the arena:)

Maria Plate

The only thing I have is that I automatically try to apply real aids, so for example inside leg/outside rein for leg yiels. Because of that I always need to remind myself that it is different in game. but this is just something to get used to :)

Charlotte Ebeling

how were you able to do the dressage figures? I can't do it. I stay with the 3 main lessons

angelique maximilien

Oh ok thank you for your answer! I wasn’t expecting level character because we can do piaffe

Elsa doum

Our charachter is only on Novice (Level 1) and the extended canter is for dressage riders in Level 2.

Maja Sorensen

Bug report : I can't put my settings in "heavy anti aliasing" it keeps going back to "fast anti aliasing" wether I hit F11 or restart the game.

Elsa doum

Question: are we supposed to do extended canter? If yes I don’t succeed at it.

Elsa doum

Amazing work!

Elsa doum

I absolutely love the dressage controls. They are not easy to master but a bit of practice and now I’m used to it.

Elsa doum

When do the dressage lessons come?

Marcel Rodriguez

I love the dressage controls, and can't wait for dressage lessons, because that would mean even more practice. This is what I love about those controls. They require genuine practice to understand what it's all about, and perform the movements properly. I especially love the 'horse being on the bit' mechanic. I still need to adjust and learn, but so far I'm really enjoying it and can confidently say that ToRR has the best horse controls out of any horse game ever that existed. I can't wait for more content to come! Keep up the good work! ❀❀❀

Nina ŚlΔ…zak

The horses didn't change over night?

Jana Verheyden

you don't have to tap all 3 buttons for the piaffe or extension, just the mouse buttons. You just have to hold down w or s :)

Faith

Honestly, I'm torn on the controls. I love having the more complex cues because I don't think it *should* be easy and I love the need for the horse to be in the proper frame, but the insane amount of repetitive quick button presses has already flared my carpal tunnel up. The pirouettes are especially bad, the worst offenders on my wrist pain :')

Keegan Hayes

This seems to be the most common problem I'm having. My fingers keep having to move so fast, now they're hurting! But I'm also loving how the game feels

Clicki

one thing how do we go to the big arena?

Madison Landman

i honestly love them! its kind of hard at first, but i comprehended it pretty easy

eris or yokai

I've been really enjoying it so far. The only issues I'm running into is I can't seem to do the half-halt and leg yield.. I'm pretty sure I'm doing what the instructions in the book have said but nothing seems to happen. It could just be I need more practice? I'm working on the piaffe now and I think I almost understand it.. I do hope we get lessons on how to do the moves more accurately, or something on the screen to help us learn it easier. Having the speed up & speed down buttons also have to do with collection & extension seems to be where I'm having an issue. I'm trying to do the extended gaits at the moment & I'm struggling, I've seen extended walk and trot for a split second before my horse breaks into the next gait. So far I've not been able to extend any gait intentionally. EDIT: I'm now able to do the piaffe, but my hands are really starting to hurt. I do kind of wish that when extending or collecting you could hold s or w down in the current gait and then tap with the mouse buttons vs having to tap all 3 at the same time. I'm only able to do the piaffe for a couple of seconds before losing it. I do also like the idea of maybe having collection & extension be other buttons that aren't speed, maybe extension could be left ctrl & extension left shift?

Clicki

i don’t know if it’s just me but whenever i press play to try and play the game it’ll make my screen black out and then it will make my game crash, i’m really excited about the game and really want to play it so does anyone have any suggestions

jordan

I absolutely love the dressage so far! I do wish the subtle queues had more wiggle room in the length of the press, because I usually end up accidentally slowing down, and then losing the rhythm because I have to speed up the horse again. Other than that it’s great!

