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Better Vanilla Mobs 1.20 Nightmare Levels

Better Vanilla Mobs is a datapack that modifies the stats of vanilla mobs by giving them unique characteristics and gameplay keeping the vanilla touch. It also adds some mechanics and skills to monsters.

This edition adds "nightmare levels" wich basicly boost basic mobs's stats.

Infos
- NEW zombified_piglin: Infected, Explosive, Aggressive. Alpha mob is available.
- NEW wither_skeleton: Lookbreak, Darkness, FlyingBlades, Shield, Thorn and Sword 's skills. Alpha mob is available.
- Nightmare system is disabled by default. Use ingame menu to enable it.
- Nightmare levels start from 0 to 100 by default. You can define a global maximum nightmare level.
- Each nightmare level add +5% health, +2% damage and +0.2% speed to every mobs managed by this pack.
- Nightmare level can be static for all player. You can define a locked nightmare level for each player separatly.
- Nightmare level can be progressive. Each player has its own level and slowly progress with time and kills.
- You have a print of you current level, when leveling up.

/!\ It is BETA, because this mode might be really hard to challenge. Don't hesitate to give me back your feelings about it. So I can ajust the difficulty.

Edits:
2023-09-28: Nightmare minor hotfixs. 2 new nightmare presets (tiny and large). Nightmare level display twice per day. Nightmare level up (scary) sound.
2023-10-08: Zombified_piglin and Wither_skeleton update! Fix on the nightmare system.

Compatibility 1.20 only. For 1.19, use previous 1.19 post.

Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels Better Vanilla Mobs 1.20 Nightmare Levels

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