SamSuka
vercidium
vercidium

patreon


Raytraced Audio - Expression of Interest Form

Hi all, I've created an expression of interest form for my Raytraced Audio system. This will help me understand which engines, languages and features you're most interested in.

The form is available here.

Also, I found this early version of the animations in the latest video, from November last year. The video came a long way!

GitHub Updates

I've merged my audio branch back into main, which contains all the animations for the latest video (minus the rays). Run devlogs.sln to see the animations.

Keyboard shortcuts are available here.

My current todo list:

Future Patreon Posts

I have a few more posts planned about:

Throwbacks and Sneak Peeks

Hi-res images available here

Raytraced Audio - Expression of Interest Form

Comments

Hey feel free to email me at mitchell@vercidium.com

Vercidium

I've got a ton of thoughts about how to post process the audio after ray-tracing. Where can I reach someone to offer them?

Skyler Sefic

To elaborate: These Heatmaps allow us to place Audio Ray receivers to capture the reflections, this will then be converted into IR data. Heatmaps will also allow areas to know when to blend between impulse response files that will continuously feed a convolved audio output for room reverb.

The Normandy Project

This will be a crucial part of our ongoing research into Photogammetrical Reconstruction of Real World Environments in Game Design. We will generate Point Cloud Data and 3D Models from Photogammetry Captures and then generate Heatmaps from the Raytracked Audio energy loss, and tune Impulse Responses to allow audio to have the proper reverberation in the room.

The Normandy Project


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