AlliesClueless

only thing that bothers me is how fast the horse falls out of collection but the rest is great

julii

I quite liked the dressage controls, though there are a few things I've particularly noticed: - Leg yielding, as many have pointed out, doesn't seem to stay in a straight line. I've found that this is only the case with Blaze, as she is more sensitive to leg commands than rein commands. Whether intended or not, a smoother way to balance horses that are more leg/rein-sensitive horses in the leg yield would be preferable. - Half-halt windows are a tad too short for how unforgiving they can be. This often causes situations where the horse will bolt out of a piaffe, as the commands for the piaffe and canter transition are very similar -- or oppositely, the horse falls into walk. There doesn't seem to be enough reaction time to consistently and neatly transition out of a piaffe and into a forward collected trot. Some following suggestions related to points brought up by other players: - How fast a horse falls out of collection should vary from individual to individual, as some horse will require far more "hand-holding" than others, per se. Collection decay may still be quick, but gradually slows down the less collected the horse is if that horse is naturally inclined to remain collected on its own. If left alone, collection will still decrease, but it takes slightly longer. - Adding a slight delay in the horse's response may aid in smoothing out any immediate issues. An overall setting that changes how precise the player needs to be could be added for balance and accessibility, similar to the difficulty settings for striding and jumping. - An indicator showing when the horse can no longer hold dressage moves, as the horse seems to fall out of pirouette despite receiving correct inputs to perform the move. This could apply to the piaffe as well, with the time varying depending on the difficulty of the move. The pirouette would have a shorter hold time than piaffe, for example. Overall I'm very pleased with the controls, regardless of how finnicky they might be sometimes. Also, as an unrelated feature, being able to use that notebook in our inventory to write notes on each horse's tendencies would be a nice feature! This could be used to denote which horses are more sensitive to which commands, as well as level of training, jump height, etc.. Whether pre-written and unlocked as the player rides each horse, or as a textbox for players to input themselves, it would be a nice little detail to include. [Edit]: After some more testing, I realize that there is no timer or limit on how long a horse can hold a pirouette. Falling out of the pirouette was, in fact, a skill issue.

Reggie-Gigas

Yes, I can't agree enough on it being a different button (and maybe making it a TAD more forgiving)

Klaudia K

I really enjoy it, the only issue i struggle with is leg yeild at the canter in a straight line, i cant ever make it straight aha, but other than that i really enjoy it and thinks its really intuitive. If the lessons will have the simular explanations as in the book that would probably help but otherwise i can just keep practicing anyway! Keep up the amazing work!

Georgia Minchington

I like it a lot so far! It’s got so much realism and I think you did a great job bringing together real life ques to a nice complex button control. I agree with the other comments, I wish the half halting was a completely different key, maybe control or Q, Z, X just something other than the slow button. It would make the issues between halt and half halt mostly fixed. But I also understand that there’s supposed to be a level of difficulty to it!

Maegan Lenertz

I honestly think its really nice and took me a bit to figure it out but so far i find it really nice

Liza

Not completely sure but my guess is that this could be something to do with the cross country run out mechanic. Hold both legs might be a way to keep your horse from going to the side of a jump so maybe that is playing into it not allowing turning??

Maegan Lenertz

I figured it out! I would still like a way to make it easier but it's really cool once you get it!

Horse Girl

Same ehehe

Sam Warrior

i've always had trouble keeping up rhythms, so the dressage is pretty difficult for me. i was able to do every move, but i don't think i could keep it up for multiple minutes in a competition.

pika

i cant even do it haha, im so bad x

Sarah williams

The controls are for the most part great, but adjusting the tempo during collection is less intuitive than everything else. Using the same keys to adjust speed and collection is unergonomic enough to be noticable. It also makes it impossible to collect your horse when reining back. I don't think it works bad enough to warrant an overhaul at the moment, but might become a problem once you start doing more advanced tests. Otherwise the controls are nice. I especially like how you separated the aids for the canter pirouette and leg yield. It flows really nicely. :)

Jamie Westsmith

I really like the concept of the dressage, sadly it was very hard to execute in my case and it left me with a lot of pain in my hand and my soul XD I would appreciate having an easier way of doing it, like we do with the jumping. I also think that the "hold it by the bit", I think it was called. The bar depletes a little too fast in my opinion, it's hard to time things to get the moves you want and a lot of the time when in theory it's done correctly, it still won't do it. Keep up the amazing work β™₯

Sandy Darkfall

I love them so far! They just make so much sense and are really intuitive. They're allowing me to do everything I've always wanted to do in the demo.

