I regret to say that after a few trial streams, I found little about Twitch that was beneficial to the project.
Call me superstitious/hasty, but I have a "Two Strikes" policy when it comes to introducing new avenues of social media to the work we're doing.
The first Twitch Stream (in which I attempted to construct a scene for the Menu screen,) resulted in a project file being corrupted. Thankfully- redundant backups have been standard practice.
The second twitch stream was quite embarrassing, in that I could not get Vegetation Studio to work with the same terrain it had, before- resulting in a 32-minute stream of me trying to figure out where the bug was.
Simply put- none of us has another evening to waste on Twitch, when there is so much important development to be done.
Speaking of which: the Beta character controller is finished!
Moar in a few days!
Thanks so much for your confidence & support- it means the world to us!