Hi Everyone! So here is the optional suicide version for 5.7.7, NPCs Attack thesame way as the player, though this was actually done by remaking a pre-5.7 version just for the NPCs on separate behavior states; I don't really want to make claims, but It might be due to the animations that were AMR based and with so many DAR folders which might cause the CTDs,
so instead of making them use the new files, NPCs use the "attackleft" and "attackright" animation like with 5.5 and below, since those animations don't rely on AMR and depend solely on the behaviors
there's no phases for this, no aggression system, just NPC attacks being attackleft/attack right and them performing vanilla power attacks
I'd appreciate if the the guide was verified first before reporting problems like charged attacks don't work because the option to toggle between them via the alt-right key was not read
Also, regarding project impact, some new ideas coming as well, I'm liking the suggestions of a counter-parry or a chance for enemies to dodge, gonna add more features soon!
anyways, thanks and happy modding!
Mathias
2021-09-24 14:06:35 +0000 UTCdongyashui
2021-09-22 05:46:39 +0000 UTCdongyashui
2021-09-22 05:40:52 +0000 UTCNasty
2021-09-13 02:20:19 +0000 UTCNasty
2021-09-13 02:18:07 +0000 UTCRyan Pennington
2021-09-12 23:28:35 +0000 UTCArturo Sosa
2021-09-07 10:43:51 +0000 UTCKevin Collins
2021-08-26 13:30:01 +0000 UTCAmrit Chana
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2021-08-20 00:29:30 +0000 UTCChristian Bliem
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2021-08-18 18:37:46 +0000 UTCjsr108
2021-08-18 15:36:40 +0000 UTCGaen El olvidado
2021-08-18 06:11:57 +0000 UTCThomas Levy
2021-08-18 05:49:57 +0000 UTCAustio
2021-08-18 04:26:39 +0000 UTC