Laura Hochmuth

Honestly loved it! The only one I really have trouble with is the leg yield. It completely loses straightness in trot, and I've actually failed to manage it even once in canter. The rest is great as is! I also agree with some people on the occasional oversensitivity of the half-halt and the speed at which the horses lose the roundness, but other than that I've been enjoying the game a lot!

PoisonHw

Have given them all a go and they are intuitive once you know what you're doing which is good. I would however perhaps offer a "shortcut" mode as an accessibility feature for the more advanced moves, this would be for people with limited ability to use the many buttons required for each movement. This could be turned on or off in the settings, but would enable people to do the dressage tests in the future

Mallory Currier

Love the dressage. It’s very realistic, what makes it realy fun to play

Lisa Eskens

will the first person be fixed? it’s extremely pixilated ):

projectequestrian

I can't collect at the canter and struggle with all of the move other than the walk to canter and extended trot. I think a way to choose the difficulty of the dressage movements would be very handy! :)

Horse Girl

It helped for me to tap leg and rein more quickly than just on the hoofbeat, like twice as quickly. So like two taps on the keys on every stride. The icons also turn pink when you do that

Leontine

Same for me! I do quick taps with s, and the little icon lights up green, so i’m not doing it wrong. But for example in canter, when I have a stride lenght of 2.5 and do half halts, every other tap on S slows down the horse for just a little bit. So I’m down to 2.4, 2.3, 2.2 and so on until eventually I end up in trot

Leontine

I’ve tried everything from the book and it works perfectly. What I’d love to have changed is the little icon that indicates the gait and that fills up green when the horse is rounded. It’d be nice to have different looking icons for halt, walk, trot, canter and maybe even gallop. It’s quite hard for me to see when the horse changes gait, especially going from trot to walk, and I like to glance over to the little icon to see what gait I’m in. It’d also be nice to have a full halt again, like in the deme where you pull both reins/press both a and d simultaneously. Also the backing up animation needs a makeover. Horses walk backwards with diagonal legs moving simultaneously, whilst in the game the parallel legs move simultaneously. That’d add to more realism. And lastly when I do leg yield, the horse tends to move its shoulder more quickly, so I can’t really keep it straight when doing traverse. Otherwise I love how realistic the controls are and how many different movements are possible.

Leontine

the half halt is supposed to be quite short. you see the bit icon flash green when the half halt was successful. you should also check what fps the game runs with, in the settings

Tales of Rein Ravine

I will say that half-halting cue COULD do with a bit more of wiggleroom. On both of my keyboards I'm really struggling with making the tap short enough to not register as slow-down, and that's with trying for quite a long while, on just simple jaunts through the field, with no steering required. I can't imagine keeping up with it riding proper dressage course that needs steering and proper lines as well as tempo. Perhaps making it work as a little bit longer tap? (Or making them charge/deplete in easier rate?) If I had option of changing keyboard settings, I'd probably move it to the space or shift button myself WSAD fingers are busy enough as it is I find them really hard to figure out in walk as well, I'm not sure which hoof to aim for and which landing stage. (also while practicing half-pass in arena, poor Blaze keeps getting stuck on the metal fence, is this a bug that's been reported before?) Walk to canter is a bit annoying, simply due to how long the collection in walk takes, but I think that might be a me-problem xD Extended trot and walk are pretty achievable, for some reason I'm struggling with extended canter (and lead changes) All in all it's pretty cool, but the learning curve is brutal. It's like them rythm games x)

Klaudia K

I think there great

Marcel Rodriguez

Yeah, I knew I was probably doing something wrong, but my keys also stick so that might also be the issue. πŸ˜‚

Abby No

I love them!

