Hello everyone,
I’ve updated the save system to be more accommodating for your runs. This update contains no new content and focuses solely on improving the save system.
Added quick saving, which allows you to save at any point during a chat by pressing the quick save icon in the top right corner. (There is only 1 quick save slot, and each quick save will overwrite the previous one).
Added the ability to delete saves.
Added the ability to name new saves.
Increased the number of save slots available.
Made the game more responsive.
The only feature missing from the save system, which is still on the backlog, is removing the requirement for the game to restart when loading a save. This will be implemented in the future.
Now, for some bad news. I’ve been feeling unwell—my throat hurts (pause), and honestly, everything hurts. Initially, I planned to release v0.15.5, which includes the Lovers Path and some additional small content. However, I’ve had to push this back to the 2nd of March. I understand this might be disappointing, but I feel that pushing myself in my current state could negatively impact future updates. Speaking of which!
NTR Mobile v0.16.0 is still planned for release on the 16th of March, so there are no changes to that schedule. Details about what to expect in v0.16.0 will be explained in a separate post.
I hope this save system update enhances your enjoyment of the game. The old save system served its purpose but was heavily outdated.
Thank you all for being so awesome!
Nickel
2025-02-28 19:19:32 +0000 UTCNickel
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