november
Added 2017-11-03 06:30:53 +0000 UTCNew month, woo.
First up, house repairs. The abatement team came by today and cleared out the asbestos. We need to wait for that to dry, then the plumber can fix the broken pipe, and then the restoration team can rebuild our kitchen so we can get our sink and stove and dishwasher back. Hopefully it doesn't take too much longer.
I still am kind of on standby as far as patreon commissions / YCHs go. I know I had promised those as reward options a while ago but thing after thing has been interrupting them.
I'm working on this week's PV02 update as I type this but MAN am I having to force myself hard to work. I'm at a low point.
The Shantae animation has the first half of its loops / scenarios prepared. As mentioned, I'll be releasing it in two parts--first part containing the mermaid and harpy forms. I need to still prepare the introduction and scene transitions and the backgrounds.
On a more positive note, Toon Boom 15 is packed with new features that I and a buddy have been discovering. Some examples include a toggle to make an object dependent/independent from its parent transformations (great for walking animations for keeping the feet planted), and there's a new shape transform node that allows you to smoothly morph a vector curve to a new shape (WAY better than flash's shape tween (hello BE animations)).
I kinda also want to look into maybe making more regular animations, e.g. stuff in scope similar to the ghost animation I did recently. Short, 15-second animations, some SFW, some NSFW. Those in the $5 and up tiers can suggest ideas over in the Discord server.
Which, if you don't have an invite to the Discord yet, PM me and I'll help you get in.