Annika

U might be holding the key slightly too long. A subtle cue is made by just tapping, not exactly pressing it's extremely specific but try to make ur cues as short as possible and see if that helps any

Jordan

I could be doing something wrong or is my computer, but I’ve had a bit of struggle with half halting. I might be missing to the timing but every time I try to half halt the horse just slows down. Thought it could be my computer or I’m just missing the timing

Abby No

I absolutely love the dressage controls. I agree with some people, especially for lessons or if competitions get added, maybe a bit more of a buffer on how quickly the horses roundness level drops. Maybe for experienced and trained horses like Blaze, the roundness could drop slower and less experienced and younger horses will need more work to keep round and it will drop faster. That would make it super realistic too, because irl some of those higher level horses are able to maintain focus and stay round with a little less feedback, whereas a less experienced horse needs a lot more feedback to stay round. It would make it feel like the different difficulties of jumping with horses like Milo vs Diablo from the demo. I love the complexity of it because it makes it so realistic, so if it got made easier I would definitely want it to be a toggle like the jumping strides has.

Brielle Wilday

I really enjoy the complexity of dressage as it is at the moment. Books were clear with they instructions and after few trials, you get used to the mechanics and able to focus more on the horse itself instead of your own hands. Can't wait to try ride real life dressage tests.

LinR

I liked the controls but the half halt is a little tricky at first but after a bit of practice it gets easier just like and skill irl

Issy Harrison

i dont think its timer but u have to press s in right moment. in the book it says what is best time to use the commands for them to work best and u have to keep pressing s if your not doing dressage move or it start to go back to normal and not collected anymore

Pinja Laurila

I think it’s the perfect amount of difficulty, after a little bit of practice you get it. The only thing, is I find the leg yield in canter β€œglitchy” you don’t always get it, and it doesn’t last long. I think it’s harder to get than the others

MΓ©licia Durocher

i really enjoy getting the dressage moves done but i do find collecti the horse a bit tricky espieciallt since theres some sort of timer on it, i would be great if there was like a different button to colect the horse instead slowing the horse down bu accident

Stefan HotΓ³wa

i just thought maybe there could be skill level similar to jumping. that u can choose how precise u have to be with rythm and stuff and easy could more forgiving and harder u have to be more on time and stay in the rythm better

Pinja Laurila

as others have mentioned the timing on the half-halt is a little tricky, especially since it slows down the horse. I also struggle a bit to turn at the same time. Maybe keeping the horse the same amount of roundness on the turn, esp since in real life inside bend can help engage a horse? and/or making the half-halt timing more generous or making the horse lose roundness more slowly. i do like that it's somewhat challenging though! it gives a similar feel as trying to do it in real life with the complexity :)

SB

So far only the Side pass doesn't work but I'm happy either way

πŸ”₯ Dynamite πŸ”₯

After playing with the dressage more I still can't get the leg yelds to work however I did get the piaffe and Extended to work. I love it so far

πŸ”₯ Dynamite πŸ”₯

That could also be useful for changing canter leads, a double click kick kinda thing?

Martina Dawson

I think it’s great! Little confused on how to do side pass tho. Also could you add In options where the horse gets frustrated and like bucks or takes off. It would be cool if it could be manually and programmed in as a trait/response! Great work it looks awesome!!!

Alexis Johnson

I think the dressage is really well explained and the aids you have to give make a lot of sense. It’s a challenge to get the different actions to work, which is quite fun because you get rewarded if you finally get it. Though the half halt time span feels a bit too short/harsh, I have trouble to keep the horse in a certain gait, especially canter if you want to do leg yields, since half a second more pressure and it will slow the horse down. Also since you have to press a lot of buttons at the same time. Flying changes, as others mentioned as well, seem a bit wonky and don’t get recognised all of the time. Might also be needing to get more practice or getting used though! All in all very satisfied and looking forward for more lessons and quests.

Noxtase

yeah it is really hard and keeping the rythm isnt easy but u just kinda have to try get used to it

Pinja Laurila

You’re a god! That worked lol

Kamryn Fey

I love it!

