Hi everyone! Hope your week went well!
I've done some solid work this week for the Year of the Rabbit Animation Pack. Lets get into it:
So a few things was done over this week for the animation pack!
First off; most of the week was spent shading and polishing up the artwork assets. Adding lighting, colored in-lineart and adding a few extra expressions and assets.
As with making any animation file I also spent a lot of time on behind the scenes stuffs like asset naming, making sure each component was cleanly made. etc.
Then I got the art assets into Unity and created a new project file. As usual I had to make animator-bones for each of the three characters and rigs them up to the art.
That took about 2 days to do as well, this project has a lot of assets owing to these being 3 characters on screen, which leaves us at the end of this week with all the artwork in the game and ready to be animated:

I spent a short time at the end of Friday working on animating Judy a little to show the back-end work has been done. :D

Like every other animation pack I intend to release it as both a series of gifs as well as an executable file that will allow you to view it all in 60 frames per seccond.
So with 95% of artwork assets completed and in unity, next week is going to be dedicated animation time.
I think in total we'll get to somewhere around the 8-10 animations area. We'll see in the end but it should be fun.
My goal is to release it Friday next week.
Hope you're all excited for wiggling bunnies!
Cheers!