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Beta 12 Final Prerelease (X7)

Beta 12 is done, to be released some time next week, but let's test it out first! I'm calling this one X7 even thought it's probably the same thing that will be released publicly (and even if it isn't saves will/should technically be compatible after the transition).

Speaking of saves, with this release we have a new "old save notification" system that will more specifically identify the compatible Cogmind version that goes with whatever most recent old save file it found in your directory, and if you're on Steam, what branch you'll need to be on to finish that particular run, should you choose to do so.

Kinda funny that "Beta 12" turned out to be/include all the things that were not the main features of Beta 12 in the first place, but that became major features in their own right xD

Changelog

As usual the full Beta 12 changelog is available with the release, while below you'll find all the changes since X6:

Lots of little things--was great to have this opportunity to clear out a backlog of pre-Beta 11 issues or needs that I ran out of time to address. The biggest gameplay change from X6 to X7 is an overhaul of the ECA rewards system, expanding it to be based mostly on destruction. Recycling was also partially reworked in advance of more changes coming to that part of the world in Beta 13.

The reportBotnetSupportedSuccess options which were seriously bugged and crashy when introduced in X6 should hopefully be fixed now, so if you turned those on then back off again (likely), try using them again and let's see how they perform now!

We've always had several reminders when system corruption rejects a part (sfx, part list animation, log msg, and a movement block!), but some people may still not notice that, so to make extra sure you know this occurred, there's also a pop-up right on the map!

If that doesn't work for everyone, the next step is a modal window that includes a 10-minute survey.

CHUNK DATA!

Sheesh I can't wait to get Beta 12 out so I can actually continue working on what Beta 12 was supposed to be about xD

Get Beta 12 X7

On Steam, Beta 12 X7 is located on the new beta branch "beta_12_x7" accessible with the code "EncryptionGood", or if you don't have Steam and bought through FastSpring and would like to try the DRM-free version, send me an email at gridsagegames@gmail.com to be added to the Beta 12 cycle notification list. Anyone already signed up will receive a separate email with link.

Saves are not compatible with previous releases.

If there are patches in the coming days, they will added here (and also announced on Discord).

Wizard Mode Addendum

Now that desire paths are complete, you can check out the visualization for them on any map in wizard mode using the toggle Ctrl-Shift-Alt-r.


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