Hollie

It's so good ! I love the detail and difficulty off it! Absolutely love it!

Its me Janine

Oooo!! I’ll try that now!

Kamryn Fey

actually i figured out how to do it. first do extendet trot on blaze and then instantly switch from pressing w to s and he does it everytime

Pinja Laurila

You might need a shorter tap. The bit should light up green when you are hitting it fast enough! It a rhythmic tap!

Kamryn Fey

I have only gotten the piaffe on blaze. I wasn’t able to on Tati. I thinks what is happening is either 1) I am not perfectly on rhythm or 2) something about the game functionality is getting confused with halt and piaffe. I was able to get it once so it’s obviously possible it has just been really really difficult.

Kamryn Fey

did you do it on blaze? because i also coulsnt do it on blase but on the other horse that is in the jumping are, i could do it everytime so i think it might be like part of the horse because it slows down so fast that its hard to get the piaffe to start

Pinja Laurila

I personally love the dressage mechanics! It was challenging at first but then it really did click all together! :)

frickst

I see someone suggested some sort of rounding assistant option!? Not sure quite how it would work, but definitely something to make that a little bit easier I think that that would be really helpful

Katie meneses

I just wanna add that I have jumping set to realistic, and working on dressage has dramatically improved my ability to successfully gauge and approach jumps which is crazy considering how that works irl as well πŸ˜‚

Jordan

Idk if it’s a bug or not but when you squeeze both legs (hold both mouse buttons) the horse doesn’t turn, I find it difficult for flatwork and also when jumping spooky jumps

Trina Ruhland

I think personally that the half halte are kind of hard because they penalize you a lot if you miss the timing, your horse slows down and then it’s just a really hard to keep the rhythm because you have to speed up to make sure your horse doesn’t go down to the next gate. Just feels like a lot to focus on constantly

Katie meneses

Ok, thank you. Cant wait!!!!!

Maddie Smith

One weird thing with leg yield, and this may just be something I'm not understanding: During leg yield, my horse will start to slowly rotate in the direction of the leg yield. Eventually, it'll even make a full circle. I've been trying to counteract this by using opposite turning to keep the horse going forward. So, I guess my question is: should it be doing that or is that just part of the challenge lol?

Cloak

the way i managed to do the extended canter is doing the extended trot and then transitioning into the canter. however the book only mentions walk and trot as extendable gaits so idk if it's something that should actually happen lmak

nana

That's the problem she just stops she doesn't round

πŸ”₯ Dynamite πŸ”₯

they all work great lead changes are a little hard though!!! good job on game!!

anna white

The dressage is really good and so are the commands

Sophia Mikenina

i loved it. it was challenging which i found really lovely

projectequestrian

i love the mechanics. i however think there should be a mode that makes timing movements easier bc i for example struggle w the flying lead changes. but other than that i rlly enjoy them!

nana

have you first gotten the horse to be in the form when it has rounded neck? u have to do that by tapping s and then u can do the dressage moves. there is more details in the book where u can see the dressage commands

Pinja Laurila

They’re so good! I found it to be just the right of amount of challenging! I was so happy when I got Tati to piaffe!

Kelsey Griffith

Nevermind. Looking at the book now, and extensions are only available in work and trot. Sorry about that. I was confused lol

Cloak

I'm not sure about the graphics card but the graphics driver is version 31 and the recommended level when the warning pops up is 30

Lararos10

I realized this too yesterday. The horse switches to canter if you try to turn it while doing extended trot, since it registers the turning as the canter command (walk to canter transition). I’m thinking of changing the canter command to perhaps require a double tap with the outer leg instead of one tap.

Tales of Rein Ravine

I left a detailed message about it in my bug report but I honestly am super impressed and love the dressage mechanics overall!! One thing that I noticed though is it is incredibly difficult to get the piaffe. I played for about 6 hours so far and have only been able to get it once. For me when I get the rhythm with my feet and hold s I instantly am returned to a walk. Not sure if it is a bug or if it is just REALLY difficult to get right. I was also never able to get the extended canter. I am not sure if it’s included but I gave it a good hour before I just gave up πŸ˜… all other gates I got extension though! Overall I love it!

