It has been just over a year since our 1934 Bugatti T59 has received an update.... during that time we have completely rebuilt the car. This was the final Bugatti to win a Grand Prix. Enjoy!
Changelog:
New engine sounds.
Improved visual materials and textures.
New suspension physics.
Revised steering angle.
New tire wear curve, based on historical Indianapolis 500 tire data (best source of historical tire data we've found so far).
Revised differential.
Revised clutch strength.
Added extension code to move from a single contact point to a 9 contact point tire.
Updated file names and structure to our current standard.
Added LODs.
Revised V1930s tire physics model.
Minor revision to car weight.
Revised fuel tank size.
New default car setup.
Repositioned fuel tank.
Revised camera shake to match 1934 GP cars.
Revised brakes to now have much worse brake fade and worse performance outside of optimal temps, instead of just overall worse brake performance.
Revised gearbox.
Revised gear ratios.
Revised differential.
Added advanced CSP fuel consumption physics.
Added engine malfunction/misfire chance code.
Added engine power loss based on damage sustained code.
Improved FFB
Revised engine damage.
Revised turbo physics.
Revised engine physics.
Added some advanced suspension code that fix base AC code issues.
New throttle curve.
Added new brake bias setup option.
Added front suspension toe and camber setup options.
Added engine response time delay to account for classic naturally aspirated nature of engine.
Added final gear ratio setup option.
Added some extension code to car.ini file.
Packed data file for online racing.
Increased steer lock to 450 degrees.
Revised clutch strength.
Revised engine power curve.
Improved AI.
Revised aero.
New front suspension physics.
New rear suspension physics.
And probably a few more things that we've done over the last year that I've forgotten to list! Its essentially an entirely new car!
Known Bugs:
The mirror is having some flickering, with the blue backing behind it coming through the mirror on occasion.
The car needs updated LODs, so there will be a loading error you can ignore.
You MUST join our community discord to have access to the projects we are developing for Assetto Corsa (WE DO NOT HOST ANY FILES THROUGH PATREON). More information here: https://www.patreon.com/posts/join-hss-discord-93920511?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link