SamSuka
Shineku
Shineku

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Hello, everyone! About dev progress...

I want to talk about the things that I'm doing now. I don’t do regular posts right now because what I’m doing now is a backend, I’m working on in-game systems that I can’t show. Yesterday I completed the basis for the heroine’s capture system, now the enemy who approached her can grab her right in the field and will need to resist by pressing keys if the heroine has resisted, the zombie is stunned and the heroine is freed, if not, the heroine becomes a toy for a zombie,  program code is ready and right now I doing animations for all this, if zombie without legs, if zombie behind, if zombie in front, and for different zombie different animations. I work on the project 10 hours a day, so the update will not take long.

In the future, I plan to do the execution for zombies. If the heroine successfully renders resistance, execution becomes temporarily available, the player presses a [key] and the heroine beautifully kills zombies in slow motion. Of course, I do not implement everything that I planned for the next build, but of course there will be the all progress there! Thank you so much for staying with me, I really need your support!

Hello, everyone! About dev progress...

Comments

Amazing work! Don't get burnt out working so hard!

Bill Duke

We really appreciate the effort you're putting into it. Don't smash your head in over long hours, take a chill pill here and there. As usual, looking forward to the update!


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