Kamryn Fey

I must say it is so good and realistic :D

Barca P17

so good

Martina Barbera

Yes better optimization is in the works, though the game will still have higher requirements than the demo. The newer engine version used in the main game has its own requirements as well.

Tales of Rein Ravine

I can't get the commands to work so I'd like some help

πŸ”₯ Dynamite πŸ”₯

Its amazing and its really realistic 🩷

Fee Bijl

Tried them this afternoon on Blaze. I really liked them a lot! It's the first game I know that has this detail in giving aids! πŸ‘ I do really like the subtility in the aids. I learned to ride when I was 22 and I am only riding for like 2 years now, and learning to ride a horse 'on the bit' more or the less mirrored the experience in the difference in the way of giving the cues and the timing of the whole thing. Also, the level of the dressage moves also corresponds nicely with the mouse and keyboard gymnastics required! πŸ˜…πŸ˜‰ Off-topic note: The game runs butter-smooth on my laptop, around 120 fps. Dunno about the 1% lows, although it feels really fluent. (Ryzen 7 7840HS, RTX 4050 6gb, 16GB RAM).

Laurens Hoogenboom

I’m investigating this problem, as of now my best guess however is that the computer’s hardware isn’t able to handle the game. Do you know what graphics card you have?

Tales of Rein Ravine

If ur switching to canter it's bc ur holding the kick buttons for *that much* too long. Try to be mindful of that, it happened to me a ton too but eventually I realized what I was doing and I resorted to keeping my fingers off the mouse and just tapping instead of clicking and now I can hold an extended trot forever

Jordan

I'm not sure what to say to help u but I got the same thing and when I clicked ok it launched the game with no issues

Jordan

Honestly, I was super into dressage last night and as complex as it is, I really love it. It puts my coordination to the test tho, especially the walk-canter transitions but the controls are just fine. Maybe at worst, we should have like an option or something to assist in keeping the horse rounded for things we would have to focus more on such as lessons or competitions if u ever add any of that, bc it's hard to be constantly half halting and focusing on correcting ur mistakes at the same time. Takes practice ofc, but I see nothing wrong with any of the controls. Definitely keep it all the way it is

Jordan

When I launch the game it says I need a new graphics driver even though I installed the new one and then when I press play it goes to a black screen and then crashes. Ik a lot of other people have had this problem and I was just wondering if there's anything I can do

Lararos10

that is exactly what i'm doing xd *not sure how thats gonna work in canter tho without the horse going full speed*

PatiTheTea

Extended canter is a thing. What I discovered is that when you're doing an extension, you have to keep holding the "W" key and keep tapping the mouse buttons. And make sure you're in rhythm. It just takes practice, and I'm still getting a hold on it too lol Also, the same applies to piaffe, just holding "S" instead of "W"

Cloak

I need to play with them a little more. But my initial thoughts are that the controls are good. They just take a little practice to get used to. I found the instructions to be quite good. I am having a hard time understanding if I'm doing flying changes right, but I may just have to practice it more. One thing about the book though: it would be helpful if there was a table of contents on the first page so that we could skip to the topic we're looking for. I found myself having to click in and out of the book when I was struggling with a movement, and it got a little annoying to click through the pages. It's not absolutely necessary, but it would be nice if possible. Other than that, I'm really enjoying the dressage elements. I just need to practice them more, and I believe that's to be expected.

Cloak

Are you still going to update it to we’re computers that aren’t as strong can still play it?

Maddie Smith

I actually quite like the dressage controls, although i'm having trouble to keep the extended trot for a longer period of time. Idk if thats intended but the horse often goes into canter after a bit. And I couldnt figure out how to get into the extended canter, if that is even a thing xd

PatiTheTea


More Creators