SamSuka
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Smol Update 3: Final Map

This is the final layout of the map that you'll be able to check out in the next build! The small white speck in the top left corner is the current kobold garden too! Went with a squarish map similar to breath of the wilds as I find you're able to add a lot more room to explore in a smaller area then with a crazy looking continent wasting space everywhere. Think I may change it up slightly in the future near the mid right as I want to add a super dense and deep forest area somewhere there. The top right isn't fully complete too and the whole thing needs some polish in general but think the map may keep this shape roughly for awhile.

This is also the navmesh the kobolds use to figure out where to walk, thought it looked pretty cool.

Smol Update 3: Final Map

Comments

I'm planning for a bridge eventually but kobolds will be able to swim too!

uwusoft

Not sure if its been asked but in the final build will kobolds be able to cross water like the river or will it act as a kind of natural barrier.

Taylor Calligaris

pretty cool, I like the variety of terrain, lots of space to get in trouble with kobolds!

J Corwin


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