Hello, everyone!
I hope you all had a good weekend and are ready for some release plans! I’m handling version 0.20 a bit differently. Looking back at previous releases, NTR Mobile v0.20 will be something special, so much so that I’m keeping most of it a surprise. I’m also taking steps to ensure you won’t need to replay from the beginning to experience these new changes.
That said, I’m not keeping everything secret. I’ve received a few reports about the last update being heavier to run, which is why one of the big focuses of v0.20.0 is optimization. I’ll be refining current features and implementing new ones to ensure the game runs more smoothly on both mobile and PC. That said, some performance issues might stem from Liz’s earlier dialogue being quite lengthy (and it’s not planned for optimization in v0.20.0). Still, there are enough systems being optimized to compensate for now.
Optimization of several systems, including:
The save system.
All apps.
A new animation system to replace the current one used for the stats screen (which is a major resource hog, especially on the stats screen).
Some quality-of-life improvements.
Bug fixes for issues found in v0.19.7.
███ ███ ███████ ███ ████ ██ ████ ███ ████████ █████ ███ ████ ███ █████
███ █ ████████ ███ ██ ██ █████ ███ █████ ███ ███████ ██ █████ ████ █ ██ ████████ ██ ████ ███ █ █████ ███ █████ ████████ ██ █ ██████ ██████
And yes… some of it is redacted... it’s a surprise! 😁 The same goes for the release date. I won’t announce an exact date for v0.20, but you can expect it this month. The reason? I’m trying to cram in as many surprises as possible! 😉
Thank you all for being so awesome!
Vivid Ifrit
2025-06-26 20:33:10 +0000 UTCNosyf
2025-06-14 17:19:50 +0000 UTCBrandon Mansfield
2025-06-13 21:34:38 +0000 UTCAnt Av
2025-06-11 12:41:16 +0000 UTCThanh Phan
2025-06-09 05:35:02 +0000 UTCJade
2025-06-09 03:13:10 +0000 UTC